Basic Network Setup for future Network games
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NetworkTest/objects/object0/object0.yy

60 lines
1.8 KiB

{
"id": "ef6ac5a5-c58d-4c8a-95bc-6781493acb78",
"modelName": "GMObject",
"mvc": "1.0",
"name": "object0",
"eventList": [
{
"id": "cd8c3f42-c06f-4ae6-952f-d56831e7eb42",
"modelName": "GMEvent",
"mvc": "1.0",
"IsDnD": false,
"collisionObjectId": "00000000-0000-0000-0000-000000000000",
"enumb": 0,
"eventtype": 0,
"m_owner": "ef6ac5a5-c58d-4c8a-95bc-6781493acb78"
},
{
"id": "b647b0ee-e4db-47b1-9a8d-642a5ae3f121",
"modelName": "GMEvent",
"mvc": "1.0",
"IsDnD": false,
"collisionObjectId": "00000000-0000-0000-0000-000000000000",
"enumb": 62,
"eventtype": 7,
"m_owner": "ef6ac5a5-c58d-4c8a-95bc-6781493acb78"
},
{
"id": "5846a2b1-a0d4-41e4-b8a4-8eddd699871b",
"modelName": "GMEvent",
"mvc": "1.0",
"IsDnD": false,
"collisionObjectId": "00000000-0000-0000-0000-000000000000",
"enumb": 0,
"eventtype": 8,
"m_owner": "ef6ac5a5-c58d-4c8a-95bc-6781493acb78"
}
],
"maskSpriteId": "00000000-0000-0000-0000-000000000000",
"overriddenProperties": null,
"parentObjectId": "00000000-0000-0000-0000-000000000000",
"persistent": false,
"physicsAngularDamping": 0.1,
"physicsDensity": 0.5,
"physicsFriction": 0.2,
"physicsGroup": 0,
"physicsKinematic": false,
"physicsLinearDamping": 0.1,
"physicsObject": false,
"physicsRestitution": 0.1,
"physicsSensor": false,
"physicsShape": 1,
"physicsShapePoints": null,
"physicsStartAwake": true,
"properties": [
],
"solid": false,
"spriteId": "00000000-0000-0000-0000-000000000000",
"visible": true
}