Day 12 part 1 complete
This commit is contained in:
parent
38aaecd33d
commit
014608d263
140
Day 12/Day 12.vcxproj
Normal file
140
Day 12/Day 12.vcxproj
Normal file
@ -0,0 +1,140 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{9a7eb0ab-d3c0-4e08-b788-fea6215485b1}</ProjectGuid>
|
||||
<RootNamespace>Day_12</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="olcPixelGameEngine.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
27
Day 12/Day 12.vcxproj.filters
Normal file
27
Day 12/Day 12.vcxproj.filters
Normal file
@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="olcPixelGameEngine.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
2
Day 12/day12_1.txt
Normal file
2
Day 12/day12_1.txt
Normal file
@ -0,0 +1,2 @@
|
||||
...#?.?.?. 1,1
|
||||
?...#?.?.?. 1,1
|
||||
1000
Day 12/day12_2.txt
Normal file
1000
Day 12/day12_2.txt
Normal file
File diff suppressed because it is too large
Load Diff
172
Day 12/main.cpp
Normal file
172
Day 12/main.cpp
Normal file
@ -0,0 +1,172 @@
|
||||
#pragma region Hidden Setup Stuff
|
||||
#define OLC_PGE_APPLICATION
|
||||
#include "olcPixelGameEngine.h"
|
||||
|
||||
using namespace olc;
|
||||
|
||||
enum Run{
|
||||
FILE1,
|
||||
FILE2
|
||||
};
|
||||
|
||||
// Override base class with your custom functionality
|
||||
class AoC2023 : public olc::PixelGameEngine
|
||||
{
|
||||
std::vector<std::string>lines;
|
||||
bool waitForRender=false;
|
||||
|
||||
void wait(int pauseMs=0){
|
||||
waitForRender=true;
|
||||
while(waitForRender);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(pauseMs));
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
const int DAY = 12;
|
||||
Run runInput=FILE1;
|
||||
|
||||
std::vector<int>countGaps(std::string springList){
|
||||
std::vector<int>sizes;
|
||||
int hashRun=0;
|
||||
for(char c:springList){
|
||||
if(c=='#')hashRun++;
|
||||
else{
|
||||
if(hashRun>0)sizes.push_back(hashRun);
|
||||
hashRun=0;
|
||||
}
|
||||
}
|
||||
if(hashRun>0)sizes.push_back(hashRun);
|
||||
return sizes;
|
||||
}
|
||||
|
||||
size_t CalculateCombinations(std::string springList,std::vector<int>sizes){
|
||||
long combinationCount=0;
|
||||
size_t questionMarkCount=std::count(springList.begin(),springList.end(),'?');
|
||||
size_t possibilities=std::pow(2,questionMarkCount);
|
||||
for(size_t i=0;i<possibilities;i++){
|
||||
std::string modifiedSpringList=springList;
|
||||
size_t springIndex=0;
|
||||
size_t questionMarkPos=-1;
|
||||
while(springIndex!=questionMarkCount){
|
||||
questionMarkPos=springList.find('?',questionMarkPos+1);
|
||||
if(i&(1<<springIndex))modifiedSpringList[questionMarkPos]='#';
|
||||
else modifiedSpringList[questionMarkPos]='.';
|
||||
springIndex++;
|
||||
}
|
||||
|
||||
std::vector<int>modifiedSizeList=countGaps(modifiedSpringList);
|
||||
if(sizes.size()==modifiedSizeList.size()&&std::equal(sizes.begin(),sizes.end(),modifiedSizeList.begin())){
|
||||
combinationCount++;
|
||||
}
|
||||
}
|
||||
return combinationCount;
|
||||
}
|
||||
|
||||
size_t CalculateCombinationsQuick(std::string springList,std::vector<int>sizes){
|
||||
long long total=0;
|
||||
size_t combinationCount=CalculateCombinations(springList,sizes);
|
||||
size_t combinationCount2=springList[springList.size()-1]=='#'?combinationCount:CalculateCombinations("?"+springList,sizes);
|
||||
size_t combinationCount3=CalculateCombinations(springList+"?",sizes);
|
||||
|
||||
total+=combinationCount;
|
||||
for(int i=0;i<4;i++){
|
||||
total*=std::max(combinationCount2,combinationCount3);
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
void doStuff(){
|
||||
long long sum=0;
|
||||
std::vector<std::pair<std::string,std::vector<int>>>springLists;
|
||||
while(true){ //lines is accessible as a global.
