Monsters { GREEN_SLIME = 4, 0.4, TEST GREEN_SLIME { Name = Green Slime Health = 10 Attack = 5 CollisionDmg = 5 MoveSpd = 110 Size = 80 Strategy = RUN_TOWARDS ANIMATION[0] = TEST } BLUE_SLIME { Name = Blue Slime Health = 30 Attack = 10 CollisionDmg = 0 MoveSpd = 80 Size = 100 Strategy = SHOOT_AFAR } RED_SLIME { Name = Red Slime Health = 25 Attack = 10 CollisionDmg = 10 MoveSpd = 95 Size = 120 Strategy = RUN_TOWARDS } YELLOW_SLIME { Name = Yellow Slime Health = 175 Attack = 10 CollisionDmg = 15 MoveSpd = 40 Size = 160 Strategy = RUN_TOWARDS } FLOWER_TURRET { Name = Flower Turret Health = 40 Attack = 10 CollisionDmg = 0 MoveSpd = 0 Size = 100 Strategy = TURRET } TEST[0]=4 TEST[1]=6 TEST[2]=8 }