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186 lines
4.1 KiB
186 lines
4.1 KiB
#pragma region Hidden Setup Stuff
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#define OLC_PGE_APPLICATION
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#include "olcPixelGameEngine.h"
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using namespace olc;
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enum Run{
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FILE1,
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FILE2
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};
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// Override base class with your custom functionality
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class AoC2023 : public olc::PixelGameEngine
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{
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std::vector<std::string>lines;
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bool waitForRender=false;
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void wait(int pauseMs=0){
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waitForRender=true;
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while(waitForRender);
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std::this_thread::sleep_for(std::chrono::milliseconds(pauseMs));
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}
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#pragma endregion
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#include <limits>
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const int DAY = 1;
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Run runInput=FILE1;
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void doStuff2(){
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while(true){ //lines is accessible as a global.
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std::map<int,std::string>numberWord{
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{0,"zero"},
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{1,"one"},
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{2,"two"},
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{3,"three"},
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{4,"four"},
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{5,"five"},
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{6,"six"},
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{7,"seven"},
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{8,"eight"},
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{9,"nine"},
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};
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int sum=0;
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int lineCount=0;
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for(std::string&line:lines){
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lineCount++;
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int digitFrontIndex=-1;
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int digitBackIndex=-1;
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std::array<int,10>wordDigitIndexFront;
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std::array<int,10>wordDigitIndexBack;
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wordDigitIndexFront.fill(-1);
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wordDigitIndexBack.fill(-1);
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for(int i=0;i<10;i++){
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wordDigitIndexFront[i]=line.find(numberWord[i]);
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}
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for(int i=0;i<10;i++){
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wordDigitIndexBack[i]=line.rfind(numberWord[i]);
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}
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for(int i=0;i<line.size();i++){
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if(line[i]>='0'&&line[i]<='9'){
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digitFrontIndex=i;
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break;
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}
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}
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for(int i=line.size()-1;i>=0;i--){
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if(line[i]>='0'&&line[i]<='9'){
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digitBackIndex=i;
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break;
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}
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}
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int lowestFrontIndex=std::numeric_limits<int>::max();
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int highestBackIndex=std::numeric_limits<int>::min();
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int frontDigit=0;
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int backDigit=0;
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for(int i=0;i<10;i++){
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if(wordDigitIndexFront[i]==std::string::npos)continue;
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if(lowestFrontIndex>wordDigitIndexFront[i]){
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lowestFrontIndex=wordDigitIndexFront[i];
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frontDigit=i;
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}
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}
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if(digitFrontIndex!=-1&&lowestFrontIndex>digitFrontIndex){
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lowestFrontIndex=digitFrontIndex;
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frontDigit=line[digitFrontIndex]-'0';
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}
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for(int i=0;i<10;i++){
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if(wordDigitIndexBack[i]==std::string::npos)continue;
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if(highestBackIndex<wordDigitIndexBack[i]){
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highestBackIndex=wordDigitIndexBack[i];
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backDigit=i;
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}
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}
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if(digitBackIndex!=-1&&highestBackIndex<digitBackIndex){
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highestBackIndex=digitBackIndex;
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backDigit=line[digitBackIndex]-'0';
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}
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sum+=frontDigit*10+backDigit;
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std::cout<<lineCount<<std::endl;
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if(frontDigit<=0||backDigit<=0||frontDigit>=10||backDigit>=10)throw;
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std::cout<<frontDigit<<backDigit<<"/"<<sum<<std::endl;
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}
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std::cout<<sum<<std::endl;
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break;
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//wait(0); //Wait for 0ms and render the screen (calls draw())
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}
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}
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void doStuff(){
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while(true){ //lines is accessible as a global.
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int sum=0;
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int digitFront=0;
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int digitBack=0;
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for(std::string&line:lines){
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for(int i=0;i<line.size();i++){
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if(line[i]>='0'&&line[i]<='9'){
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digitFront=line[i]-'0';
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}
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}
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for(int i=line.size()-1;i>=0;i--){
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if(line[i]>='0'&&line[i]<='9'){
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digitBack=line[i]-'0';
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}
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}
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sum+=digitBack*10+digitFront;
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//std::cout<<digitFront<<digitBack<<"/"<<sum<<std::endl;
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}
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std::cout<<sum<<std::endl;
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break;
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//wait(0); //Wait for 0ms and render the screen (calls draw())
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}
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}
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void draw(){ //Only use Sprites! If using decals, you must reference global variables!
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Clear(BLACK);
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int count=0;
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for(std::string&line:lines){
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DrawString({0,count*32},line,WHITE,4);
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count++;
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}
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}
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#pragma region Hidden Engine Stuff
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public:
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AoC2023()
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{
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// Name your application
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std::string fileName="day"+std::to_string(DAY)+"_1.txt";
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if(runInput==FILE2){fileName="day"+std::to_string(DAY)+"_2.txt";}
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std::ifstream file(fileName);
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while(file.good()){
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std::string line;
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std::getline(file,line);
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lines.push_back(line);
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}
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sAppName = "Advent of Code 2023 - Day "+std::to_string(DAY);
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}
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public:
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bool OnUserCreate() override
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{
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return true;
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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static std::thread aocSolver(&AoC2023::doStuff2,this);
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if(waitForRender){
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draw();
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waitForRender=false;
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}
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return true;
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}
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};
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int main()
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{
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AoC2023 game;
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if (game.Construct(640, 480, 2, 2))
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game.Start();
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return 0;
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}
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#pragma endregion |