#define OLC_PGE_APPLICATION #include "pixelGameEngine.h" #include "olcutils.h" using namespace olc; int main() { std::ifstream file("input"); int sum=0; while (file.good()) { std::string line; std::string line2; std::string line3; std::getline(file,line); std::getline(file,line2); std::getline(file,line3); if (line.length()>0) { std::cout<<"=========="<='A'&&line[i]<='Z') { int prio=27+line[i]-'A'; sum+=prio; std::cout<<"Prio "<