A repository that sets up a C++ Project with the olcPixelGameEngine already loaded.
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#include "Map.h"
#include "Player.h"
int main() {
Map newMap;
Player newPlayer;
newMap.p = &newPlayer;
newMap.test();
newPlayer.map = &newMap;
newPlayer.test();
newPlayer.map->test();
newMap.p->test();
}