Spawn is now based on spawn location.

linux_template
sigonasr2 2 years ago
parent 20c5ce9c5c
commit 926ee37651
  1. 4
      Faceball2030/assets/map/map1.map
  2. 4
      Faceball2030/main.cpp

@ -25,8 +25,8 @@
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8202 8202

@ -139,6 +139,10 @@ void FaceBall::LoadLevel(int level)
if (id == EXIT) { if (id == EXIT) {
exitCoords = { x,y }; exitCoords = { x,y };
} }
if (id == START) {
player.UpdatePos({ x+0.5f,0.3,y+0.5f });
fYaw = (int(mapData[y][x].facingDir) - 1) * PI / 2;
}
} }
map.push_back(row); map.push_back(row);
} }

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