@ -0,0 +1,31 @@ |
|||||||
|
{ |
||||||
|
// Use IntelliSense to learn about possible attributes. |
||||||
|
// Hover to view descriptions of existing attributes. |
||||||
|
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 |
||||||
|
"version": "0.2.0", |
||||||
|
"configurations": [{ |
||||||
|
"preLaunchTask": "Build", |
||||||
|
"name": "(gdb) Launch", |
||||||
|
"type": "cppdbg", |
||||||
|
"request": "launch", |
||||||
|
"program": "${workspaceFolder}/C++ProjectTemplate", |
||||||
|
"args": [], |
||||||
|
"stopAtEntry": false, |
||||||
|
"cwd": "${fileDirname}", |
||||||
|
"environment": [], |
||||||
|
"externalConsole": false, |
||||||
|
"MIMode": "gdb", |
||||||
|
"setupCommands": [ |
||||||
|
{ |
||||||
|
"description": "Enable pretty-printing for gdb", |
||||||
|
"text": "-enable-pretty-printing", |
||||||
|
"ignoreFailures": true |
||||||
|
}, |
||||||
|
{ |
||||||
|
"description": "Set Disassembly Flavor to Intel", |
||||||
|
"text": "-gdb-set disassembly-flavor intel", |
||||||
|
"ignoreFailures": true |
||||||
|
} |
||||||
|
] |
||||||
|
}] |
||||||
|
} |
@ -0,0 +1,64 @@ |
|||||||
|
{ |
||||||
|
"files.associations": { |
||||||
|
"map1": "plaintext", |
||||||
|
"iostream": "cpp", |
||||||
|
"array": "cpp", |
||||||
|
"atomic": "cpp", |
||||||
|
"bit": "cpp", |
||||||
|
"*.tcc": "cpp", |
||||||
|
"cctype": "cpp", |
||||||
|
"chrono": "cpp", |
||||||
|
"clocale": "cpp", |
||||||
|
"cmath": "cpp", |
||||||
|
"codecvt": "cpp", |
||||||
|
"compare": "cpp", |
||||||
|
"concepts": "cpp", |
||||||
|
"cstdarg": "cpp", |
||||||
|
"cstddef": "cpp", |
||||||
|
"cstdint": "cpp", |
||||||
|
"cstdio": "cpp", |
||||||
|
"cstdlib": "cpp", |
||||||
|
"cstring": "cpp", |
||||||
|
"ctime": "cpp", |
||||||
|
"cwchar": "cpp", |
||||||
|
"cwctype": "cpp", |
||||||
|
"deque": "cpp", |
||||||
|
"list": "cpp", |
||||||
|
"map": "cpp", |
||||||
|
"string": "cpp", |
||||||
|
"unordered_map": "cpp", |
||||||
|
"vector": "cpp", |
||||||
|
"exception": "cpp", |
||||||
|
"algorithm": "cpp", |
||||||
|
"functional": "cpp", |
||||||
|
"iterator": "cpp", |
||||||
|
"memory": "cpp", |
||||||
|
"memory_resource": "cpp", |
||||||
|
"numeric": "cpp", |
||||||
|
"random": "cpp", |
||||||
|
"ratio": "cpp", |
||||||
|
"string_view": "cpp", |
||||||
|
"system_error": "cpp", |
||||||
|
"tuple": "cpp", |
||||||
|
"type_traits": "cpp", |
||||||
|
"utility": "cpp", |
||||||
|
"fstream": "cpp", |
||||||
|
"initializer_list": "cpp", |
||||||
|
"iomanip": "cpp", |
||||||
|
"iosfwd": "cpp", |
||||||
|
"istream": "cpp", |
||||||
|
"limits": "cpp", |
||||||
|
"new": "cpp", |
||||||
|
"numbers": "cpp", |
||||||
|
"ostream": "cpp", |
||||||
|
"semaphore": "cpp", |
||||||
|
"sstream": "cpp", |
||||||
|
"stdexcept": "cpp", |
||||||
|
"stop_token": "cpp", |
||||||
|
"streambuf": "cpp", |
||||||
|
"thread": "cpp", |
||||||
|
"cinttypes": "cpp", |
||||||
|
"typeinfo": "cpp", |
||||||
|
"strstream": "cpp" |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,18 @@ |
|||||||
|
{ |
||||||
|
"version": "2.0.0", |
||||||
|
"tasks": [ |
||||||
|
{ |
||||||
|
"label": "Build", |
||||||
|
"command": "g++ *.cpp -std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -o a.out", |
||||||
|
"type": "shell", |
||||||
|
"args": [], |
||||||
|
"problemMatcher": [ |
||||||
|
"$tsc" |
||||||
|
], |
||||||
|
"presentation": { |
||||||
|
"reveal": "always" |
||||||
|
}, |
||||||
|
"group": "build" |
||||||
|
} |
||||||
|
] |
||||||
|
} |
@ -0,0 +1,8 @@ |
|||||||
|
#include "Block.h" |
||||||
|
|
||||||
|
Block::Block(int x, int y, int R, int B, int G) |
||||||
|
{ |
||||||
|
X = x; |
||||||
|
Y = y; |
||||||
|
color = std::make_tuple(R, G, B); |
||||||
|
} |
@ -0,0 +1,14 @@ |
|||||||
|
#pragma once |
||||||
|
#include <tuple> |
||||||
|
|
