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AoC2023/Day 6/main.cpp

210 lines
4.2 KiB

#pragma region Hidden Setup Stuff
#define OLC_PGE_APPLICATION
#include "olcPixelGameEngine.h"
using namespace olc;
enum Run{
FILE1,
FILE2
};
// Override base class with your custom functionality
class AoC2023 : public olc::PixelGameEngine
{
std::vector<std::string>lines;
bool waitForRender=false;
void wait(int pauseMs=0){
waitForRender=true;
while(waitForRender);
std::this_thread::sleep_for(std::chrono::milliseconds(pauseMs));
}
#pragma endregion
const int DAY = 6;
Run runInput=FILE2;
std::vector<long long>time;
std::vector<long long>distance;
void doStuff2(){
while(true){ //lines is accessible as a global.
bool firstLine=true;
for(std::string&line:lines){
if(firstLine){//Time line.
std::string data=line.substr(5);
std::string numb="";
while(data.length()>0){
if(data[0]>='0'&&data[0]<='9'){
numb+=data[0];
}
data=data.substr(1);
}
if(numb.length()>0){
time.push_back(std::stoll(numb));
numb="";
}
firstLine=false;
}else{//Distance line.
std::string data=line.substr(9);
std::string numb="";
while(data.length()>0){
if(data[0]>='0'&&data[0]<='9'){
numb+=data[0];
}
data=data.substr(1);
}
if(numb.length()>0){
distance.push_back(std::stoll(numb));
numb="";
}
}
}
long sum=0;
for(int i=0;i<time.size();i++){
long long targetTime=time[i];
long long targetDist=distance[i];
long long wins=0;
for(long long holdTime=0;holdTime<=targetTime;holdTime++){
long long timeRemaining=targetTime-holdTime;
long long speed=holdTime;
long long distanceTraveled=speed*timeRemaining;
if(distanceTraveled>targetDist){
wins++;
}
}
if(sum==0){
sum=wins;
}else{
sum*=wins;
}
}
std::cout<<sum<<std::endl;
break;
//wait(0); //Wait for 0ms and render the screen (calls draw())
}
}
void doStuff(){
while(true){ //lines is accessible as a global.
bool firstLine=true;
for(std::string&line:lines){
if(firstLine){//Time line.
std::string data=line.substr(5);
std::string numb="";
while(data.length()>0){
if(data[0]>='0'&&data[0]<='9'){
numb+=data[0];
}else
if(numb.length()>0){
time.push_back(std::stoi(numb));
numb="";
}
data=data.substr(1);
}
if(numb.length()>0){
time.push_back(std::stoi(numb));
numb="";
}
firstLine=false;
}else{//Distance line.
std::string data=line.substr(9);
std::string numb="";
while(data.length()>0){
if(data[0]>='0'&&data[0]<='9'){
numb+=data[0];
}else
if(numb.length()>0){
distance.push_back(std::stoi(numb));
numb="";
}
data=data.substr(1);
}
if(numb.length()>0){
distance.push_back(std::stoi(numb));
numb="";
}
}
}
long sum=0;
for(int i=0;i<time.size();i++){
int targetTime=time[i];
int targetDist=distance[i];
int wins=0;
for(int holdTime=0;holdTime<=targetTime;holdTime++){
int timeRemaining=targetTime-holdTime;
int speed=holdTime;
int distanceTraveled=speed*timeRemaining;
if(distanceTraveled>targetDist){
wins++;
}
}
if(sum==0){
sum=wins;
}else{
sum*=wins;
}
}
std::cout<<sum<<std::endl;
break;
//wait(0); //Wait for 0ms and render the screen (calls draw())
}
}
void draw(){ //Only use Sprites! If using decals, you must reference global variables!
Clear(BLACK);
int count=0;
for(std::string&line:lines){
DrawString({0,count*32},line,WHITE,4);
count++;
}
}
#pragma region Hidden Engine Stuff
public:
AoC2023()
{
// Name your application
std::string fileName="day"+std::to_string(DAY)+"_1.txt";
if(runInput==FILE2){fileName="day"+std::to_string(DAY)+"_2.txt";}
std::ifstream file(fileName);
while(file.good()){
std::string line;
std::getline(file,line);
lines.push_back(line);
}
sAppName = "Advent of Code 2023 - Day "+std::to_string(DAY);
}
public:
bool OnUserCreate() override
{
return true;
}
bool OnUserUpdate(float fElapsedTime) override
{
static std::thread aocSolver(&AoC2023::doStuff2,this);
if(waitForRender){
draw();
waitForRender=false;
}
return true;
}
};
int main()
{
AoC2023 game;
if (game.Construct(640, 480, 2,2))
game.Start();
return 0;
}
#pragma endregion