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@ -26,6 +26,14 @@ void wait(int pauseMs=0){ |
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const int DAY = 10; |
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Run runInput=FILE2; |
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enum Direction{ |
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UP, |
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RIGHT, |
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DOWN, |
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LEFT, |
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}; |
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struct Pipe{ |
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bool down=false; |
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bool up=false; |
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@ -33,20 +41,214 @@ struct Pipe{ |
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bool right=false; |
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char originalChar; |
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bool traversed=false; |
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int distance=0; |
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bool partOfLoop=false; |
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}; |
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std::vector<std::vector<Pipe>>pipes; |
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std::vector<std::vector<Pipe>>tiles; |
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vi2d startingPipe; |
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std::optional<Pipe*>GetPipe(vi2d coords){ |
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if(coords.x<0||coords.y<0||coords.y>=pipes.size()||coords.x>=pipes[coords.y].size())return {}; |
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return &pipes[coords.y][coords.x]; |
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if(coords.x<0||coords.y<0||coords.y>=tiles.size()||coords.x>=tiles[coords.y].size())return {}; |
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return &tiles[coords.y][coords.x]; |
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} |
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std::vector<vi2d>tilesRemaining; |
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void MarkAndMove(vi2d&pos,Direction dir){ |
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tiles[pos.y][pos.x].partOfLoop=true; |
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tiles[pos.y][pos.x].traversed=true; |
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switch(dir){ |
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case UP:{ |
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pos.y-=1; |
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}break; |
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case RIGHT:{ |
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pos.x+=1; |
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}break; |
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case DOWN:{ |
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pos.y+=1; |
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}break; |
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case LEFT:{ |
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pos.x-=1; |
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}break; |
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default:throw; |
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} |
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} |
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std::vector<vi2d>pipesRemaining; |
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void AddPipe(std::string row1,std::string row2,std::string row3,std::vector<Pipe>&upper,std::vector<Pipe>&middle,std::vector<Pipe>&lower){ |
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auto ParseCharacter=[&](char c,std::vector<Pipe>&row){ |
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switch(c){ |
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case '.':{ |
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row.push_back(Pipe{.originalChar=c}); |
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}break; |
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case '-':{ |
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row.push_back(Pipe{.left=true,.right=true,.originalChar=c}); |
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}break; |
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case '|':{ |
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row.push_back(Pipe{.down=true,.up=true,.originalChar=c}); |
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}break; |
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case '7':{ |
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row.push_back(Pipe{.down=true,.left=true,.originalChar=c}); |
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}break; |
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case 'F':{ |
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row.push_back(Pipe{.down=true,.right=true,.originalChar=c}); |
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}break; |
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case 'L':{ |
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row.push_back(Pipe{.up=true,.right=true,.originalChar=c}); |
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}break; |
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case 'J':{ |
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row.push_back(Pipe{.up=true,.left=true,.originalChar=c}); |
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}break; |
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} |
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}; |
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for(char&c:row1){ |
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ParseCharacter(c,upper); |
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} |
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for(char&c:row2){ |
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ParseCharacter(c,middle); |
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} |
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for(char&c:row3){ |
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ParseCharacter(c,lower); |
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} |
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} |
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void doStuff2(){ |
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while(true){ //lines is accessible as a global.
