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AoC2022_Day2/main.cpp

73 lines
2.0 KiB

#define OLC_PGE_APPLICATION
#include "pixelGameEngine.h"
#include "olcutils.h"
int main()
{
std::ifstream file("input");
int points=0;
while (file.good()) {
std::string line;
std::getline(file,line);
/*
A,X = Rock 1
B,Y = Paper 2
C,Z = Scissors 3
X Loss 0
Y Draw 3
Z Wins 6
*/
char s1 = line[0];
char s2 = line[2];
if (s2=='Z') { //Win
switch (s1) {
case 'A':{ //Rock
points+=6+2;
std::cout<<points<<std::endl;
}break;
case 'B':{ //Paper
points+=6+3;
std::cout<<points<<std::endl;
}break;
case 'C':{ //Scissors
points+=6+1;
std::cout<<points<<std::endl;
}break;
}
}
if (s2=='Y') { //Draw
switch (s1) {
case 'A':{ //Rock
points+=3+1;
std::cout<<points<<std::endl;
}break;
case 'B':{ //Paper
points+=3+2;
std::cout<<points<<std::endl;
}break;
case 'C':{ //Scissors
points+=3+3;
std::cout<<points<<std::endl;
}break;
}
}
if (s2=='X') { //Lose
switch (s1) {
case 'A':{ //Rock
points+=0+3;
std::cout<<points<<std::endl;
}break;
case 'B':{ //Paper
points+=0+1;
std::cout<<points<<std::endl;
}break;
case 'C':{ //Scissors
points+=0+2;
std::cout<<points<<std::endl;
}break;
}
}
}
std::cout<<"Total:"<<points<<std::endl;
return 0;
}