Part 1 done!

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 2 years ago
parent bdeb0484d1
commit c205e9a110
  1. BIN
      C++ProjectTemplate
  2. 2136
      input
  3. 149
      main.cpp
  4. 13
      testinput

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input

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@ -1,89 +1,84 @@
#define OLC_PGE_APPLICATION
#include "pixelGameEngine.h"
#include "olcutils.h"
#include <cassert>
using namespace olc;
class Example : public olc::PixelGameEngine
int main()
{
public:
Example()
{
sAppName = "Example";
}
public:
bool RayVsRect(const vf2d ray_origin, const vf2d ray_dir, const olc::utils::geom2d::rect<float> target, vf2d&contact_point, vf2d&contact_normal, float&t_hit_near){
contact_normal = { 0, 0 };
contact_point = { 0, 0 };
vf2d t_near = {(target.pos.x - ray_origin.x) / ray_dir.x, (target.pos.y - ray_origin.y) / ray_dir.y};
vf2d t_far = {(target.pos.x + target.size.x - ray_origin.x) / ray_dir.x, (target.pos.y + target.size.y - ray_origin.y) / ray_dir.y};
if (t_near.x > t_far.x) {float b; b = t_near.x; t_near.x = t_far.x; t_far.x = b;};
if (t_near.y > t_far.y) {float b; b = t_near.y; t_near.y = t_far.y; t_far.y = b;};
if (t_near.x > t_far.y || t_near.y > t_far.x) return false;
t_hit_near = fmax(t_near.x, t_near.y);
float t_hit_far = fmin(t_far.x, t_far.y);
if (t_hit_far < 0) return false;
contact_point.x = ray_origin.x + t_hit_near * ray_dir.x;
contact_point.y = ray_origin.y + t_hit_near * ray_dir.y;
if (t_near.x > t_near.y)
if ( 1.0f / ray_dir.x < 0)
contact_normal = { 1, 0 };
else
contact_normal = { -1, 0};
else
if ( t_near.x < t_near.y)
if ( 1.0f / ray_dir.y < 0)
contact_normal = { 0, 1 };
else
contact_normal = { 0, -1 };
return true;
std::map<std::string,bool>blocks;
std::ifstream file("testinput");
int minX=0,maxX=0,minY=0,maxY=0,minZ=0,maxZ=0;
int surfaceArea=0;
while (file.good()){
std::string line;
std::getline(file,line);
if (line.length()>0){
//std::cout<<line<<std::endl;
int marker=0;
int x=std::atoi(line.substr(marker,line.find(',',marker)-marker).c_str());
marker=line.find(',',marker)+1;
int y=std::atoi(line.substr(marker,line.find(',',marker)-marker).c_str());
marker=line.find(',',marker)+1;
int z=std::atoi(line.substr(marker,line.find(',',marker)-marker).c_str());
std::cout<<x<<","<<y<<","<<z<<std::endl;
minX=std::min(x,minX);
maxX=std::max(x,maxX);
minY=std::min(y,maxY);
maxY=std::max(y,maxY);
minZ=std::min(z,maxZ);
maxZ=std::max(z,maxZ);
if (blocks.find(std::to_string(x)+"_"+std::to_string(y-1)+"_"+std::to_string(z))==blocks.end()){
surfaceArea++;
} else {
surfaceArea--;
}
if (blocks.find(std::to_string(x)+"_"+std::to_string(y+1)+"_"+std::to_string(z))==blocks.end()){
surfaceArea++;
} else {
surfaceArea--;
}
if (blocks.find(std::to_string(x-1)+"_"+std::to_string(y)+"_"+std::to_string(z))==blocks.end()){
surfaceArea++;
} else {
surfaceArea--;
}
if (blocks.find(std::to_string(x+1)+"_"+std::to_string(y)+"_"+std::to_string(z))==blocks.end()){
surfaceArea++;
} else {
surfaceArea--;
}
if (blocks.find(std::to_string(x)+"_"+std::to_string(y)+"_"+std::to_string(z-1))==blocks.end()){
surfaceArea++;
} else {
surfaceArea--;
}
if (blocks.find(std::to_string(x)+"_"+std::to_string(y)+"_"+std::to_string(z+1))==blocks.end()){
surfaceArea++;
} else {
surfaceArea--;
}
if (blocks.find(std::to_string(x)+"_"+std::to_string(y)+"_"+std::to_string(z))==blocks.end()){
blocks[std::to_string(x)+"_"+std::to_string(y)+"_"+std::to_string(z)]=true;
} else {
std::cout<<"DUPLICATE FOUND!"<<std::endl;
assert(false);
}
std::cout<<surfaceArea<<std::endl;
}
}
vf2d originPoint={16,16};
bool OnUserCreate() override
{
// Called once at the start, so create things here
return true;
}
bool OnUserUpdate(float fElapsedTime) override
{
vf2d velocity={(GetKey(D).bHeld-GetKey(A).bHeld)*20*fElapsedTime,(GetKey(S).bHeld-GetKey(W).bHeld)*20*fElapsedTime};
vf2d contact_point;
vf2d contact_normal;
float t_hit_near;
Clear(Pixel(64,64,255));
if (!olc::utils::geom2d::overlaps(olc::utils::geom2d::circle<float>{originPoint+velocity,5},olc::utils::geom2d::rect<float>{{32,32},{64,32}})) {
originPoint+=velocity;
DrawCircle(originPoint,5);
} else {
DrawCircle(originPoint,5,RED);
int sum=0;
for (int x=-minX;x<=maxX;x++){
for (int y=-minY;y<=maxY;y++){
for (int z=-minZ;z<=maxZ;z++){
if (escape(x,y,z)){
sum++;
}
}
}
DrawLine(originPoint,GetMousePos());
DrawRect({32,32},{64,32},RayVsRect(originPoint, GetMousePos()-originPoint, olc::utils::geom2d::rect<float>{{32,32},{64,32}},contact_point,contact_normal,t_hit_near)&&t_hit_near<1?YELLOW:WHITE);
return true;
}
};
int main()
{
Example demo;
if (demo.Construct(128, 120, 8, 8))
demo.Start();
}
std::cout<<surfaceArea-sum<<std::endl;
return 0;
}

@ -0,0 +1,13 @@
2,2,2
1,2,2
3,2,2
2,1,2
2,3,2
2,2,1
2,2,3
2,2,4
2,2,6
1,2,5
3,2,5
2,1,5
12,13,15
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