#define OLC_PGE_APPLICATION #include "pixelGameEngine.h" #include "olcutils.h" using namespace olc; int main() { std::vectorelf_data; std::ifstream file("input"); int largest=0; while (file.good()){ std::string val; std::getline(file,val); int calorie_count=0; while (val.length()>1&&file.good()) { calorie_count+=std::atoi(val.c_str()); std::getline(file,val); } elf_data.push_back(calorie_count); if (largest