||||||
|
class Block
|
||||||
|
{ |
||||||
|
public: |
||||||
|
Block(){}; |
||||||
|
Block(int x, int y, int R, int B, int G); |
||||||
|
void display(float CameraX, float CameraY, float Zoom); |
||||||
|
private: |
||||||
|
int X; |
||||||
|
int Y; |
||||||
|
std::tuple<int, int, int> color; |
||||||
|
}; |
@ -0,0 +1,17 @@ |
|||||||
|
#Compiles the entire program then runs it, producing an executable. If the "test" argument is included, will try and run tests too (in the test folder) |
||||||
|
#C++ |
||||||
|
printf "Running program...\n\n\n" |
||||||
|
if [ "$1" = "test" ] |
||||||
|
then |
||||||
|
printf "Running tests...\n" |
||||||
|
echo "#define TEST_SUITE" > ./test/test.h |
||||||
|
if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||||
|
./${PROJECT_NAME} "$@" |
||||||
|
fi |
||||||
|
else |
||||||
|
echo "" > ./test/test.h |
||||||
|
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||||
|
./${PROJECT_NAME} "$@" |
||||||
|
fi |
||||||
|
fi |
||||||
|
printf "\n\n" |
@ -0,0 +1,20 @@ |
|||||||
|
#Adds a commit message and pushes project to github repository. |
||||||
|
#C++ |
||||||
|
COMMIT_MESSAGE="$*" |
||||||
|
FIRST_LINE=true |
||||||
|
while IFS= read -r line |
||||||
|
do |
||||||
|
if [ "$FIRST_LINE" = true ]; then |
||||||
|
COMMIT_MESSAGE+=" |
||||||
|
|
||||||
|
Co-authored-by: $line" |
||||||
|
FIRST_LINE=false |
||||||
|
else |
||||||
|
COMMIT_MESSAGE+=" |
||||||
|
Co-authored-by: $line" |
||||||
|
fi |
||||||
|
done < utils/.coauthors |
||||||
|
git add -u |
||||||
|
git add * |
||||||
|
git commit -m "$COMMIT_MESSAGE" |
||||||
|
git push |
@ -0,0 +1,17 @@ |
|||||||
|
#Compiles the entire program with debug flags then runs it in gdb. If the "test" argument is included, will try and run tests too (in the test folder) |
||||||
|
#C++ |
||||||
|
printf "Running program...\n\n\n" |
||||||
|
if [ "$1" = "test" ] |
||||||
|
then |
||||||
|
printf "Running tests...\n" |
||||||
|
echo "#define TEST_SUITE" > ./test/test.h |
||||||
|
if g++ $(find . -type f -name "*.cpp") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||||
|
gdb ./${PROJECT_NAME} "$@" |
||||||
|
fi |
||||||
|
else |
||||||
|
echo "" > ./test/test.h |
||||||
|
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||||
|
gdb ./${PROJECT_NAME} "$@" |
||||||
|
fi |
||||||
|
fi |
||||||
|
printf "\n\n" |
@ -0,0 +1,7 @@ |
|||||||
|
build.sh |
||||||
|
commit.sh |
||||||
|
debug.sh |
||||||
|
lines.sh |
||||||
|
release.sh |
||||||
|
temp |
||||||
|
web.sh |
@ -0,0 +1,14 @@ |
|||||||
|
#Returns the line counts of your project. |
||||||
|
#C++ |
||||||
|
shopt -s extglob |
||||||
|
ls -1 @(*.h|*.cpp) > temp |
||||||
|
while read a; do |
||||||
|
if [ "$a" != "pixelGameEngine.h" ] && [ "$a" != "soundwaveEngine.h" ] && [ "$a" != "splash.h" ]; |
||||||
|
then |
||||||
|
echo -e "$a\n" >> temp2 |
||||||
|
fi |
||||||
|
done < temp |
||||||
|
wc -l $(cat temp2) |
||||||
|
|
||||||
|
rm temp |
||||||
|
rm temp2 |
@ -0,0 +1,7 @@ |
|||||||
|
build.sh:6fbec04ed16be42bab846f1eed603133 - |
||||||
|
commit.sh:d03a46e721060c22ccb146e19d27e70a - |
||||||
|
debug.sh:7f57c6640be5f262988961c3b45dce97 - |
||||||
|
lines.sh:3b907786f7fc9204025993016c9080de - |
||||||
|
release.sh:0a525311cc14b9c8aefc6f2b816129a1 - |
||||||
|
temp:d41d8cd98f00b204e9800998ecf8427e - |
||||||
|
web.sh:96f2c316536011a3defac50aecae487d - |
@ -0,0 +1,7 @@ |
|||||||
|
#Creates a release build that focuses on high runtime performance. |
||||||
|
#C++ |
||||||
|
printf "Running program...\n\n\n" |
||||||
|
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -O3 -s -DNDEBUG -o ${PROJECT_NAME}; then |
||||||
|
./${PROJECT_NAME} "$@" |
||||||
|
fi |
||||||
|
printf "\n\n" |
@ -0,0 +1,18 @@ |
|||||||
|
#Compiles emscripten instance of this project for the web. |
