collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12] collision[0] tiles0[1] tiles3[2] tiles4[3] tiles1[4] tiles5[5] tiles6[6] tiles2[7] event[8] items[9] roomtype[10] roomcolor[11] roombg[12]