@ -13,10 +13,10 @@ enum SoundID {
SIGG
};
class Example : public olc::PixelGameEngine
class CustomSound : public olc::PixelGameEngine
{
public:
Example()
CustomSound()
sAppName = "Custom GameSound System based on olcSoundWaveEngine";
}
@ -129,7 +129,7 @@ public:
int main()
Example demo;
CustomSound demo;
if (demo.Construct(256, 240, 4, 4))
demo.Start();