You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
ChampionLeaguePointSolver/ChallengeLeaguePointSolver/ChampionsLeaguePointSolver.cpp

452 lines
21 KiB

#include "pixelGameEngine.h"
#include "olcPGEX_QuickGUI.h"
#include <set>
using namespace olc;
QuickGUI::TextBox*prevTextBox=nullptr;
QuickGUI::TextBox*activeBox=nullptr;
// Override base class with your custom functionality
class ChampionsLeaguePointSolver : public olc::PixelGameEngine
{
std::string slurp(std::ifstream& in) {
std::ostringstream sstr;
sstr << in.rdbuf();
return sstr.str();
}
struct ScoreData{
int difficulty=0;
std::string song;
int totalEX=0;
int ex1=0,ex2=0,ex3=0;
std::string str()const{
return "["+std::to_string(difficulty)+"] "+song+": "+std::to_string(totalEX)+" total, "+" EX1: "+std::to_string(ex1)+" EX2: "+std::to_string(ex2)+" EX3: "+std::to_string(ex3);
}
friend std::ostream&operator<<(std::ostream&os,const ScoreData&data){
os<<data.str();
return os;
}
};
std::string GetNext(int&marker,std::string str){
int originalMarker=marker;
marker=str.find_first_of(',',originalMarker)+1;
return str.substr(originalMarker,marker-1);
};
struct TestCase{
int p1Amt,p2Amt,p3Amt;
};
struct SongCombinations{
std::vector<std::pair<int,int>>p1; //Index to song followed by EX of song.
std::vector<std::pair<int,int>>p2;
std::vector<std::pair<int,int>>p3;
std::set<int>p1Picked;
std::set<int>p2Picked;
std::set<int>p3Picked;
int totalEX=0;
int remainingA,remainingB,remainingC;
};
std::vector<ScoreData>dataA,dataB;
std::vector<std::pair<int,int>>player1Score,player2Score,player3Score;
std::vector<TestCase>cases;
std::vector<SongCombinations> bestComboA,bestComboB;
int calculationStep=0;
void Evaluate(int caseInd,bool ASet){
auto ChooseSong = [&](SongCombinations&combinations,std::vector<ScoreData>&dat,int index){
if(combinations.remainingA>0&&combinations.p1Picked.count(index)==0&&combinations.p2Picked.count(index)==0&&combinations.p3Picked.count(index)==0){
combinations.remainingA--;
if(ASet){
combinations.totalEX+=player1Score[index].first;
combinations.p1.push_back(std::pair<int,int>{index,player1Score[index].first});
}else{
combinations.totalEX+=player1Score[index].second;
combinations.p1.push_back(std::pair<int,int>{index,player1Score[index].second});
}
combinations.p1Picked.insert(index);
}else
if(combinations.remainingB>0&&combinations.p1Picked.count(index)==0&&combinations.p2Picked.count(index)==0&&combinations.p3Picked.count(index)==0){
combinations.remainingB--;
if(ASet){
combinations.totalEX+=player2Score[index].first;
combinations.p1.push_back(std::pair<int,int>{index,player2Score[index].first});
}else{
combinations.totalEX+=player2Score[index].second;
combinations.p1.push_back(std::pair<int,int>{index,player2Score[index].second});
}
combinations.p2Picked.insert(index);
}else
if(combinations.remainingC>0&&combinations.p1Picked.count(index)==0&&combinations.p2Picked.count(index)==0&&combinations.p3Picked.count(index)==0){
combinations.remainingC--;
if(ASet){
combinations.totalEX+=player3Score[index].first;
combinations.p1.push_back(std::pair<int,int>{index,player3Score[index].first});
}else{
combinations.totalEX+=player3Score[index].second;
combinations.p1.push_back(std::pair<int,int>{index,player3Score[index].second});
}
combinations.p3Picked.insert(index);
}
};
if(ASet){
bestComboA.push_back({});
bestComboA[caseInd].remainingA=cases[caseInd].p1Amt;
bestComboA[caseInd].remainingB=cases[caseInd].p2Amt;
bestComboA[caseInd].remainingC=cases[caseInd].p3Amt;
SongCombinations testCombo=bestComboA[caseInd];
for(int i=0;i<12;i++){
SongCombinations c1=testCombo;
ChooseSong(c1,dataA,i);
for(int j=0;j<12;j++){
SongCombinations c2=c1;
ChooseSong(c2,dataA,j);
