Flip the values so notes are incoming.

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
Nic0Nic0Nii 2021-10-07 05:56:17 +00:00
parent 8d72f24074
commit ef0daa4652

View File

@ -46,8 +46,8 @@ public class Canvas extends JPanel{
int noteCounter = 0; int noteCounter = 0;
while (lane.noteExists(noteCounter)) { while (lane.noteExists(noteCounter)) {
Note n = lane.getNote(noteCounter); Note n = lane.getNote(noteCounter);
if (LLSIG.game.musicPlayer.getPlayPosition()-n.getStartFrame()<LLSIG.game.NOTE_SPEED) { if (n.getStartFrame()-LLSIG.game.musicPlayer.getPlayPosition()<LLSIG.game.NOTE_SPEED) {
g.fillOval((int)(MIDDLE_X-Math.cos(Math.toRadians(22.5*i))*((1-(((double)LLSIG.game.musicPlayer.getPlayPosition()-n.getStartFrame())/LLSIG.game.NOTE_SPEED))*NOTE_DISTANCE)-NOTE_SIZE/2),(int)(MIDDLE_Y+Math.sin(Math.toRadians(22.5*i))*((1-(((double)LLSIG.game.musicPlayer.getPlayPosition()-n.getStartFrame())/LLSIG.game.NOTE_SPEED))*NOTE_DISTANCE)-NOTE_SIZE/2),NOTE_SIZE,NOTE_SIZE); g.fillOval((int)(MIDDLE_X-Math.cos(Math.toRadians(22.5*i))*((1-(((double)n.getStartFrame()-LLSIG.game.musicPlayer.getPlayPosition())/LLSIG.game.NOTE_SPEED))*NOTE_DISTANCE)-NOTE_SIZE/2),(int)(MIDDLE_Y+Math.sin(Math.toRadians(22.5*i))*((1-(((double)n.getStartFrame()-LLSIG.game.musicPlayer.getPlayPosition())/LLSIG.game.NOTE_SPEED))*NOTE_DISTANCE)-NOTE_SIZE/2),NOTE_SIZE,NOTE_SIZE);
} }
noteCounter++; noteCounter++;
} }