||||||
|
#C++ |
||||||
|
if [ -d "assets" ]; then |
||||||
|
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets |
||||||
|
else |
||||||
|
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h |
||||||
|
fi |
||||||
|
|
||||||
|
cp buildtemplate.html ${PROJECT_NAME}.html |
||||||
|
sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html |
||||||
|
|
||||||
|
if [ "$1" == "headless" ]; then |
||||||
|
echo "Running as headless web server" |
||||||
|
emrun --no_browser ${PROJECT_NAME}.html |
||||||
|
else |
||||||
|
emrun --serve_after_close ${PROJECT_NAME}.html |
||||||
|
fi |
||||||
|
|
@ -0,0 +1,75 @@ |
|||||||
|
|
||||||
|
<!doctype html> |
||||||
|
<html lang="en-us"> |
||||||
|
<head> |
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"> |
||||||
|
<meta charset="utf-8"> |
||||||
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
||||||
|
<title>Emscripten-Generated Code</title> |
||||||
|
<style> |
||||||
|
html,body { width: 100%; height: 100%; } |
||||||
|
body { font-family: arial; margin: 0; padding: 0; background: #000; } |
||||||
|
|
||||||
|
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
||||||
|
div.emscripten_border { border: none; } |
||||||
|
|
||||||
|
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
||||||
|
canvas.emscripten { border: 0px none; background-color: black; } |
||||||
|
</style> |
||||||
|
</head> |
||||||
|
<body> |
||||||
|
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
||||||
|
<script type='text/javascript'> |
||||||
|
var Module = { |
||||||
|
preRun: [], |
||||||
|
postRun: [], |
||||||
|
canvas: (function() { |
||||||
|
var canvas = document.getElementById('canvas'); |
||||||
|
|
||||||
|
// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
||||||
|
// application robust, you may want to override this behavior before shipping! |
||||||
|
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
||||||
|
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
||||||
|
|
||||||
|
return canvas; |
||||||
|
})(), |
||||||
|
}; |
||||||
|
</script> |
||||||
|
<script async type="text/javascript" src="C++ProjectTemplate.js"></script> |
||||||
|
<script type="text/javascript"> |
||||||
|
Module.canvas.addEventListener("resize", (e) => { |
||||||
|
|
||||||
|
var viewWidth = e.detail.width; |
||||||
|
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
||||||
|
|
||||||
|
if(viewHeight > e.detail.height) |
||||||
|
{ |
||||||
|
viewHeight = e.detail.height; |
||||||
|
viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
||||||
|
} |
||||||
|
|
||||||
|
// update dom attributes |
||||||
|
Module.canvas.setAttribute("width", viewWidth); |
||||||
|
Module.canvas.setAttribute("height", viewHeight); |
||||||
|
|
||||||
|
var top = (e.detail.height - viewHeight) / 2; |
||||||
|
var left = (e.detail.width - viewWidth) / 2; |
||||||
|
|
||||||
|
// update styles |
||||||
|
Module.canvas.style.position = "fixed"; |
||||||
|
Module.canvas.style.top = top.toString() + "px"; |
||||||
|
Module.canvas.style.left = left.toString() + "px"; |
||||||
|
Module.canvas.style.width = ""; |
||||||
|
Module.canvas.style.height = ""; |
||||||
|
|
||||||
|
// trigger PGE update |
||||||
|
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
||||||
|
|
||||||
|
// ensure canvas has focus |
||||||
|
Module.canvas.focus(); |
||||||
|
e.preventDefault(); |
||||||
|
}); |
||||||
|
</script> |
||||||
|
|
||||||
|
</body> |
||||||
|
</html> |
@ -0,0 +1,33 @@ |
|||||||
|
This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template: |
||||||
|
```bash |
||||||
|
#Short description about what I do |
||||||
|
#Language[Folder] |
||||||
|
# #The script's code goes in here. |
||||||
|
# rm -Rf out/* |
||||||
|
# javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java |
||||||
|
# printf "\n\n\nRunning Program...\n\n" |
||||||
|
# cd $OUT_DIR |
||||||
|
# java ${MAIN_CLASS} "$@" |
||||||
|
# ../scripts/clean.sh |
||||||
|
|
||||||
|
``` |
||||||
|
Each language will be in the following structure: |
||||||
|
``` |
||||||
|
-<Language> |
||||||
|
--<scripts> |
||||||
|
---[script files.sh] |
||||||
|
``` |
||||||
|
|
||||||
|
The `sig` script will display by default any scripts in the `scripts` folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the `sig` script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the `sig2` command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this: |
||||||
|
``` |
||||||
|
-C |
||||||
|
--scripts |
||||||
|
---build.sh |
||||||
|
---clean.sh |
||||||
|
---make.sh |
||||||
|
-Java |
||||||
|
--scripts |
||||||
|
---build.sh |
||||||
|
---clean.sh |
||||||
|
---jar.sh |
||||||
|
``` |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 662 B |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 363 B |
After Width: | Height: | Size: 329 B |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 4.7 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 892 B |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 477 KiB |
After Width: | Height: | Size: 495 KiB |
After Width: | Height: | Size: 83 KiB |
After Width: | Height: | Size: 569 KiB |
After Width: | Height: | Size: 147 KiB |
After Width: | Height: | Size: 106 KiB |
After Width: | Height: | Size: 334 KiB |
After Width: | Height: | Size: 75 KiB |
After Width: | Height: | Size: 85 KiB |
After Width: | Height: | Size: 333 KiB |
After Width: | Height: | Size: 105 KiB |
After Width: | Height: | Size: 86 KiB |
After Width: | Height: | Size: 116 KiB |
After Width: | Height: | Size: 441 KiB |
After Width: | Height: | Size: 116 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 105 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 7.3 KiB |
@ -0,0 +1,75 @@ |
|||||||
|
|
||||||
|
<!doctype html> |
||||||
|
<html lang="en-us"> |
||||||
|
<head> |
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"> |
||||||
|
<meta charset="utf-8"> |
||||||
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
||||||
|
<title>Emscripten-Generated Code</title> |
||||||
|
<style> |
||||||
|
html,body { width: 100%; height: 100%; } |
||||||
|
body { font-family: arial; margin: 0; padding: 0; background: #000; } |
||||||
|
|
||||||
|
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
||||||
|
div.emscripten_border { border: none; } |
||||||
|
|
||||||
|
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
||||||
|
canvas.emscripten { border: 0px none; background-color: black; } |
||||||
|
</style> |
||||||
|
</head> |
||||||
|
<body> |
||||||
|
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
||||||
|
<script type='text/javascript'> |
||||||
|
var Module = { |
||||||
|
preRun: [], |
||||||
|
postRun: [], |
||||||
|
canvas: (function() { |
||||||
|
var canvas = document.getElementById('canvas'); |
||||||
|
|
||||||
|
// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
||||||
|
// application robust, you may want to override this behavior before shipping! |
||||||
|
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
||||||
|
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
||||||
|
|
||||||
|
return canvas; |
||||||
|
})(), |
||||||
|
}; |
||||||
|
</script> |
||||||
|
<script async type="text/javascript" src="_REPLACEME_"></script> |
||||||
|
<script type="text/javascript"> |
||||||
|
Module.canvas.addEventListener("resize", (e) => { |
||||||
|
|
||||||
|
var viewWidth = e.detail.width; |
||||||
|
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
||||||
|
|
||||||
|
if(viewHeight > e.detail.height) |