for(int k=0;k<12;k++){
SongCombinations c3=c2;
ChooseSong(c3,dataA,k);
for(int l=0;l<12;l++){
SongCombinations c4=c3;
ChooseSong(c4,dataA,l);
for(int m=0;m<12;m++){
SongCombinations c5=c4;
ChooseSong(c5,dataA,m);
for(int n=0;n<12;n++){
SongCombinations c6=c5;
ChooseSong(c6,dataA,n);
if(bestComboA[caseInd].totalEX<c6.totalEX){
bestComboA[caseInd]=c6;
bestComboA[caseInd].totalEX=c6.totalEX;
std::cout<<"New Best Song Combinations found for Case ("<<cases[caseInd].p1Amt<<","<<cases[caseInd].p2Amt<<","<<cases[caseInd].p3Amt<<") - Total EX: "<<bestComboA[caseInd].totalEX<<":"<<std::endl;
std::cout<<"\t";
for(std::pair<int,int>&p1:bestComboA[caseInd].p1){
std::cout<<"P1["<<p1.first<<"]:"<<p1.second<<" ";
}
for(std::pair<int,int>&p2:bestComboA[caseInd].p2){
std::cout<<"P2["<<p2.first<<"]:"<<p2.second<<" ";
}
for(std::pair<int,int>&p3:bestComboA[caseInd].p3){
std::cout<<"P3["<<p3.first<<"]:"<<p3.second<<" ";
}
std::cout<<std::endl;
}
}
}
}
}
}
}
}else{
bestComboB.push_back({});
bestComboB[caseInd].remainingA=cases[caseInd].p1Amt;
bestComboB[caseInd].remainingB=cases[caseInd].p2Amt;
bestComboB[caseInd].remainingC=cases[caseInd].p3Amt;
SongCombinations testCombo=bestComboB[caseInd];
for(int i=0;i<12;i++){
SongCombinations c1=testCombo;
ChooseSong(c1,dataB,i);
for(int j=0;j<12;j++){
SongCombinations c2=c1;
ChooseSong(c2,dataB,j);
for(int k=0;k<12;k++){
SongCombinations c3=c2;
ChooseSong(c3,dataB,k);
for(int l=0;l<12;l++){
SongCombinations c4=c3;
ChooseSong(c4,dataB,l);
for(int m=0;m<12;m++){
SongCombinations c5=c4;
ChooseSong(c5,dataB,m);
for(int n=0;n<12;n++){
SongCombinations c6=c5;
ChooseSong(c6,dataB,n);
if(bestComboB[caseInd].totalEX<c6.totalEX){
bestComboB[caseInd]=c6;
bestComboB[caseInd].totalEX=c6.totalEX;
std::cout<<"New Best Song Combinations found for Case ("<<cases[caseInd].p1Amt<<","<<cases[caseInd].p2Amt<<","<<cases[caseInd].p3Amt<<") - Total EX: "<<bestComboB[caseInd].totalEX<<":"<<std::endl;
std::cout<<"\t";
for(std::pair<int,int>&p1:bestComboB[caseInd].p1){
std::cout<<"P1["<<p1.first<<"]:"<<p1.second<<" ";
}
for(std::pair<int,int>&p2:bestComboB[caseInd].p2){
std::cout<<"P2["<<p2.first<<"]:"<<p2.second<<" ";
}
for(std::pair<int,int>&p3:bestComboB[caseInd].p3){
std::cout<<"P3["<<p3.first<<"]:"<<p3.second<<" ";
}
std::cout<<std::endl;
}
}
}
}
}
}
}
}
calculationStep++;
}
public:
int highestEX=0;
struct SongElement{
SongElement(QuickGUI::Manager&manager,std::string songName,vf2d pos){
label=new QuickGUI::Label(manager,songName,pos,{164,12});
p1Score=new QuickGUI::TextBox(manager,"",pos+vf2d{192,0},{36,12});
p2Score=new QuickGUI::TextBox(manager,"",pos+vf2d{192+42*1,0},{36,12});
p3Score=new QuickGUI::TextBox(manager,"",pos+vf2d{192+42*2,0},{36,12});
//NOTE for future Sig: The Text Entry mode has the enter key functionality DISABLED as we use it for tab/enter key navigation. If you need it for some reason you need to go re-enable it.
if(prevTextBox!=nullptr){
prevTextBox->tabNext=p1Score;
}
p1Score->tabNext=p2Score;
p1Score->tabPrev=prevTextBox;
p2Score->tabNext=p3Score;
p2Score->tabPrev=p1Score;
prevTextBox=p3Score;
p3Score->tabPrev=p2Score;
}
QuickGUI::Label*label;
QuickGUI::TextBox*p1Score;
QuickGUI::TextBox*p2Score;
QuickGUI::TextBox*p3Score;
};
QuickGUI::Manager gui;
std::vector<SongElement>songs;
QuickGUI::Label*p1Label;
QuickGUI::Label*p2Label;
QuickGUI::Label*p3Label;
QuickGUI::Button*calculateButton;
std::array<QuickGUI::Button*,11>inputButtons;
int totalCalculationSteps=0;
bool calculating=false;
ChampionsLeaguePointSolver()
{
// Name your application
sAppName = "Champions League Point Solver";
}
public:
bool OnUserCreate() override
{
std::ifstream file("assets/team2");
std::string line;
//First two lines are garbage data.
