Iterate through all lanes when adding a note to see if it matches another hold note.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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3ca3168f30
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@ -65,6 +65,37 @@ public class Lane{
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break;
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}
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}
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for (Lane l : LLSIG.game.lanes) {
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if (l!=this) {
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for (Note nn : l.noteChart) {
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if (nn.start==n.start) {
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nn.multiple=true;
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n.multiple=true;
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}
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if (n.getNoteType()==NoteType.HOLD) {
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if (nn.getNoteType()==NoteType.HOLD) {
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if (n.start==nn.end) {
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nn.multiple2=true;
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n.multiple=true;
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}
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if (n.end==nn.start) {
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nn.multiple=true;
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n.multiple2=true;
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} else
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if (n.end==nn.end) {
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nn.multiple2=true;
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n.multiple2=true;
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}
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} else {
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if (n.end==nn.start) {
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nn.multiple=true;
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n.multiple2=true;
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}
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}
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}
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}
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}
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}
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if (!added) {
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noteChart.add(n);
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}
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@ -8,6 +8,7 @@ public class Note {
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double beatSnapStart,beatSnapEnd = -1;
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boolean deleted=false; //Set this marker to delete it on the next frame (when using the editor)
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boolean multiple=false; //Whether or not to display an indicator showing this is a multi-press note.
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boolean multiple2=false; //Whether or not to display an indicator showing this is a multi-press note for the ending of the hold.
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public Note(NoteType type,double start,double end) {
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this.type=type;
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this.start=start;
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