||||||
|
{ |
||||||
|
viewHeight = e.detail.height; |
||||||
|
viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
||||||
|
} |
||||||
|
|
||||||
|
// update dom attributes |
||||||
|
Module.canvas.setAttribute("width", viewWidth); |
||||||
|
Module.canvas.setAttribute("height", viewHeight); |
||||||
|
|
||||||
|
var top = (e.detail.height - viewHeight) / 2; |
||||||
|
var left = (e.detail.width - viewWidth) / 2; |
||||||
|
|
||||||
|
// update styles |
||||||
|
Module.canvas.style.position = "fixed"; |
||||||
|
Module.canvas.style.top = top.toString() + "px"; |
||||||
|
Module.canvas.style.left = left.toString() + "px"; |
||||||
|
Module.canvas.style.width = ""; |
||||||
|
Module.canvas.style.height = ""; |
||||||
|
|
||||||
|
// trigger PGE update |
||||||
|
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
||||||
|
|
||||||
|
// ensure canvas has focus |
||||||
|
Module.canvas.focus(); |
||||||
|
e.preventDefault(); |
||||||
|
}); |
||||||
|
</script> |
||||||
|
|
||||||
|
</body> |
||||||
|
</html> |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 699 B |
@ -0,0 +1,53 @@ |
|||||||
|
// The MIT License (MIT)
|
||||||
|
|
||||||
|
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
|
||||||
|
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
// this software and associated documentation files (the "Software"), to deal in
|
||||||
|
// the Software without restriction, including without limitation the rights to
|
||||||
|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||||
|
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
// subject to the following conditions:
|
||||||
|
|
||||||
|
// The above copyright notice and this permission notice shall be included in all
|
||||||
|
// copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||||
|
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||||
|
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||||
|
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
// This file was generated with a script.
|
||||||
|
// Generated 2022-10-23 03:24:40.304940 UTC
|
||||||
|
// This header was generated with sol v3.3.0 (revision 0386513a)
|
||||||
|
// https://github.com/ThePhD/sol2
|
||||||
|
|
||||||
|
#ifndef SOL_SINGLE_CONFIG_HPP |
||||||
|
#define SOL_SINGLE_CONFIG_HPP |
||||||
|
|
||||||
|
// beginning of sol/config.hpp
|
||||||
|
|
||||||
|
/* Base, empty configuration file!
|
||||||
|
|
||||||
|
To override, place a file in your include paths of the form: |
||||||
|
|
||||||
|
. (your include path here) |
||||||
|
| sol (directory, or equivalent) |
||||||
|
| config.hpp (your config.hpp file) |
||||||
|
|
||||||
|
So that when sol2 includes the file |
||||||
|
|
||||||
|
#include <sol/config.hpp> |
||||||
|
|
||||||
|
it gives you the configuration values you desire. Configuration values can be |
||||||
|
seen in the safety.rst of the doc/src, or at |
||||||
|
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
|
||||||
|
the build system, or the command line options of your compiler. |
||||||
|
|
||||||
|
*/ |
||||||
|
|
||||||
|
// end of sol/config.hpp
|
||||||
|
|
||||||
|
#endif // SOL_SINGLE_CONFIG_HPP
|
@ -0,0 +1,33 @@ |
|||||||
|
return |
||||||
|
{ |
||||||
|
Name = "Weapon", -- used for Engine::GetResearch() |
||||||
|
offset = {0,0}, |
||||||
|
Icon = |
||||||
|
{ |
||||||
|
FileName = "Assets/Research/Icons/WeaponUpgradeIcon.png",--Maybe Have multi_Icon based on lvl of upgrade? |
||||||
|
size = {32,32}, |
||||||
|
FileSize = {64,64} |
||||||
|
}, |
||||||
|
Parameters = |
||||||
|
{ |
||||||
|
Oncer = false, --Only get one upgrade |
||||||
|
InitialCost = 120, |
||||||
|
CostScale = 2, --How Much more it costs per upgrade??? Use Math Equation |
||||||
|
ResearchTime = 22 --Seconds |
||||||
