From b850b8f548bc7f3cc01bf6b496df8207da9cd356 Mon Sep 17 00:00:00 2001 From: sigonasr2 Date: Sat, 29 Apr 2023 23:28:10 -0500 Subject: [PATCH] Include transparency on minimap display based on distance. --- Faceball2030/main.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/Faceball2030/main.cpp b/Faceball2030/main.cpp index 140a0ef..561f47e 100644 --- a/Faceball2030/main.cpp +++ b/Faceball2030/main.cpp @@ -439,30 +439,31 @@ void FaceBall::RegenerateMinimap(){ vf2d mapSprSize = {float(mapSpr->width),float(mapSpr->height)}; SetDrawTarget(mapSpr); Clear(BLACK); + const int MAP_VISIBILITY=6; for (int x=0;x