generated from sigonasr2/CPlusPlusProjectTemplate
Initial commit
This commit is contained in:
commit
b7296f50a1
7
C++/scripts/build.sh
Executable file
7
C++/scripts/build.sh
Executable file
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#Compiles the entire program then runs it, producing an executable.
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#C++
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printf "Running program...\n\n\n"
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if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
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./${PROJECT_NAME} "$@"
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fi
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printf "\n\n"
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20
C++/scripts/commit.sh
Executable file
20
C++/scripts/commit.sh
Executable file
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#Adds a commit message and pushes project to github repository.
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#C++
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COMMIT_MESSAGE="$*"
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FIRST_LINE=true
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while IFS= read -r line
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do
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if [ "$FIRST_LINE" = true ]; then
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COMMIT_MESSAGE+="
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Co-authored-by: $line"
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FIRST_LINE=false
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else
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COMMIT_MESSAGE+="
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Co-authored-by: $line"
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fi
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done < utils/.coauthors
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git add -u
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git add *
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git commit -m "$COMMIT_MESSAGE"
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git push
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3
C++/scripts/filelist
Normal file
3
C++/scripts/filelist
Normal file
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build.sh
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commit.sh
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web.sh
|
3
C++/scripts/md5
Normal file
3
C++/scripts/md5
Normal file
@ -0,0 +1,3 @@
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build.sh:530634457ea9041267c05d4ced95eee1 -
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commit.sh:d03a46e721060c22ccb146e19d27e70a -
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web.sh:241ce74055952325f82f009b494df250 -
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17
C++/scripts/web.sh
Executable file
17
C++/scripts/web.sh
Executable file
@ -0,0 +1,17 @@
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#Compiles emscripten instance of this project for the web.
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#C++
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if [ -d "assets" ]; then
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets
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else
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
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fi
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cp buildtemplate.html ${PROJECT_NAME}.html
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sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html
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if [ "$1" == "headless" ]; then
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echo "Running as headless web server"
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emrun --no_browser ${PROJECT_NAME}.html
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else
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emrun --serve_after_close ${PROJECT_NAME}.html
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fi
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BIN
C++ProjectTemplate
Executable file
BIN
C++ProjectTemplate
Executable file
Binary file not shown.
1
C++ProjectTemplate.html
Normal file
1
C++ProjectTemplate.html
Normal file
File diff suppressed because one or more lines are too long
1
C++ProjectTemplate.js
Normal file
1
C++ProjectTemplate.js
Normal file
File diff suppressed because one or more lines are too long
BIN
C++ProjectTemplate.wasm
Executable file
BIN
C++ProjectTemplate.wasm
Executable file
Binary file not shown.
33
README.md
Normal file
33
README.md
Normal file
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This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:
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```bash
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#Short description about what I do
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#Language[Folder]
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# #The script's code goes in here.
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# rm -Rf out/*
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# javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
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# printf "\n\n\nRunning Program...\n\n"
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# cd $OUT_DIR
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# java ${MAIN_CLASS} "$@"
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# ../scripts/clean.sh
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```
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Each language will be in the following structure:
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```
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-<Language>
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--<scripts>
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---[script files.sh]
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```
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The `sig` script will display by default any scripts in the `scripts` folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the `sig` script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the `sig2` command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:
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```
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-C
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--scripts
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---build.sh
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---clean.sh
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---make.sh
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-Java
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--scripts
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---build.sh
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---clean.sh
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---jar.sh
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```
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75
buildtemplate.html
Normal file
75
buildtemplate.html
Normal file
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<!doctype html>
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<html lang="en-us">
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Emscripten-Generated Code</title>
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<style>
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html,body { width: 100%; height: 100%; }
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body { font-family: arial; margin: 0; padding: 0; background: #000; }
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
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div.emscripten_border { border: none; }
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
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canvas.emscripten { border: 0px none; background-color: black; }
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</style>
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</head>
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<body>
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
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<script type='text/javascript'>
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var Module = {
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preRun: [],
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postRun: [],
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canvas: (function() {
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var canvas = document.getElementById('canvas');
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your
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// application robust, you may want to override this behavior before shipping!