|
}, |
||||||
|
Requirements = |
||||||
|
{ |
||||||
|
Buildings = {"Castle","StoneTower"} |
||||||
|
}, |
||||||
|
Reward = |
||||||
|
{ |
||||||
|
Stats = |
||||||
|
{ |
||||||
|
Damage = 5, |
||||||
|
Armor = 5, |
||||||
|
Health = 10, |
||||||
|
MoveSpeed= 4 |
||||||
|
}, |
||||||
|
Unlocks = {"Archer"} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,14 @@ |
|||||||
|
1114d1113 |
||||||
|
< void SetFPSDisplay(bool display); |
||||||
|
1176,1177c1175 |
||||||
|
< int nFrameCount = 0; |
||||||
|
< bool showFPS = true; |
||||||
|
--- |
||||||
|
> int nFrameCount = 0; |
||||||
|
3203,3204d3200 |
||||||
|
< void PixelGameEngine::SetFPSDisplay(bool display) |
||||||
|
< { showFPS=display; } |
||||||
|
3543c3539 |
||||||
|
< std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + ((showFPS)?" - FPS: " + std::to_string(nFrameCount):""); |
||||||
|
--- |
||||||
|
> std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + " - FPS: " + std::to_string(nFrameCount); |
After Width: | Height: | Size: 35 KiB |
After Width: | Height: | Size: 2.5 KiB |
@ -0,0 +1,188 @@ |
|||||||
|
#define OLC_PGE_APPLICATION |
||||||
|
#include "pixelGameEngine.h" |
||||||
|
|
||||||
|
// PGEX Require the presence of olc::PixelGameEngine
|
||||||
|
#define OLC_PGEX_QUICKGUI |
||||||
|
#include "quickgui.h" |
||||||
|
|
||||||
|
namespace olc::QuickGUI{ |
||||||
|
class PictureBox : public olc::QuickGUI::BaseControl{ |
||||||
|
private: |
||||||
|
olc::vi2d clickPos; |
||||||
|
public: |
||||||
|
PictureBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
||||||
|
const olc::vf2d& pos, |
||||||
|
const olc::vf2d& size, |
||||||
|
const olc::vf2d& offset, |
||||||
|
olc::Renderable& image); |
||||||
|
|
||||||
|
public: |
||||||
|
// Minium value
|
||||||
|
olc::vf2d offset; |
||||||
|
olc::vf2d pos; |
||||||
|
olc::vf2d size; |
||||||
|
olc::Renderableℑ |
||||||
|
|
||||||
|
public: // BaseControl overrides
|
||||||
|
void Update(olc::PixelGameEngine* pge) override; |
||||||
|
void Draw(olc::PixelGameEngine* pge) override; |
||||||
|
void DrawDecal(olc::PixelGameEngine* pge) override; |
||||||
|
}; |
||||||
|
|
||||||
|
PictureBox::PictureBox(olc::QuickGUI::Manager& manager, const olc::vf2d& pos, const olc::vf2d& size, const olc::vf2d& offset,olc::Renderable& image)
|
||||||
|
: BaseControl(manager),pos(pos),size(size),offset(offset),image(image){} |
||||||
|
|
||||||
|
void PictureBox::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
bPressed = false; |
||||||
|
bReleased = false; |
||||||
|
float fElapsedTime = pge->GetElapsedTime(); |
||||||
|
|
||||||
|
olc::vf2d vMouse = pge->GetMousePos(); |
||||||
|
if (m_state != State::Click) |
||||||
|
{ |
||||||
|
if (vMouse.x >= pos.x && vMouse.x < pos.x + size.x && |
||||||
|
vMouse.y >= pos.y && vMouse.y < pos.y + size.y) |
||||||
|
{ |
||||||
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn; |
||||||
|
m_state = State::Hover; |
||||||
|
|
||||||
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
||||||
|
if (bPressed) |
||||||
|
{ |
||||||
|
m_state = State::Click; |
||||||
|
clickPos = vMouse; |
||||||
|
} |
||||||
|
|
||||||
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld; |
||||||
|
} |
||||||
|
else |
||||||
|
{ |
||||||
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff; |
||||||
|
m_state = State::Normal; |
||||||
|
} |
||||||
|
} |
||||||
|
else |
||||||
|
{
|
||||||
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld; |
||||||
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased; |
||||||
|
if (bReleased) m_state = State::Normal; |
||||||
|
offset+=clickPos-vMouse; |
||||||
|
offset.x=std::clamp((int)offset.x,0,image.Sprite()->width-(int)size.x); |
||||||
|
offset.y=std::clamp((int)offset.y,0,image.Sprite()->height-(int)size.y); |
