Update to latest SigScript

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 2 years ago
parent 1b71a7dce7
commit c9d82c07bf
  1. 2
      C++/scripts/debug.sh
  2. 2
      C++/scripts/release.sh
  3. 2
      C++/scripts/web.sh

@ -4,7 +4,7 @@ printf "Running program...\n\n\n"
output=$(dpkg -l | grep libx11-dev)
if [[ -z $output ]]
then
sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev
sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev
fi
if [ "$1" = "test" ]
then

@ -4,7 +4,7 @@ printf "Running program...\n\n\n"
output=$(dpkg -l | grep libx11-dev)
if [[ -z $output ]]
then
sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev
sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev
fi
if [ "$1" == "full" ]; then
rm "pixelGameEngine.o"

@ -3,7 +3,7 @@
output=$(dpkg -l | grep libx11-dev)
if [[ -z $output ]]
then
sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev
sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev
fi
if [[ "$1" == "full" || "$2" == "full" ]]; then
rm "pixelGameEngine_wasm.o"

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