#define OLC_PGE_APPLICATION #include "pixelGameEngine.h" #include "olcutils.h" using namespace olc; int main() { std::ifstream file("input"); int sum=0; while (file.good()) { std::string line; std::getline(file,line); int marker=0; int prevmarker=0; prevmarker=marker;marker=line.find_first_of('-'); int digit1=std::atoi(line.substr(0,marker).c_str()); prevmarker=marker;marker=line.find_first_of(',',marker); int digit2=std::atoi(line.substr(prevmarker+1,marker-prevmarker).c_str()); prevmarker=marker;marker=line.find_first_of('-',marker); int digit3=std::atoi(line.substr(prevmarker+1,marker-prevmarker).c_str()); prevmarker=marker;marker=line.find_first_of('\n',marker); int digit4=std::atoi(line.substr(prevmarker+1,marker-prevmarker).c_str()); //1-3 3-5 // 3-5 1-3 //1-4 4-7 //1-3 4-9 //4-6 5-9 //6-9 1-7 // 1-7 6-9 if (digit1<=digit4&&digit2>=digit3||digit2>=digit3&&digit1<=digit4) { sum++; std::cout<