||||||
|
clickPos=vMouse; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
void PictureBox::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
switch (m_state) |
||||||
|
{ |
||||||
|
case State::Disabled: { |
||||||
|
pge->FillRect(pos,size,m_manager.colDisable); |
||||||
|
}break; |
||||||
|
case State::Normal: |
||||||
|
case State::Hover: { |
||||||
|
pge->FillRect(pos,size,olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
}break; |
||||||
|
case State::Click: { |
||||||
|
pge->FillRect(pos,size,m_manager.colClick); |
||||||
|
}break; |
||||||
|
} |
||||||
|
pge->DrawPartialSprite({(int)pos.x+1,(int)pos.y+1},image.Sprite(),offset,{(int)size.x-2,(int)size.y-2}); |
||||||
|
pge->DrawRect(pos,size,m_manager.colBorder); |
||||||
|
} |
||||||
|
|
||||||
|
void PictureBox::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
switch (m_state) |
||||||
|
{ |
||||||
|
case State::Disabled: { |
||||||
|
pge->FillRectDecal(pos,size,olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
}break; |
||||||
|
case State::Normal: |
||||||
|
case State::Hover: { |
||||||
|
pge->FillRectDecal(pos,size,olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
}break; |
||||||
|
case State::Click: { |
||||||
|
pge->FillRectDecal(pos,size,m_manager.colClick); |
||||||
|
}break; |
||||||
|
} |
||||||
|
pge->DrawPartialDecal({pos.x+1,pos.y+1},image.Decal(),offset,{size.x-2,size.y-2}); |
||||||
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME); |
||||||
|
pge->DrawRectDecal(pos,size,m_manager.colBorder); |
||||||
|
pge->SetDecalMode(olc::DecalMode::NORMAL); |
||||||
|
} |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
class olcDemo_QuickGUI : public olc::PixelGameEngine |
||||||
|
{ |
||||||
|
public: |
||||||
|
olcDemo_QuickGUI() |
||||||
|
{ |
||||||
|
sAppName = "olcDemo_QuickGUI"; |
||||||
|
} |
||||||
|
|
||||||
|
protected: |
||||||
|
olc::QuickGUI::Manager guiManager; |
||||||
|
|
||||||
|
olc::QuickGUI::PictureBox* pictureBox = nullptr; |
||||||
|
olc::QuickGUI::Slider* pictureBoxSliderX = nullptr; |
||||||
|
olc::QuickGUI::Slider* pictureBoxSliderY = nullptr; |
||||||
|
olc::Renderable dirtimg; |
||||||
|
|
||||||
|
public: |
||||||
|
bool OnUserCreate() override |
||||||
|
{ |
||||||
|
dirtimg.Load("dirtblock.png"); |
||||||
|
|
||||||
|
pictureBox = new olc::QuickGUI::PictureBox(guiManager,
|
||||||
|
{ 10.0f, 10.0f }, { 128.0f, 128.0f }, {0,0}, dirtimg); |
||||||
|
pictureBoxSliderX = new olc::QuickGUI::Slider(guiManager,{pictureBox->pos.x,pictureBox->pos.y+pictureBox->size.y+16},{pictureBox->pos.x+pictureBox->size.x,pictureBox->pos.y+pictureBox->size.y+16}, |
||||||
|
0,pictureBox->image.Sprite()->width-(int)pictureBox->size.x,pictureBox->offset.x); |
||||||
|
pictureBoxSliderY = new olc::QuickGUI::Slider(guiManager,{pictureBox->pos.x+pictureBox->size.x+16,pictureBox->pos.y},{pictureBox->pos.x+pictureBox->size.x+16,pictureBox->pos.y+pictureBox->size.y}, |
||||||
|
0,pictureBox->image.Sprite()->height-(int)pictureBox->size.y,pictureBox->offset.y); |
||||||
|
|
||||||
|
guiManager.AddControl(pictureBox); |
||||||
|
guiManager.AddControl(pictureBoxSliderX); |
||||||
|
return true; |
||||||
|
} |
||||||
|
|
||||||
|
bool OnUserUpdate(float fElapsedTime) override |
||||||
|
{ |
||||||
|
guiManager.Update(this); |
||||||
|
|
||||||
|
if (pictureBoxSliderX->bHeld) { |
||||||
|
pictureBox->offset.x=pictureBoxSliderX->fValue; |
||||||
|
} else { |
||||||
|
pictureBoxSliderX->fValue=pictureBox->offset.x; |
||||||
|
} |
||||||
|
|
||||||
|
if (pictureBoxSliderY->bHeld) { |
||||||
|
pictureBox->offset.y=pictureBoxSliderY->fValue; |
||||||
|
} else { |
||||||
|
pictureBoxSliderY->fValue=pictureBox->offset.y; |
||||||
|
} |
||||||
|
|
||||||
|
// Draw Stuff!
