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package sig; |
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import java.util.ArrayList; |
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import java.util.List; |
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public class MultiRando { |
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public static void main(String[] args) { |
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private static int bitwiseCounter=0; |
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final static long NULL = 0; |
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final static long INTERMEDIATE_HARD = DefineBitwiseConstant(); |
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final static long INTERMEDIATE = DefineBitwiseConstant(); |
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final static long SPEED1 = DefineBitwiseConstant(); |
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final static long AIR_DASH = DefineBitwiseConstant(); |
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final static long AIR_JUMP = DefineBitwiseConstant(); |
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final static long EXPLOSIVES_ENEMY = DefineBitwiseConstant(); |
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final static long SLIDING_POWDER = DefineBitwiseConstant(); |
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final static long PROLOGUE_TRIGGER = DefineBitwiseConstant(); |
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final static long EXPLOSIVES = DefineBitwiseConstant(); |
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final static long HAMMER_ROLL_ZIP = DefineBitwiseConstant(); |
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final static long ADVANCED_VHARD = DefineBitwiseConstant(); |
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final static long SLIDE_ZIP = DefineBitwiseConstant(); |
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final static long AMULET_FOOD = DefineBitwiseConstant(); |
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final static long WHIRL_BONK = DefineBitwiseConstant(); |
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final static long RABI_SLIPPERS = DefineBitwiseConstant(); |
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final static long BUNNY_STRIKE = DefineBitwiseConstant(); |
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final static long DARKNESS = DefineBitwiseConstant(); |
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final static long WALL_JUMP_LV2 = DefineBitwiseConstant(); |
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final static long WHIRL_BONK_CANCEL = DefineBitwiseConstant(); |
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final static long HAMMER_ROLL = DefineBitwiseConstant(); |
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final static long ADVANCED_STUPID = DefineBitwiseConstant(); |
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final static long DOWNDRILL_SEMISOLID_CLIP = DefineBitwiseConstant(); |
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final static long HARD = DefineBitwiseConstant(); |
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final static long SLIDE_JUMP_BUNSTRIKE_CANCEL = DefineBitwiseConstant(); |
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final static long BUNNY_AMULET = DefineBitwiseConstant(); |
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final static long IMPOSSIBLE = DefineBitwiseConstant(); |
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final static long CARROT_SHOOTER = DefineBitwiseConstant(); |
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final static long CARROT_BOMB = DefineBitwiseConstant(); |
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final static long BACKTRACK_1 = DefineBitwiseConstant(); |
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final static long ADVANCED_HARD = DefineBitwiseConstant(); |
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final static long SPEED5 = DefineBitwiseConstant(); |
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final static long KOTRI_1 = DefineBitwiseConstant(); |
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final static long COCOA_1 = DefineBitwiseConstant(); |
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final static long CHAPTER_1 = DefineBitwiseConstant(); |
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final static long WALL_JUMP = DefineBitwiseConstant(); |
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final static long AIR_DASH_LV3 = DefineBitwiseConstant(); |
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final static long SLIDE_JUMP_BUNSTRIKE = DefineBitwiseConstant(); |
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final static long INTERMEDIATE_VERYHARD = DefineBitwiseConstant(); |
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final static long TM_PANDORA = DefineBitwiseConstant(); |
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final static long HALLOWEEN = DefineBitwiseConstant(); |
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final static long BOOST = DefineBitwiseConstant(); |
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final static long BOOST_MANY = DefineBitwiseConstant(); |
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final static long EIGHT_TILE_WALLJUMP = DefineBitwiseConstant(); |
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final static long TM_CHOCOLATE = DefineBitwiseConstant(); |
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final static long WATER_ORB = DefineBitwiseConstant(); |
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final static long ADVANCED = DefineBitwiseConstant(); |
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final static long BUNNY_AMULET_LV2 = DefineBitwiseConstant(); |
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final static long TWO_AMULET_FOOD = DefineBitwiseConstant(); |
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final static long UNDERWATER = DefineBitwiseConstant(); |
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final static long SPEED3 = DefineBitwiseConstant(); |
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final static long PIKO_HAMMER_LEVELED = DefineBitwiseConstant(); |
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final static long BACKTRACK_3 = DefineBitwiseConstant(); |
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private static long DefineBitwiseConstant() {/*System.out.println("Restrictions reach a bit-wise value of "+Long.toBinaryString((long)Math.pow(2,i)));*/return (long)Math.pow(2,bitwiseCounter++);} |
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public static List<Node> STARTING_FOREST = new ArrayList<Node>(); |
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private static void createStartingForest() { |
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Node nn = null; |
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Node EF = new Node(null,NULL,null,NULL,null,NULL,null,NULL); |
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List<Node> n = STARTING_FOREST = List.of( |
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nn,nn,nn,nn,nn,nn,nn,nn,nn,nn,nn,nn, |
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EF,nn,nn,nn,nn,nn,nn,nn,nn,nn,nn,nn |
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); |
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} |
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public static void main(String[] args) { |
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} |
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} |
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@ -1,14 +1,15 @@ |
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package sig; |
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import java.util.List; |
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public class Node{ |
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Node north; |
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List<Restriction> northR; |
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long northR; |
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Node east; |
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List<Restriction> eastR; |
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long eastR; |
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Node west; |
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List<Restriction> westR; |
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long westR; |
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Node south; |
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List<Restriction> southR; |
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long southR; |
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public Node(Node n,long nr,Node e,long er,Node s,long sr,Node w,long wr) { |
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north=n;northR=nr;east=e;eastR=er;south=s;southR=sr;west=w;westR=wr; |
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}; |
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} |
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