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
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return canvas;
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})(),
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};
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</script>
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<script async type="text/javascript" src="_REPLACEME_"></script>
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<script type="text/javascript">
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Module.canvas.addEventListener("resize", (e) => {
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var viewWidth = e.detail.width;
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var viewHeight = e.detail.width / Module._olc_WindowAspectRatio;
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if(viewHeight > e.detail.height)
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{
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viewHeight = e.detail.height;
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viewWidth = e.detail.height * Module._olc_WindowAspectRatio;
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}
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// update dom attributes
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Module.canvas.setAttribute("width", viewWidth);
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Module.canvas.setAttribute("height", viewHeight);
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var top = (e.detail.height - viewHeight) / 2;
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var left = (e.detail.width - viewWidth) / 2;
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// update styles
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Module.canvas.style.position = "fixed";
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Module.canvas.style.top = top.toString() + "px";
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Module.canvas.style.left = left.toString() + "px";
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Module.canvas.style.width = "";
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Module.canvas.style.height = "";
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// trigger PGE update
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Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight);
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// ensure canvas has focus
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Module.canvas.focus();
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e.preventDefault();
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});
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</script>
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</body>
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</html>
|
46
main.cpp
Normal file
46
main.cpp
Normal file
@ -0,0 +1,46 @@
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#define OLC_PGE_APPLICATION
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#include "pixelGameEngine.h"
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using namespace std;
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class Example : public olc::PixelGameEngine
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{
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public:
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Example()
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{
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sAppName = "Example";
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}
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public:
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bool OnUserCreate() override
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{
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SetPixelMode(olc::Pixel::ALPHA);
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ConsoleCaptureStdOut(true);
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// Called once at the start, so create things here
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for (int x = 0; x < ScreenWidth(); x++)
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for (int y = 0; y < ScreenHeight(); y++)
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Draw(x, y, olc::Pixel(rand() % 255, rand() % 255, rand()% 255));
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for (int x=0;x<50;x++) {
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for (int y=0;y<50;y++) {
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Draw(x, y, olc::Pixel(255, 0, 0, 128));
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}
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}
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return true;
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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// called once per frame
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return true;
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}
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};
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int main()
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{
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Example demo;
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if (demo.Construct(256, 240, 4, 4))
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demo.Start();
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return 0;
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}
|
6191
pixelGameEngine.h
Normal file
6191
pixelGameEngine.h
Normal file
File diff suppressed because it is too large
Load Diff
9
sig
Executable file
9
sig
Executable file
@ -0,0 +1,9 @@
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export AUTO_UPDATE=true
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source utils/define.sh
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define PROJECT_NAME "C++ProjectTemplate"
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define CUSTOM_PARAMS "-lpng -lGL -lX11"
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define LANGUAGE "C++"
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source utils/main.sh
|
1
utils/.coauthors
Normal file
1
utils/.coauthors
Normal file
@ -0,0 +1 @@
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sigonasr2 <sigonasr2@gmail.com>
|
5
utils/.updateDirectories
Normal file
5
utils/.updateDirectories
Normal file
@ -0,0 +1,5 @@
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Java/
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C/
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C++/
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scripts/
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utils/
|
26
utils/define.sh
Executable file
26
utils/define.sh
Executable file
@ -0,0 +1,26 @@
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export VARS=("")
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export LANGUAGE=""
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function define() {
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VARS+=("$1")
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value="${*:2}"
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eval export "$1"='$value'
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}
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|
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if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then
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source utils/search.sh
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find . -type f -name md5 -delete
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find . -type f -name filelist -delete
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|
||||
#Check for hashes
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FILES=$(cat utils/.updateDirectories)
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for f in $FILES
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||||
do
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search $f
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check $f
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done
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else
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echo "Dev build, no checks required."
