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224 lines
6.7 KiB
224 lines
6.7 KiB
2 years ago
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#define OLC_PGE_APPLICATION
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#include "pixelGameEngine.h"
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#include "olcutils.h"
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using namespace olc;
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vi2d upperLeftCoords={500,0};
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vi2d lowerRightCoords={500,0};
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std::vector<std::vector<char>>board;
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int sum=0;
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float timePerTick=0.03;
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float acc=0;
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float acc2=0;
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vi2d sandCoord={500,0};
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bool simulationDone=false;
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struct Connection{
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std::vector<vi2d>coords;
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};
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enum ReadState{
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READX,
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READY,
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WAIT
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};
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vi2d getArrayCoords(vi2d pos){
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return pos-upperLeftCoords;
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}
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char getBoard(vi2d pos){
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vi2d actualCoords=getArrayCoords(pos);
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if (actualCoords.x<0||actualCoords.y<0||actualCoords.x>=board[0].size()||actualCoords.y>=board.size()) {
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simulationDone=true;
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return 'X';
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}
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return board[actualCoords.y][actualCoords.x];
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}
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void modifyBoard(vi2d pos,char val){
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vi2d actualCoords=getArrayCoords(pos);
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board[actualCoords.y][actualCoords.x]=val;
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}
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class SandSim : public olc::PixelGameEngine
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{
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public:
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SandSim()
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{
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sAppName = "AoC Day 14 Part I";
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}
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public:
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bool OnUserCreate() override
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{
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// Called once at the start, so create things here
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return true;
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}
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void updateGame(){
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if (!simulationDone){
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vi2d boardCoords=getArrayCoords(sandCoord);
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if (getBoard({sandCoord.x,sandCoord.y+1})==' '){
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//Fall straight down.
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sandCoord.y++;
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} else
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if (getBoard({sandCoord.x-1,sandCoord.y+1})==' '){
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sandCoord.x--;
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sandCoord.y++;
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} else
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if (getBoard({sandCoord.x+1,sandCoord.y+1})==' '){
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sandCoord.x++;
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sandCoord.y++;
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} else {
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if (!simulationDone){
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sum++;
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modifyBoard(sandCoord,'.');
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sandCoord={500,0};
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}
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}
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}
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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acc+=fElapsedTime;
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acc2+=fElapsedTime;
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if (acc>=timePerTick){
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acc-=timePerTick;
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updateGame();
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}
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if (acc2>=0.01){
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if (GetKey(RIGHT).bHeld){
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timePerTick=std::clamp(timePerTick+0.001f,0.f,1.f);
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acc2=0;
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}
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if (GetKey(LEFT).bHeld){
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timePerTick=std::clamp(timePerTick-0.001f,0.f,1.f);
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acc2=0;
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}
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}
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//DrawStringDecal({0,0},std::to_string((int)(timePerTick*1000))+"ms");
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DrawStringDecal({1,(float)(ScreenHeight()-GetTextSize("S").y*0.4)-1},"Sand Pieces: "+std::to_string(sum),BLACK,{0.4,0.4});
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DrawStringDecal({0,(float)(ScreenHeight()-GetTextSize("S").y*0.4)},"Sand Pieces: "+std::to_string(sum),WHITE,{0.4,0.4});
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// called once per frame
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for (int x = upperLeftCoords.x; x <= lowerRightCoords.x; x++){
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for (int y = upperLeftCoords.y; y <= lowerRightCoords.y; y++){
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vi2d coords=getArrayCoords({x,y});
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if (x==sandCoord.x&&y==sandCoord.y){
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Draw(coords.x, coords.y,YELLOW);
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} else {
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Draw(coords.x, coords.y,
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(board[coords.y][coords.x]==' ')?Pixel(40,40,40):
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(board[coords.y][coords.x]=='.')?DARK_YELLOW:
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Pixel(255,255,255));
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}
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}
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}
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return true;
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}
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};
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int main()
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{
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std::vector<Connection>connections;
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std::ifstream file("input");
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ReadState state=READX;
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while (file.good()){
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std::string line;
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std::getline(file,line);
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std::string num1;
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std::string num2;
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if (line.length()>0){
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state=READX;
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Connection c;
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for (int i=0;i<line.length();i++){
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switch (state){
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case READX:{
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if (line[i]==','){
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state=READY;
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break;
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}
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num1+=line[i];
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}break;
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case READY:{
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if (line[i]==' '){
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state=WAIT;
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int numb1=std::atoi(num1.c_str());
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int numb2=std::atoi(num2.c_str());
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c.coords.push_back({numb1,numb2});
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upperLeftCoords.x=std::min(numb1,upperLeftCoords.x);
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upperLeftCoords.y=std::min(numb2,upperLeftCoords.y);
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lowerRightCoords.x=std::max(numb1,lowerRightCoords.x);
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lowerRightCoords.y=std::max(numb2,lowerRightCoords.y);
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std::cout<<"read "<<num1<<"//"<<num2<<std::endl;
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num1="";
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num2="";
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break;
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}
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num2+=line[i];
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}break;
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case WAIT:{
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if (line[i]==' '){
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state=READX;
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break;
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}
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}break;
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}
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}
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int numb1=std::atoi(num1.c_str());
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int numb2=std::atoi(num2.c_str());
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c.coords.push_back({numb1,numb2});
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upperLeftCoords.x=std::min(numb1,upperLeftCoords.x);
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upperLeftCoords.y=std::min(numb2,upperLeftCoords.y);
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lowerRightCoords.x=std::max(numb1,lowerRightCoords.x);
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lowerRightCoords.y=std::max(numb2,lowerRightCoords.y);
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std::cout<<"read "<<num1<<"//"<<num2<<std::endl;
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num1="";
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num2="";
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connections.push_back(c);
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}
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std::cout<<line<<std::endl;
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}
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std::cout<<"Upper-Left Bounds: "<<upperLeftCoords<<std::endl;
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std::cout<<"Lower-Right Bounds: "<<lowerRightCoords<<std::endl;
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for (int y=upperLeftCoords.y;y<=lowerRightCoords.y;y++){
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std::vector<char>b;
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for (int x=upperLeftCoords.x;x<=lowerRightCoords.x;x++){
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b.push_back(' ');
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}
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board.push_back(b);
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}
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for(int i=0;i<connections.size();i++){
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Connection&c=connections[i];
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vi2d&startPos=c.coords[0];
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for (int j=1;j<c.coords.size();j++){
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vi2d&endPos=c.coords[j];
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modifyBoard(startPos,'#');
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while (startPos!=endPos){
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if (startPos.x!=endPos.x){
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startPos.x+=(endPos.x-startPos.x)/std::abs(startPos.x-endPos.x);
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}
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if (startPos.y!=endPos.y){
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startPos.y+=(endPos.y-startPos.y)/std::abs(startPos.y-endPos.y);
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}
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modifyBoard(startPos,'#');
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}
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}
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}
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SandSim demo;
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if (demo.Construct(54, 170, 8, 8))
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demo.Start();
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return 0;
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}
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