Update template

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 12 months ago
parent 94f9d41e5e
commit 1c1b4eea01
  1. 4
      C++/scripts/build.sh

@ -9,7 +9,7 @@ fi
if [ ! -f "pixelGameEngine.o" ] if [ ! -f "pixelGameEngine.o" ]
then then
printf "Pixel Game Engine compile object missing. Compiling for the first time..." printf "Pixel Game Engine compile object missing. Compiling for the first time..."
g++ -c pixelGameEngine.cpp g++ ${CUSTOM_PARAMS} -c pixelGameEngine.cpp
fi fi
if [ "$1" = "test" ] if [ "$1" = "test" ]
then then
@ -21,7 +21,7 @@ then
elif [ "$1" = "full" ] elif [ "$1" = "full" ]
then then
echo "" > ./test/test.h echo "" > ./test/test.h
g++ -c pixelGameEngine.cpp g++ ${CUSTOM_PARAMS} -c pixelGameEngine.cpp
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine.o ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then if g++ $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine.o ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
./${PROJECT_NAME} "$@" ./${PROJECT_NAME} "$@"
fi fi

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