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fi
|
5
utils/filelist
Normal file
5
utils/filelist
Normal file
@ -0,0 +1,5 @@
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.coauthors
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define.sh
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main.sh
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search.sh
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.updateDirectories
|
28
utils/main.sh
Normal file
28
utils/main.sh
Normal file
@ -0,0 +1,28 @@
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if [ -z "$1" ]
|
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then
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echo ""
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echo " Usage: ./sig <command> {args}"
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echo ""
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printf "====\tCurrent Configuration"
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printf "\t====================="
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for t in ${VARS[@]}
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do
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printf "\n\t%-15s%20s" $t ${!t}
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done
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printf "\n====================================================="
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echo ""
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echo ""
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echo " Command List:"
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FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /')
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for f in $FILES
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do
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if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then
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DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)"
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printf "\n\t%-15s%-65s" $f "${DESC:1}"
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fi
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done
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echo ""
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exit
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fi
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./$LANGUAGE/scripts/$1.sh "${@:2}"
|
4
utils/md5
Normal file
4
utils/md5
Normal file
@ -0,0 +1,4 @@
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define.sh:3ecab0dffe2adfb950f3eb7c7061b750 -
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main.sh:4e6e9f0650ec790ce2c4364db94f0caa -
|
||||
search.sh:30e1842e9a13452ea883bb6516d28e1c -
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.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 -
|
103
utils/search.sh
Normal file
103
utils/search.sh
Normal file
@ -0,0 +1,103 @@
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||||
function search() {
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||||
FILES2=$(ls -A $1 2>/dev/null)
|
||||
for g in $FILES2
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do
|
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if [ -d $1$g ];
|
||||
then
|
||||
echo "$1$g is a directory"
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search $1$g/
|
||||
else
|
||||
echo "$1$g is a file"
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||||
if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then
|
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if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then
|
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SUM=$(md5sum < $1$g)
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||||
echo "$g:$SUM" >> $1md5
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||||
fi
|
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echo "$g" >> $1filelist
|
||||
else
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||||
echo " ignoring $g..."
|
||||
fi
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fi
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done
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}
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function check() {
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||||
echo "Check $1"
|
||||
FILES2=$(ls -A $1 2>/dev/null)
|
||||
if [ -f "$1/md5" ];
|
||||
then
|
||||
echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5"
|
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out
|
||||
cmp -s $1/md5 /tmp/out
|
||||
if [ "$?" -ne 0 ]
|
||||
then
|
||||
echo " Differences detected!"
|
||||
cat /tmp/out
|
||||
while IFS= read -r line
|
||||
do
|
||||
IFS=':' read -ra split <<< $line
|
||||
g="${split[0]}"
|
||||
echo "LINE -- $g"
|
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then
|
||||
if [ -f $1$g ];
|
||||
then
|
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then
|
||||
echo "++Redownload $1$g..."
|
||||
if [ -f "$1$g" ]; then
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
else
|
||||
echo "===Could not find directory, assuming regular scripts directory exists."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g
|
||||
fi
|
||||
fi
|
||||
else
|
||||
echo "++==Downloading $1$g..."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
fi
|
||||
fi
|
||||
done < /tmp/out
|
||||
fi
|
||||
fi
|
||||
if [ -f "$1/filelist" ];
|
||||
then
|
||||
echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist"
|
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out
|
||||
cmp -s $1/filelist /tmp/out
|
||||
if [ "$?" -ne 0 ]
|
||||
then
|
||||
echo " Differences detected!"
|
||||
cat /tmp/out
|
||||
while IFS= read -r line
|
||||
do
|
||||
IFS=':' read -ra split <<< $line
|
||||
g="${split[0]}"
|
||||
echo "LINE -- $g"
|
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then
|
||||
if [ -f $1$g ];
|
||||
then
|
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then
|
||||
echo "++Redownload $1$g..."
|
||||
if [ -f "$1$g" ]; then
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
else
|
||||
echo "===Could not find directory, assuming regular scripts directory exists."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g
|
||||
fi
|
||||
fi
|
||||
else
|
||||
echo "++==Downloading $1$g..."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
fi
|
||||
fi
|
||||
done < /tmp/out
|
||||
fi
|
||||
fi
|
||||
for g in $FILES2
|
||||
do
|
||||
if [ -d $1$g ];
|
||||
then
|
||||
echo "$1$g is a directory"
|
||||
check $1$g/
|
||||
fi
|
||||
done
|
||||
}
|
Loading…
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Reference in New Issue
Block a user