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@ -394,67 +394,69 @@ class Server |
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@Override |
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public void run() { |
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while (true){ |
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for (String command:commandQueue){ |
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switch (command){ |
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case "FOLLOW":{ |
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PressKeyWithModifier(KeyEvent.VK_CONTROL,KeyEvent.VK_7); |
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}break; |
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case "FORWARD":{ |
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r.keyPress(KeyEvent.VK_W); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_W); |
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}break; |
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case "BACKWARD":{ |
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r.keyPress(KeyEvent.VK_S); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_S); |
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}break; |
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case "LEFT":{ |
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r.keyPress(KeyEvent.VK_Q); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_Q); |
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}break; |
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case "RIGHT":{ |
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r.keyPress(KeyEvent.VK_E); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_E); |
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}break; |
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case "FIGHT":{ |
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fighting=true; |
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fightingaoe=false; |
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System.out.println("Fight mode: "+fighting); |
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}break; |
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case "FIGHTAOE":{ |
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fighting=fightingaoe=true; |
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System.out.println("Fight mode: "+fighting); |
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}break; |
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case "CHILL":{ |
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fighting=false; |
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System.out.println("Fight mode: "+fighting); |
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}break; |
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case "PASS":{ |
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System.out.println("Mythra's Health: "+GetMythraHealth()+"%"); |
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System.out.println("Aya's Health: "+GetAyaHealth()+"%"); |
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System.out.println("Target's Health: "+GetTargetHealth()+"%"); |
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}break; |
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case "SPRINT":{ |
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if (nextActionTimer==0){ |
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PressKey(KeyEvent.VK_N); |
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r.delay(100); |
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PressKey(KeyEvent.VK_N); |
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} else { |
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queueUpSprint=true; |
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synchronized (commandQueue){ |
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commandQueue.forEach((command)->{ |
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switch (command){ |
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case "FOLLOW":{ |
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PressKeyWithModifier(KeyEvent.VK_CONTROL,KeyEvent.VK_7); |
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}break; |
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case "FORWARD":{ |
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r.keyPress(KeyEvent.VK_W); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_W); |
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}break; |
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case "BACKWARD":{ |
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r.keyPress(KeyEvent.VK_S); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_S); |
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}break; |
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case "LEFT":{ |
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r.keyPress(KeyEvent.VK_Q); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_Q); |
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}break; |
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case "RIGHT":{ |
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r.keyPress(KeyEvent.VK_E); |
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r.delay(1000); |
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r.keyRelease(KeyEvent.VK_E); |
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}break; |
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case "FIGHT":{ |
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fighting=true; |
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fightingaoe=false; |
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System.out.println("Fight mode: "+fighting); |
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}break; |
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case "FIGHTAOE":{ |
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fighting=fightingaoe=true; |
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System.out.println("Fight mode: "+fighting); |
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}break; |
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case "CHILL":{ |
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fighting=false; |
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System.out.println("Fight mode: "+fighting); |
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}break; |
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case "PASS":{ |
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System.out.println("Mythra's Health: "+GetMythraHealth()+"%"); |
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System.out.println("Aya's Health: "+GetAyaHealth()+"%"); |
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System.out.println("Target's Health: "+GetTargetHealth()+"%"); |
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}break; |
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case "SPRINT":{ |
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if (nextActionTimer==0){ |
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PressKey(KeyEvent.VK_N); |
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r.delay(100); |
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PressKey(KeyEvent.VK_N); |
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} else { |
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queueUpSprint=true; |
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} |
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}break; |
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case "UPDATE":{ |
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}break; |
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default:{ |
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System.out.println("Unknown command: "+command); |
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} |
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}break; |
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case "UPDATE":{ |
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}break; |
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default:{ |
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System.out.println("Unknown command: "+command); |
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} |
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} |
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}); |
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commandQueue.clear(); |
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} |
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commandQueue.clear(); |
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if (queueUpSprint&&nextActionTimer==0){ |
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PressKey(KeyEvent.VK_N); |
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