A repository that sets up a C++ Project with the olcPixelGameEngine already loaded.
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#define OLC_PGE_APPLICATION
#include "pixelGameEngine.h"
// PGEX Require the presence of olc::PixelGameEngine
#define OLC_PGEX_QUICKGUI
#include "quickgui.h"
namespace olc::QuickGUI{
class PictureBox : public olc::QuickGUI::BaseControl{
private:
olc::vi2d clickPos;
public:
PictureBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
const olc::vf2d& pos,
const olc::vf2d& size,
const olc::vf2d& offset,
olc::Renderable& image);
public:
// Minium value
olc::vf2d offset;
olc::vf2d pos;
olc::vf2d size;
olc::Renderableℑ
public: // BaseControl overrides
void Update(olc::PixelGameEngine* pge) override;
void Draw(olc::PixelGameEngine* pge) override;
void DrawDecal(olc::PixelGameEngine* pge) override;
};
PictureBox::PictureBox(olc::QuickGUI::Manager& manager, const olc::vf2d& pos, const olc::vf2d& size, const olc::vf2d& offset,olc::Renderable& image)
: BaseControl(manager),pos(pos),size(size),offset(offset),image(image){}
void PictureBox::Update(olc::PixelGameEngine* pge)
{
bPressed = false;
bReleased = false;
float fElapsedTime = pge->GetElapsedTime();
olc::vf2d vMouse = pge->GetMousePos();
if (m_state != State::Click)
{
if (vMouse.x >= pos.x && vMouse.x < pos.x + size.x &&
vMouse.y >= pos.y && vMouse.y < pos.y + size.y)
{
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn;
m_state = State::Hover;
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
if (bPressed)
{
m_state = State::Click;
clickPos = vMouse;
}
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
}
else
{
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff;
m_state = State::Normal;
}
}
else
{
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld;
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased;
if (bReleased) m_state = State::Normal;
offset+=clickPos-vMouse;
offset.x=std::clamp((int)offset.x,0,image.Sprite()->width-(int)size.x);
offset.y=std::clamp((int)offset.y,0,image.Sprite()->height-(int)size.y);
clickPos=vMouse;
}
}
void PictureBox::Draw(olc::PixelGameEngine* pge)
{
if (!bVisible)
return;
switch (m_state)
{
case State::Disabled: {
pge->FillRect(pos,size,m_manager.colDisable);
}break;
case State::Normal:
case State::Hover: {
pge->FillRect(pos,size,olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
}break;
case State::Click: {
pge->FillRect(pos,size,m_manager.colClick);
}break;
}
pge->DrawPartialSprite({(int)pos.x+1,(int)pos.y+1},image.Sprite(),offset,{(int)size.x-2,(int)size.y-2});
pge->DrawRect(pos,size,m_manager.colBorder);
}
void PictureBox::DrawDecal(olc::PixelGameEngine* pge)
{
if (!bVisible)
return;
switch (m_state)
{
case State::Disabled: {
pge->FillRectDecal(pos,size,olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
}break;
case State::Normal:
case State::Hover: {
pge->FillRectDecal(pos,size,olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition));
}break;
case State::Click: {
pge->FillRectDecal(pos,size,m_manager.colClick);
}break;
}
pge->DrawPartialDecal({pos.x+1,pos.y+1},image.Decal(),offset,{size.x-2,size.y-2});
pge->SetDecalMode(olc::DecalMode::WIREFRAME);
pge->DrawRectDecal(pos,size,m_manager.colBorder);
pge->SetDecalMode(olc::DecalMode::NORMAL);
}
}
class olcDemo_QuickGUI : public olc::PixelGameEngine
{
public:
olcDemo_QuickGUI()
{
sAppName = "olcDemo_QuickGUI";
}
protected:
olc::QuickGUI::Manager guiManager;
olc::QuickGUI::PictureBox* pictureBox = nullptr;
olc::QuickGUI::Slider* pictureBoxSliderX = nullptr;
olc::QuickGUI::Slider* pictureBoxSliderY = nullptr;
olc::Renderable dirtimg;
public:
bool OnUserCreate() override
{
dirtimg.Load("dirtblock.png");
pictureBox = new olc::QuickGUI::PictureBox(guiManager,
{ 10.0f, 10.0f }, { 128.0f, 128.0f }, {0,0}, dirtimg);
pictureBoxSliderX = new olc::QuickGUI::Slider(guiManager,{pictureBox->pos.x,pictureBox->pos.y+pictureBox->size.y+16},{pictureBox->pos.x+pictureBox->size.x,pictureBox->pos.y+pictureBox->size.y+16},
0,pictureBox->image.Sprite()->width-(int)pictureBox->size.x,pictureBox->offset.x);
pictureBoxSliderY = new olc::QuickGUI::Slider(guiManager,{pictureBox->pos.x+pictureBox->size.x+16,pictureBox->pos.y},{pictureBox->pos.x+pictureBox->size.x+16,pictureBox->pos.y+pictureBox->size.y},
0,pictureBox->image.Sprite()->height-(int)pictureBox->size.y,pictureBox->offset.y);
guiManager.AddControl(pictureBox);
guiManager.AddControl(pictureBoxSliderX);
return true;
}
bool OnUserUpdate(float fElapsedTime) override
{
guiManager.Update(this);
if (pictureBoxSliderX->bHeld) {
pictureBox->offset.x=pictureBoxSliderX->fValue;
} else {
pictureBoxSliderX->fValue=pictureBox->offset.x;
}
if (pictureBoxSliderY->bHeld) {
pictureBox->offset.y=pictureBoxSliderY->fValue;
} else {
pictureBoxSliderY->fValue=pictureBox->offset.y;
}
// Draw Stuff!
Clear(olc::BLACK);
guiManager.DrawDecal(this);
return true;
}
};
int main()
{
olcDemo_QuickGUI demo;
if (demo.Construct(256, 240, 4, 4))
demo.Start();
return 0;
}