find_if nans for magnarune

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 2 years ago
parent 37de6068e7
commit 7999b27b86
  1. 14
      C++/scripts/debug.sh
  2. 6
      C++/scripts/md5
  3. 2
      C++/scripts/release.sh
  4. 4
      C++/scripts/web.sh
  5. BIN
      C++ProjectTemplate
  6. BIN
      border.png
  7. 93
      main.cpp

@ -1,7 +1,15 @@
#Compiles the entire program with debug flags then runs it in gdb.
#Compiles the entire program with debug flags then runs it in gdb. If the "test" argument is included, will try and run tests too (in the test folder)
#C++
printf "Running program...\n\n\n"
if g++ $(find . -type f -name "*.cpp") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
gdb ./${PROJECT_NAME} "$@"
if [ "$1" = "test" ]
then
printf "Running tests...\n"
if g++ $(find . -type f -name "*.cpp") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
gdb ./${PROJECT_NAME} "$@"
fi
else
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
gdb ./${PROJECT_NAME} "$@"
fi
fi
printf "\n\n"

@ -1,7 +1,7 @@
build.sh:ca58f10d4e30d807987ea0105930ae51 -
commit.sh:d03a46e721060c22ccb146e19d27e70a -
debug.sh:abbbb0c6d9f2409f3a90738ab3d9d44f -
debug.sh:131aac078fc1ae3c2278209a09e99a3d -
lines.sh:3b907786f7fc9204025993016c9080de -
release.sh:a54e2002be80814cc1293a11dff4d116 -
release.sh:0a525311cc14b9c8aefc6f2b816129a1 -
temp:d41d8cd98f00b204e9800998ecf8427e -
web.sh:3dcc2fe7e036359eedd257a864e9a1e1 -
web.sh:96f2c316536011a3defac50aecae487d -

@ -1,7 +1,7 @@
#Creates a release build that focuses on high runtime performance.
#C++
printf "Running program...\n\n\n"
if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -O3 -s -DNDEBUG -o ${PROJECT_NAME}; then
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -O3 -s -DNDEBUG -o ${PROJECT_NAME}; then
./${PROJECT_NAME} "$@"
fi
printf "\n\n"

@ -1,9 +1,9 @@
#Compiles emscripten instance of this project for the web.
#C++
if [ -d "assets" ]; then
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets
else
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
fi
cp buildtemplate.html ${PROJECT_NAME}.html

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@ -1,50 +1,51 @@
#include <iostream>
#include <map>
#define OLC_PGE_APPLICATION
#include "pixelGameEngine.h"
#include <memory>
using namespace olc;
int main() {
std::map<std::string,bool> vals;
for (int i=1;i<=15;i++) {
for (int j=1;j<=15;j++) {
for (int k=1;k<=15;k++) {
if (i+j+k==15) {
std::string testStr;
int val1=i,val2=j,val3=k;
if (i<j&&i<k) {
val1=i;
if (j<k) {
val2=j;
val3=k;
} else {
val2=k;
val3=j;
}
}
if (j<i&&j<k) {
val1=j;
if (i<k) {
val2=i;
val3=k;
} else {
val2=k;
val3=i;
}
}
if (k<i&&k<j) {
val1=k;
if (i<j) {
val2=i;
val3=j;
} else {
val2=j;
val3=i;
}
}
if (!vals.count(std::to_string(val1)+"_"+std::to_string(val2)+"_"+std::to_string(val3))) {
std::cout<<std::to_string(val1)+"_"+std::to_string(val2)+"_"+std::to_string(val3)<<std::endl;
vals[std::to_string(val1)+"_"+std::to_string(val2)+"_"+std::to_string(val3)]=true;
}
}
struct myStruct{
std::string name="";
int level=1;
};
std::vector<std::weak_ptr<myStruct>> vals;
void AddVal(std::weak_ptr<myStruct>newVal) {
auto findVal=std::find_if(vals.begin(),vals.end(),
[&newVal](std::weak_ptr<myStruct>&val)
{
return val.lock()->name==newVal.lock()->name;
}
}
);
if (findVal!=vals.end()) {
std::cout<<"Value "<<newVal.lock()->name<<" already exists."<<std::endl;
findVal->lock()->level++;
std::cout<<findVal->lock()->name+" is now level "<<findVal->lock()->level<<std::endl;
} else {
std::cout<<"Value "<<newVal.lock()->name<<" does not exist."<<std::endl;
vals.push_back(newVal);
std::cout<<newVal.lock()->name+" is now level "<<vals[vals.size()-1].lock()->level<<std::endl;
}
}
int main() {
std::shared_ptr<myStruct> myPtr1=std::make_shared<myStruct>();
std::shared_ptr<myStruct> myPtr2=std::make_shared<myStruct>();
std::shared_ptr<myStruct> myPtr3=std::make_shared<myStruct>();
std::shared_ptr<myStruct> myPtr4=std::make_shared<myStruct>();
std::weak_ptr<myStruct> refPtr1=myPtr1;
std::weak_ptr<myStruct> refPtr2=myPtr2;
std::weak_ptr<myStruct> refPtr3=myPtr3;
std::weak_ptr<myStruct> refPtr4=myPtr2;
refPtr1.lock()->name="Test Upgrade 1";
refPtr2.lock()->name="Test Upgrade 2";
refPtr3.lock()->name="Test Upgrade 3";
std::cout<<(refPtr2.lock()==refPtr4.lock())<<std::endl;
AddVal(refPtr1);
AddVal(refPtr2);
AddVal(refPtr3);
AddVal(refPtr4);
}
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