Basic Network Setup for future Network games
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NetworkTest/objects/object0/Other_62.gml

12 lines
368 B

if ds_map_find_value(async_load, "id") == get {
if ds_map_find_value(async_load, "status")==0 {
received_packets++
result = ds_map_find_value(async_load, "result");
last_ms=current_time-sent
//show_message(r_str+"\n\n"+string(lastms)+"ms");
sent=current_time
request_count++
get=http_get("http://45.33.13.215/server/test.html");
sent_packets++
}
}