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@ -10,20 +10,54 @@ public: |
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BallGame() |
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{ |
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sAppName = "Example"; |
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} |
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public: |
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std::vector<int> data; |
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int TILE_WIDTH=16; |
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int TILE_HEIGHT=16; |
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int tileOffsetX=0; |
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int tileOffsetY=0; |
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int TV_WIDTH=TILE_WIDTH*8; |
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int TV_HEIGHT=TILE_HEIGHT*7; |
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int MAP_WIDTH=256; |
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int MAP_HEIGHT=240; |
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int TV_POSX=256/4; |
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int TV_POSY=240/4; |
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bool OnUserCreate() override |
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{ |
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SetPixelMode(olc::Pixel::ALPHA); |
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ConsoleCaptureStdOut(true); |
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// Called once at the start, so create things here
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for (int i=0;i<256*240;i++) { |
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data.push_back(rand()%255); |
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} |
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return true; |
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} |
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bool OnUserUpdate(float fElapsedTime) override |
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{ |
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for (int i=0;i<ScreenWidth();i++) { |
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for (int j=0;j<ScreenHeight();j++) { |
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Draw({i,j},Pixel(rand()%255,rand()%255,rand()%255)); |
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if (GetKey(olc::RIGHT).bPressed) { |
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tileOffsetX=std::clamp(tileOffsetX+1,0,MAP_WIDTH); |
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} |
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if (GetKey(olc::LEFT).bPressed) { |
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tileOffsetX=std::clamp(tileOffsetX-1,0,MAP_WIDTH); |
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} |
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if (GetKey(olc::UP).bPressed) { |
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tileOffsetY=std::clamp(tileOffsetY-1,0,MAP_HEIGHT); |
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} |
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if (GetKey(olc::DOWN).bPressed) { |
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tileOffsetY=std::clamp(tileOffsetY+1,0,MAP_HEIGHT); |
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} |
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for (int x=0;x<TV_WIDTH/TILE_WIDTH;x++) { |
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for (int y=0;y<TV_HEIGHT/TILE_HEIGHT;y++) { |
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int tileID=data[(tileOffsetY+y)*MAP_WIDTH+tileOffsetX+x]; |
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FillRect({x*TILE_WIDTH+TV_POSX,y*TILE_HEIGHT+TV_POSY},{TILE_WIDTH,TILE_HEIGHT},olc::Pixel(tileID,tileID,tileID,255)); |
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DrawStringDecal({x*TILE_WIDTH+TV_POSX,y*TILE_HEIGHT+TV_POSY},std::to_string(tileID),(tileID<128)?olc::WHITE:olc::BLACK,{0.5,0.5}); |
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} |
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} |
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return true; |
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