parent
882ccac3fb
commit
06a0ac20f5
@ -1,3 +1,5 @@ |
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build.sh |
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commit.sh |
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lines.sh |
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temp |
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web.sh |
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#Returns the line counts of your project. |
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#C++ |
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shopt -s extglob |
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ls -1 @(*.h|*.cpp) > temp |
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while read a; do |
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if [ "$a" != "pixelGameEngine.h" ] && [ "$a" != "soundwaveEngine.h" ] && [ "$a" != "splash.h" ]; |
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then |
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echo -e "$a\n" >> temp2 |
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fi |
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done < temp |
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wc -l $(cat temp2) |
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|
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rm temp |
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rm temp2 |
@ -1,3 +1,5 @@ |
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build.sh:530634457ea9041267c05d4ced95eee1 - |
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commit.sh:d03a46e721060c22ccb146e19d27e70a - |
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lines.sh:3b907786f7fc9204025993016c9080de - |
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temp:d41d8cd98f00b204e9800998ecf8427e - |
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web.sh:3dcc2fe7e036359eedd257a864e9a1e1 - |
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@ -1,14 +1,38 @@ |
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#include "Map.h" |
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#include "Player.h" |
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|
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int main() { |
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Map newMap; |
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Player newPlayer; |
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newMap.p = &newPlayer; |
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newMap.test(); |
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newPlayer.map = &newMap; |
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newPlayer.test(); |
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|
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newPlayer.map->test(); |
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newMap.p->test(); |
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} |
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#define OLC_PGE_APPLICATION |
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#include "pixelGameEngine.h" |
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|
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class Example : public olc::PixelGameEngine |
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{ |
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public: |
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Example() |
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{ |
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sAppName = "Example"; |
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} |
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|
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public: |
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bool OnUserCreate() override |
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{ |
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// Called once at the start, so create things here
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return true; |
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} |
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|
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bool OnUserUpdate(float fElapsedTime) override |
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{ |
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ConsoleShow(olc::ESCAPE,false); |
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// called once per frame
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for (int x = 0; x < ScreenWidth(); x++) |
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for (int y = 0; y < ScreenHeight(); y++) |
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Draw(x, y, olc::Pixel(rand() % 255, rand() % 255, rand()% 255));
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return true; |
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} |
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}; |
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|
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|
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int main() |
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{ |
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Example demo; |
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if (demo.Construct(256, 240, 4, 4)) |
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demo.Start(); |
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return 0; |
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} |
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|
Loading…
Reference in new issue