A repository that sets up a C++ Project with the olcPixelGameEngine already loaded.
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#include "Polygon.h"
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Polygon::Polygon(std::initializer_list<vf2d>ls){
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points.resize(ls.size());
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std::copy(ls.begin(),ls.end(),points.begin());
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}
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void Polygon::DrawPolygon(){
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for (int i=0;i<points.size();i++){
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}
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} |