|
||||
for(std::string&line:lines){
|
||||
std::string springList=line.substr(0,line.find(' '));
|
||||
std::vector<int>sizes;
|
||||
std::string sizeList=line.substr(line.find(' ')+1);
|
||||
size_t comma=sizeList.find(',');
|
||||
while(sizeList.length()>0){
|
||||
int numb=std::stoi(sizeList.substr(0,comma));
|
||||
sizes.push_back(numb);
|
||||
if(comma==std::string::npos)break;
|
||||
sizeList=sizeList.substr(comma+1);
|
||||
comma=sizeList.find(',');
|
||||
}
|
||||
springLists.push_back({springList,sizes});
|
||||
|
||||
}
|
||||
std::sort(springLists.begin(),springLists.end(),[](std::pair<std::string,std::vector<int>>&spring1,std::pair<std::string,std::vector<int>>&spring2){
|
||||
return std::count(spring1.first.begin(),spring1.first.end(),'?')<std::count(spring2.first.begin(),spring2.first.end(),'?');
|
||||
});
|
||||
for(auto&spring:springLists){
|
||||
std::string modifiedSpringList=spring.first;
|
||||
std::vector<int>modifiedSizes=spring.second;
|
||||
for(int i=0;i<4;i++){
|
||||
modifiedSpringList+="?"+spring.first;
|
||||
std::copy(spring.second.begin(),spring.second.end(),std::back_inserter(modifiedSizes));
|
||||
}
|
||||
//long long bruteForceTotal=CalculateCombinations(modifiedSpringList,modifiedSizes);
|
||||
long long total=CalculateCombinations(spring.first,spring.second);
|
||||
//std::cout<<bruteForceTotal<<" vs "<<total<<": "<<spring.first<<std::endl;
|
||||
//if(bruteForceTotal!=total)throw;
|
||||
std::cout<<total<<std::endl;
|
||||
}
|
||||
std::cout<<sum<<std::endl;
|
||||
break;
|
||||
//wait(0); //Wait for 0ms and render the screen (calls draw())
|
||||
}
|
||||
}
|
||||
|
||||
void draw(){ //Only use Sprites! If using decals, you must reference global variables!
|
||||
Clear(BLACK);
|
||||
int count=0;
|
||||
for(std::string&line:lines){
|
||||
DrawString({0,count*32},line,WHITE,4);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
#pragma region Hidden Engine Stuff
|
||||
public:
|
||||
AoC2023()
|
||||
{
|
||||
// Name your application
|
||||
std::string fileName="day"+std::to_string(DAY)+"_1.txt";
|
||||
if(runInput==FILE2){fileName="day"+std::to_string(DAY)+"_2.txt";}
|
||||
std::ifstream file(fileName);
|
||||
while(file.good()){
|
||||
std::string line;
|
||||
std::getline(file,line);
|
||||
lines.push_back(line);
|
||||
}
|
||||
|
||||
sAppName = "Advent of Code 2023 - Day "+std::to_string(DAY);
|
||||
}
|
||||
|
||||
public:
|
||||
bool OnUserCreate() override
|
||||
{
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnUserUpdate(float fElapsedTime) override
|
||||
{
|
||||
static std::thread aocSolver(&AoC2023::doStuff,this);
|
||||
|
||||
if(waitForRender){
|
||||
draw();
|
||||
waitForRender=false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
int main()
|
||||
{
|
||||
AoC2023 game;
|
||||
if (game.Construct(640, 480, 2,2))
|
||||
game.Start();
|
||||
return 0;
|
||||
}
|
||||
#pragma endregion
|
||||
6695
Day 12/olcPixelGameEngine.h
Normal file
6695
Day 12/olcPixelGameEngine.h
Normal file
File diff suppressed because it is too large
Load Diff
10
Project3.sln
10
Project3.sln
@ -27,6 +27,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Day 10", "Day 10\Day 10.vcx
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Day 11", "Day 11\Day 11.vcxproj", "{520A82A0-BD04-44D6-B361-07F095A5ABA0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Day 12", "Day 12\Day 12.vcxproj", "{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
@ -131,6 +133,14 @@ Global
|
||||
{520A82A0-BD04-44D6-B361-07F095A5ABA0}.Release|x64.Build.0 = Release|x64
|
||||
{520A82A0-BD04-44D6-B361-07F095A5ABA0}.Release|x86.ActiveCfg = Release|Win32
|
||||
{520A82A0-BD04-44D6-B361-07F095A5ABA0}.Release|x86.Build.0 = Release|Win32
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Debug|x64.Build.0 = Debug|x64
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Debug|x86.Build.0 = Debug|Win32
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Release|x64.ActiveCfg = Release|x64
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Release|x64.Build.0 = Release|x64
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Release|x86.ActiveCfg = Release|Win32
|
||||
{9A7EB0AB-D3C0-4E08-B788-FEA6215485B1}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@ -91,6 +91,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -119,6 +120,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user