std::getline(file,line);
std::getline(file,line);
for(int i=0;i<12;i++){
std::getline(file,line);
int marker=0;
ScoreData dat{
stoi(GetNext(marker,line)),
GetNext(marker,line),
stoi(GetNext(marker,line)),
stoi(GetNext(marker,line)),
stoi(GetNext(marker,line)),
stoi(GetNext(marker,line))};
player1Score.push_back(std::pair<int,int>{0,0});
player2Score.push_back(std::pair<int,int>{0,0});
player3Score.push_back(std::pair<int,int>{0,0});
dataA.push_back(dat);
songs.push_back(SongElement{gui,dat.song.substr(0,dat.song.find(',')),{4.f,2.f+12*i+16}});
}
//Two more lines of garbage data.
std::getline(file,line);
std::getline(file,line);
for(int i=0;i<12;i++){
std::getline(file,line);
int marker=0;
ScoreData dat{
stoi(GetNext(marker,line)),
GetNext(marker,line),
stoi(GetNext(marker,line)),
stoi(GetNext(marker,line)),
stoi(GetNext(marker,line)),
stoi(GetNext(marker,line))};
player1Score[i].second=0;
player2Score[i].second=0;
player3Score[i].second=0;
dataB.push_back(dat);
songs.push_back(SongElement{gui,dat.song.substr(0,dat.song.find(',')),{4.f,2.f+12*(i+13)+16}});
}
std::cout<<"File Contents:"<<std::endl<<std::endl;
for(auto&list:{dataA,dataB}){
for(auto&dat:list){
std::cout<<dat<<std::endl;
}
}
std::cout<<"==================="<<std::endl;
p1Label=new QuickGUI::Label(gui,"P1",vf2d{4.f,2.f}+vf2d{192,0},{36,12});
p2Label=new QuickGUI::Label(gui,"P2",vf2d{4.f,2.f}+vf2d{192+42*1,0},{36,12});
p3Label=new QuickGUI::Label(gui,"P3",vf2d{4.f,2.f}+vf2d{192+42*2,0},{36,12});
calculateButton=new QuickGUI::Button(gui,"Calculate",{4,2},{100,16});
for(int i=0;i<inputButtons.size();i++){
if(i==0){
inputButtons[i]=new QuickGUI::Button(gui,std::to_string(i),{2.f+(1%3)*50,ScreenHeight()-(4-9/3)*26.f},{48,24});
}else
if(i==10){
inputButtons[i]=new QuickGUI::Button(gui,"<--",{2.f+(2%3)*50,ScreenHeight()-(4-9/3)*26.f},{48,24});
}else{
inputButtons[i]=new QuickGUI::Button(gui,std::to_string(i),{2.f+((i-1)%3)*50,ScreenHeight()-(4-(i-1)/3)*26.f},{48,24});
}
inputButtons[i]->bVisible=false;
inputButtons[i]->Enable(false);
}
for(int i=0;i<5;i++){
for(int j=0;j<5;j++){
for(int k=0;k<5;k++){
if(i+j+k==6){
cases.push_back(TestCase{i,j,k});
}
}
}
}
return true;
}
bool OnUserUpdate(float fElapsedTime) override
{
Clear(VERY_DARK_CYAN);
if(calculateButton->bPressed&&!calculating){
calculateButton->Enable(false);
int index=0;
for(SongElement&element:songs){
element.p1Score->Enable(false);
element.p2Score->Enable(false);
element.p3Score->Enable(false);
element.p1Score->bHasBackground=element.label->bHasBackground=false;
if(index<12){
player1Score[index].first=element.p1Score->sText.length()>0?stoi(element.p1Score->sText):0;
player2Score[index].first=element.p2Score->sText.length()>0?stoi(element.p2Score->sText):0;
player3Score[index].first=element.p3Score->sText.length()>0?stoi(element.p3Score->sText):0;
}else{
player1Score[index-12].second=element.p1Score->sText.length()>0?stoi(element.p1Score->sText):0;
player2Score[index-12].second=element.p2Score->sText.length()>0?stoi(element.p2Score->sText):0;
player3Score[index-12].second=element.p3Score->sText.length()>0?stoi(element.p3Score->sText):0;
}
element.p2Score->bHasBackground=element.label->bHasBackground=false;
element.p3Score->bHasBackground=element.label->bHasBackground=false;
index++;
}
calculating=true;
