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OpenGLTemplate
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4.9 MiB
C++
87.4%
GLSL
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OpenGLTemplate
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vertShader.glsl
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#version 430
void
main
(
void
)
{
gl_Position
=
vec4
(
0.0
,
0.0
,
0.0
,
1.0
)
;
}
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