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for(std::string&line:lines){ |
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std::vector<Pipe>upperRow; |
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std::vector<Pipe>middleRow; |
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std::vector<Pipe>lowerRow; |
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for(int i=0;i<line.length();i++){ |
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switch(line[i]){ |
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case '|':{ |
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AddPipe( |
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".|.", |
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".|.", |
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".|.",upperRow,middleRow,lowerRow); |
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}break; |
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case '-':{ |
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AddPipe( |
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"...", |
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"---", |
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"...",upperRow,middleRow,lowerRow); |
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}break; |
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case 'L':{ |
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AddPipe( |
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".L.", |
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".LL", |
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"...",upperRow,middleRow,lowerRow); |
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}break; |
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case 'J':{ |
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AddPipe( |
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".J.", |
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"JJ.", |
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"...",upperRow,middleRow,lowerRow); |
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}break; |
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case '7':{ |
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AddPipe( |
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"...", |
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"77.", |
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".7.",upperRow,middleRow,lowerRow); |
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}break; |
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case 'F':{ |
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AddPipe( |
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"...", |
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".FF", |
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".F.",upperRow,middleRow,lowerRow); |
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}break; |
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case '.':{ |
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for(int j=0;j<3;j++)upperRow.push_back({.originalChar=line[i]}); |
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for(int j=0;j<3;j++)middleRow.push_back({.originalChar=line[i]}); |
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for(int j=0;j<3;j++)lowerRow.push_back({.originalChar=line[i]}); |
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}break; |
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case 'S':{ |
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startingPipe={int(upperRow.size()),int(tiles.size())}; |
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for(int j=0;j<3;j++)upperRow.push_back({.originalChar=line[i]}); |
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for(int j=0;j<3;j++)middleRow.push_back({.originalChar=line[i]}); |
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for(int j=0;j<3;j++)lowerRow.push_back({.originalChar=line[i]}); |
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}break; |
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default:{ |
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throw; |
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} |
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} |
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} |
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tiles.push_back(upperRow); |
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tiles.push_back(middleRow); |
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tiles.push_back(lowerRow); |
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} |
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//tilesRemaining.push_back(startingPipe);
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auto initialPipe=GetPipe(startingPipe); |
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auto bottomPipe=GetPipe(startingPipe+vi2d{0,3}+vi2d{1,1}); |
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if(bottomPipe&&bottomPipe.value()->up)initialPipe.value()->down=true; |
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auto topPipe=GetPipe(startingPipe+vi2d{0,-3}+vi2d{1,1}); |
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if(topPipe&&topPipe.value()->down)initialPipe.value()->up=true; |
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auto leftPipe=GetPipe(startingPipe+vi2d{-3,0}+vi2d{1,1}); |
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if(leftPipe&&leftPipe.value()->right)initialPipe.value()->left=true; |
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auto rightPipe=GetPipe(startingPipe+vi2d{3,0}+vi2d{1,1}); |
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if(rightPipe&&rightPipe.value()->left)initialPipe.value()->right=true; |
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for(int y=0;y<3;y++){ |
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for(int x=0;x<3;x++){ |
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vi2d coords=startingPipe+vi2d{x,y}; |
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tiles[coords.y][coords.x].originalChar='.'; |
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} |
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} |
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char symbol='\0'; |
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if(initialPipe.value()->down&&initialPipe.value()->up)symbol='|'; |
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if(initialPipe.value()->left&&initialPipe.value()->right)symbol='-'; |
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if(initialPipe.value()->down&&initialPipe.value()->left)symbol='7'; |
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if(initialPipe.value()->down&&initialPipe.value()->right)symbol='F'; |
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if(initialPipe.value()->up&&initialPipe.value()->left)symbol='J'; |
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if(initialPipe.value()->up&&initialPipe.value()->right)symbol='L'; |
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if(symbol=='\0')throw; |
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if(initialPipe.value()->down)tiles[startingPipe.y+2][startingPipe.x+1].originalChar=symbol; |
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if(initialPipe.value()->right)tiles[startingPipe.y+1][startingPipe.x+2].originalChar=symbol; |
