@ -25,8 +25,8 @@
8202
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16662
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24591
@ -139,6 +139,10 @@ void FaceBall::LoadLevel(int level)
if (id == EXIT) {
exitCoords = { x,y };
}
if (id == START) {
player.UpdatePos({ x+0.5f,0.3,y+0.5f });
fYaw = (int(mapData[y][x].facingDir) - 1) * PI / 2;
map.push_back(row);