calculationStep=0;
totalCalculationSteps=cases.size()*2;
bestComboA={};
bestComboB={};
}
QuickGUI::TextBox*prevActiveBox=activeBox;
gui.Update(this);
gui.Draw(this);
if(highestEX!=0){
DrawString({112,4},std::to_string(highestEX)+" EX",YELLOW);
}
if(!calculating){
if(prevActiveBox!=nullptr){
for(int i=0;i<inputButtons.size();i++){
inputButtons[i]->bVisible=true;
inputButtons[i]->Enable(true);
if(inputButtons[i]->bPressed){
if(i==10){
prevActiveBox->sText=prevActiveBox->sText.substr(0,std::max(0,int(prevActiveBox->sText.length())-1));
}else{
if(prevActiveBox->sText.length()<4){
prevActiveBox->sText+=inputButtons[i]->sText;
}
}
activeBox=prevActiveBox;
prevActiveBox->m_bTextEdit=true;
TextEntryEnable(true,prevActiveBox->sText);
}
}
}
}
if(calculating){
activeBox=nullptr;
if(calculationStep<cases.size()){
Evaluate(calculationStep,true);
}else{
Evaluate(calculationStep%cases.size(),false);
}
FillRect({0,ScreenHeight()-12},{ScreenWidth(),12},DARK_GREY);
FillRect({0,ScreenHeight()-12},{int(calculationStep/float(totalCalculationSteps)*ScreenWidth()),12},WHITE);
DrawRect({0,ScreenHeight()-12},{ScreenWidth(),12},BLACK);
if(calculationStep==totalCalculationSteps){
highestEX=0;
SongCombinations picked1,picked2;
for(SongCombinations&A:bestComboA){
for(SongCombinations&B:bestComboB){
if(A.totalEX+B.totalEX>highestEX&&A.p1Picked.size()+B.p1Picked.size()==4&&A.p2Picked.size()+B.p2Picked.size()==4&&A.p3Picked.size()+B.p3Picked.size()==4){
highestEX=A.totalEX+B.totalEX;
picked1=A;
picked2=B;
std::cout<<"New Best Song Combinations found for Final Picks - Total EX: "<<highestEX<<":"<<std::endl;
std::cout<<"\t Set A: ";
for(std::pair<int,int>&p1:picked1.p1){
std::cout<<"P1["<<p1.first<<"]:"<<p1.second<<" ";
}
for(std::pair<int,int>&p2:picked1.p2){
std::cout<<"P2["<<p2.first<<"]:"<<p2.second<<" ";
}
for(std::pair<int,int>&p3:picked1.p3){
std::cout<<"P3["<<p3.first<<"]:"<<p3.second<<" ";
}
std::cout<<std::endl;
std::cout<<"\t Set B: ";
for(std::pair<int,int>&p1:picked2.p1){
std::cout<<"P1["<<p1.first<<"]:"<<p1.second<<" ";
}
for(std::pair<int,int>&p2:picked2.p2){
std::cout<<"P2["<<p2.first<<"]:"<<p2.second<<" ";
}
for(std::pair<int,int>&p3:picked2.p3){
std::cout<<"P3["<<p3.first<<"]:"<<p3.second<<" ";
}
std::cout<<std::endl;
}
}
}
calculating=false;
calculateButton->bPressed=false;
calculateButton->Enable(true);
int index=0;
for(SongElement&element:songs){
element.p1Score->Enable(true);
element.p2Score->Enable(true);
element.p3Score->Enable(true);
if(index<12){
if(picked1.p1Picked.count(index)){element.p1Score->bHasBackground=element.label->bHasBackground=true;}
if(picked1.p2Picked.count(index)){element.p2Score->bHasBackground=element.label->bHasBackground=true;}
if(picked1.p3Picked.count(index)){element.p3Score->bHasBackground=element.label->bHasBackground=true;}
}else{
if(picked2.p1Picked.count(index-12)){element.p1Score->bHasBackground=element.label->bHasBackground=true;}
if(picked2.p2Picked.count(index-12)){element.p2Score->bHasBackground=element.label->bHasBackground=true;}
if(picked2.p3Picked.count(index-12)){element.p3Score->bHasBackground=element.label->bHasBackground=true;}
}
index++;
}
}
}
return true;
}
};
int main()
{
ChampionsLeaguePointSolver solver;
if (solver.Construct(320, 320, 4, 4))
solver.Start();
return 0;
}