Used wrong status message call. Fixed.

master
sigonasr2 6 years ago
parent 659d967844
commit cec81aa460
  1. BIN
      BandoriBot/BandoriBot.jar
  2. 11
      BandoriBot/src/sig/BandoriBot.java

Binary file not shown.

@ -11,6 +11,7 @@ import net.dv8tion.jda.core.JDABuilder;
import net.dv8tion.jda.core.entities.Channel;
import net.dv8tion.jda.core.entities.ChannelType;
import net.dv8tion.jda.core.entities.Game;
import net.dv8tion.jda.core.entities.Game.GameType;
import net.dv8tion.jda.core.entities.Member;
import net.dv8tion.jda.core.entities.MessageChannel;
import net.dv8tion.jda.core.events.Event;
@ -108,20 +109,20 @@ public class BandoriBot extends ListenerAdapter{
if (noMessageTimer>12600) {
currentEvent = "Dreaming about stars";
if (currentEventTimer==0) {
bot.getPresence().setGame(Game.playing(currentEvent));
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));
}
currentEventTimer = 300;
} else
if (noMessageTimer>9000) {
currentEvent = "Sleeping";
if (currentEventTimer==0) {
bot.getPresence().setGame(Game.playing(currentEvent));
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));
}
currentEventTimer = 300;
} else {
currentEvent = "Taking a cat-nap";
if (currentEventTimer==0) {
bot.getPresence().setGame(Game.playing(currentEvent));
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));
}
currentEventTimer = 300;
}
@ -138,7 +139,7 @@ public class BandoriBot extends ListenerAdapter{
currentEvent = currentEvent.replace("<WITHPOPIPA>", popipaList[(int)(Math.random()*popipaList.length)]);
currentEvent = currentEvent.replace("<SCOLDYELL>", scoldyellList[(int)(Math.random()*scoldyellList.length)]);
currentEventTimer = 300 + (int)(15*Math.random());
bot.getPresence().setGame(Game.playing(currentEvent));
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));
}
}
@ -146,7 +147,7 @@ public class BandoriBot extends ListenerAdapter{
currentEventTimer--;
if (currentEventTimer==0) {
currentEvent = "";
bot.getPresence().setGame(Game.playing(currentEvent));
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));
}
}
try {

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