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if(initialPipe.value()->up)tiles[startingPipe.y][startingPipe.x+1].originalChar=symbol; |
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if(initialPipe.value()->left)tiles[startingPipe.y+1][startingPipe.x].originalChar=symbol; |
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tiles[startingPipe.y+1][startingPipe.x+1].originalChar=symbol; |
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vi2d currentPos=startingPipe+vi2d{1,1}; |
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if(initialPipe.value()->down)MarkAndMove(currentPos,DOWN); |
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else if(initialPipe.value()->right)MarkAndMove(currentPos,RIGHT); |
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else if(initialPipe.value()->up)MarkAndMove(currentPos,UP); |
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else if(initialPipe.value()->left)MarkAndMove(currentPos,LEFT); |
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else throw; |
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while(true){ |
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auto pipe=GetPipe(currentPos); |
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if(pipe){ |
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int moveCount=0; |
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auto upPipe=GetPipe(currentPos+vi2d{0,-1}); |
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if(upPipe&&!upPipe.value()->traversed&&upPipe.value()->originalChar!='.'){moveCount++;MarkAndMove(currentPos,UP);continue;} |
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auto leftPipe=GetPipe(currentPos+vi2d{-1,0}); |
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if(leftPipe&&!leftPipe.value()->traversed&&leftPipe.value()->originalChar!='.'){moveCount++;MarkAndMove(currentPos,LEFT);continue;} |
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auto rightPipe=GetPipe(currentPos+vi2d{1,0}); |
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if(rightPipe&&!rightPipe.value()->traversed&&rightPipe.value()->originalChar!='.'){moveCount++;MarkAndMove(currentPos,RIGHT);continue;} |
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auto downPipe=GetPipe(currentPos+vi2d{0,1}); |
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if(downPipe&&!downPipe.value()->traversed&&downPipe.value()->originalChar!='.'){moveCount++;MarkAndMove(currentPos,DOWN);continue;} |
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if(moveCount>1)throw; |
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if(moveCount==0)break; |
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}else{ |
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throw; |
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} |
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} |
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//Test runs in all directions of looped pipes, see if they hit outer walls.
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//If they do, starting from the wall, flood fill all adjacent tiles.
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wait(0); |
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break; |
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//Wait for 0ms and render the screen (calls draw())
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} |
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} |
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/*
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void doStuff(){ |
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while(true){ //lines is accessible as a global.
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for(std::string&line:lines){ |
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@ -82,7 +284,6 @@ void doStuff(){ |
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pipes.push_back(row); |
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} |
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pipesRemaining.push_back(startingPipe); |
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int maxDistance=0; |
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auto AddPipe=[&](vi2d coords,int distance){ |
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GetPipe(coords).value()->traversed=true; |
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@ -121,19 +322,14 @@ void doStuff(){ |
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//wait(0); //Wait for 0ms and render the screen (calls draw())
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} |
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} |
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*/ |
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void draw(){ //Only use Sprites! If using decals, you must reference global variables!
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Clear(BLACK); |
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int count=0; |
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for(int y=0;std::vector<Pipe>&row:pipes){ |
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for(int y=0;std::vector<Pipe>&row:tiles){ |
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for(int x=0;Pipe&pipe:row){ |
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vi2d coords={x,y}; |
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auto found=std::find(pipesRemaining.begin(),pipesRemaining.end(),coords); |
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Pixel col=GREY; |
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if(found!=pipesRemaining.end()){ |
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col=YELLOW; |
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} |
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DrawString(coords*8,std::to_string(pipe.distance),col); |
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DrawString(coords*8,std::string(1,pipe.originalChar),pipe.partOfLoop?BLUE:(((x/3)+(y/3))%2==0)?YELLOW:WHITE); |
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x++; |
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} |
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y++; |
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@ -166,7 +362,7 @@ public: |
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bool OnUserUpdate(float fElapsedTime) override |
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{ |
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static std::thread aocSolver(&AoC2023::doStuff,this); |
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static std::thread aocSolver(&AoC2023::doStuff2,this); |
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if(waitForRender){ |
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draw(); |
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@ -179,7 +375,7 @@ public: |
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int main() |
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{ |
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AoC2023 game; |
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if (game.Construct(640, 480, 2, 2)) |
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if (game.Construct(3360,3360, 2, 2)) |
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game.Start(); |
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return 0; |
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} |
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