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OpenGLTemplate
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4.9 MiB
C++
87.4%
GLSL
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OpenGLTemplate
/
Models
/
fragShader.glsl
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#version 430
out
vec4
color
;
in
vec4
varyingColor
;
void
main
(
void
)
{
color
=
varyingColor
;
}
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