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#pragma region Hidden Setup Stuff
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#define OLC_PGE_APPLICATION
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#include "olcPixelGameEngine.h"
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using namespace olc;
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enum Run{
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FILE1,
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FILE2
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};
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// Override base class with your custom functionality
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class AoC2023 : public olc::PixelGameEngine
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{
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std::vector<std::string>lines;
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bool waitForRender=false;
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void wait(int pauseMs=0){
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waitForRender=true;
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while(waitForRender);
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std::this_thread::sleep_for(std::chrono::milliseconds(pauseMs));
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}
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#pragma endregion
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const int DAY = 9;
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Run runInput=FILE2;
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void doStuff2(){
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while(true){ //lines is accessible as a global.
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std::vector<std::vector<int>>numbers;
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int increasingNumb=0;
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int prevNumb=0;
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bool increasingAllSame=true;
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bool increasingNumberSet=false;
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long long sum=0;
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for(std::string&line:lines){
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numbers.clear();
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numbers.push_back({});
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while(line.length()>0){
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size_t spacePos=line.find(' ');
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int numb;
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if(spacePos==std::string::npos){
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numb=std::stoi(line);
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line="";
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}else{
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numb=std::stoi(line.substr(0,spacePos));
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line=line.substr(spacePos+1);
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}
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numbers.back().push_back(numb);
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if(numbers.back().size()>=2){
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if(!increasingNumberSet){
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increasingNumberSet=true;
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}else{
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if(increasingAllSame){
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if(numb-prevNumb!=increasingNumb){
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increasingAllSame=false;
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}
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}
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}
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increasingNumb=numb-prevNumb;
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}
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prevNumb=numb;
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}
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while(true){
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if(increasingAllSame){
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bool previousNumberSet=false;
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if(numbers.size()==1){
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sum+=numbers.back().front()-increasingNumb;
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}else{
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for(int i=numbers.size()-1;i>=0;i--){
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std::vector<int>&numList=numbers[i];
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if(!previousNumberSet){
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previousNumberSet=true;
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prevNumb=numList.front();
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}else{
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prevNumb=numList.front()-prevNumb;
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}
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}
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sum+=prevNumb;
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}
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std::cout<<sum<<std::endl;
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break;
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}else{
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numbers.push_back({});
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increasingNumb=0;
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prevNumb=0;
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increasingAllSame=true;
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increasingNumberSet=false;
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for(int numb:numbers[numbers.size()-2]){
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if(!increasingNumberSet){
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increasingNumberSet=true;
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}else{
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numbers.back().push_back(numb-prevNumb);
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if(increasingAllSame){
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if(numb-prevNumb!=increasingNumb){
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increasingAllSame=false;
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}
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}
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}
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prevNumb=numb;
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increasingNumb=numb-prevNumb;
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}
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}
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}
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}
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std::cout<<sum<<std::endl;
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break;
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//wait(0); //Wait for 0ms and render the screen (calls draw())
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}
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}
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void doStuff(){
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while(true){ //lines is accessible as a global.
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std::vector<std::vector<int>>numbers;
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int increasingNumb=0;
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int prevNumb=0;
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bool increasingAllSame=true;
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bool increasingNumberSet=false;
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long long sum=0;
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for(std::string&line:lines){
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numbers.clear();
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numbers.push_back({});
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while(line.length()>0){
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size_t spacePos=line.find(' ');
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int numb;
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if(spacePos==std::string::npos){
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numb=std::stoi(line);
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line="";
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}else{
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numb=std::stoi(line.substr(0,spacePos));
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line=line.substr(spacePos+1);
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}
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numbers.back().push_back(numb);
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if(numbers.back().size()>=2){
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if(!increasingNumberSet){
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increasingNumberSet=true;
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}else{
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if(increasingAllSame){
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if(numb-prevNumb!=increasingNumb){
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increasingAllSame=false;
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}
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}
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}
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increasingNumb=numb-prevNumb;
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}
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prevNumb=numb;
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}
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while(true){
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if(increasingAllSame){
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bool previousNumberSet=false;
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if(numbers.size()==1){
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sum+=numbers.back().back()+increasingNumb;
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}else{
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for(int i=numbers.size()-1;i>=0;i--){
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std::vector<int>&numList=numbers[i];
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if(!previousNumberSet){
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previousNumberSet=true;
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prevNumb=numList.back();
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}else{
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prevNumb=prevNumb+numList.back();
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}
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}
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sum+=prevNumb;
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}
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std::cout<<sum<<std::endl;
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break;
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}else{
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numbers.push_back({});
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increasingNumb=0;
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prevNumb=0;
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increasingAllSame=true;
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increasingNumberSet=false;
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for(int numb:numbers[numbers.size()-2]){
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if(!increasingNumberSet){
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increasingNumberSet=true;
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}else{
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numbers.back().push_back(numb-prevNumb);
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if(increasingAllSame){
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if(numb-prevNumb!=increasingNumb){
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increasingAllSame=false;
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}
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}
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}
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prevNumb=numb;
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increasingNumb=numb-prevNumb;
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}
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}
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}
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}
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std::cout<<sum<<std::endl;
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break;
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//wait(0); //Wait for 0ms and render the screen (calls draw())
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}
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}
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void draw(){ //Only use Sprites! If using decals, you must reference global variables!
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Clear(BLACK);
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int count=0;
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for(std::string&line:lines){
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DrawString({0,count*32},line,WHITE,4);
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count++;
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}
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}
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#pragma region Hidden Engine Stuff
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public:
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AoC2023()
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{
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// Name your application
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std::string fileName="day"+std::to_string(DAY)+"_1.txt";
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if(runInput==FILE2){fileName="day"+std::to_string(DAY)+"_2.txt";}
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std::ifstream file(fileName);
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while(file.good()){
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std::string line;
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std::getline(file,line);
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lines.push_back(line);
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}
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sAppName = "Advent of Code 2023 - Day "+std::to_string(DAY);
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}
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public:
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bool OnUserCreate() override
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{
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return true;
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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static std::thread aocSolver(&AoC2023::doStuff2,this);
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if(waitForRender){
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draw();
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waitForRender=false;
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}
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return true;
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}
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};
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int main()
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{
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AoC2023 game;
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if (game.Construct(640, 480, 2, 2))
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game.Start();
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return 0;
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}
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#pragma endregion
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