|
||||||
|
Clear(olc::BLACK); |
||||||
|
|
||||||
|
guiManager.DrawDecal(this); |
||||||
|
return true; |
||||||
|
} |
||||||
|
}; |
||||||
|
|
||||||
|
int main() |
||||||
|
{ |
||||||
|
olcDemo_QuickGUI demo; |
||||||
|
if (demo.Construct(256, 240, 4, 4)) |
||||||
|
demo.Start(); |
||||||
|
return 0; |
||||||
|
} |
@ -0,0 +1,786 @@ |
|||||||
|
/*
|
||||||
|
OneLoneCoder - QuickGUI v1.00 |
||||||
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
||||||
|
A semi-immediate mode GUI for very simple GUI stuff.
|
||||||
|
Includes: |
||||||
|
Label - Displays a single-line string |
||||||
|
TextBox - Click to enter/edit single-line text |
||||||
|
Button - A clickable labelled rectangle |
||||||
|
CheckBox - A clickable labelled rectangle that retains state |
||||||
|
Slider - An omnidirectional draggable handle between two values |
||||||
|
|
||||||
|
License (OLC-3) |
||||||
|
~~~~~~~~~~~~~~~ |
||||||
|
|
||||||
|
Copyright 2018 - 2021 OneLoneCoder.com |
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without |
||||||
|
modification, are permitted provided that the following conditions |
||||||
|
are met: |
||||||
|
|
||||||
|
1. Redistributions or derivations of source code must retain the above |
||||||
|
copyright notice, this list of conditions and the following disclaimer. |
||||||
|
|
||||||
|
2. Redistributions or derivative works in binary form must reproduce |
||||||
|
the above copyright notice. This list of conditions and the following |
||||||
|
disclaimer must be reproduced in the documentation and/or other |
||||||
|
materials provided with the distribution. |
||||||
|
|
||||||
|
3. Neither the name of the copyright holder nor the names of its |
||||||
|
contributors may be used to endorse or promote products derived |
||||||
|
from this software without specific prior written permission. |
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
||||||
|
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||||
|
|
||||||
|
Links |
||||||
|
~~~~~ |
||||||
|
YouTube: https://www.youtube.com/javidx9
|
||||||
|
Discord: https://discord.gg/WhwHUMV
|
||||||
|
Twitter: https://www.twitter.com/javidx9
|
||||||
|
Twitch: https://www.twitch.tv/javidx9
|
||||||
|
GitHub: https://www.github.com/onelonecoder
|
||||||
|
Homepage: https://www.onelonecoder.com
|
||||||
|
|
||||||
|
Author |
||||||
|
~~~~~~ |
||||||
|
David Barr, aka javidx9, ©OneLoneCoder 2019, 2020, 2021, 2022 |
||||||
|
|
||||||
|
*/ |
||||||
|
|
||||||
|
#ifndef OLC_PGEX_QUICKGUI_H |
||||||
|
#define OLC_PGEX_QUICKGUI_H |
||||||
|
|
||||||
|
#include "pixelGameEngine.h" |
||||||
|
|
||||||
|
|
||||||
|
namespace olc::QuickGUI |
||||||
|
{ |
||||||
|
class Manager; |
||||||
|
|
||||||
|
// Virtual base class for all controls
|
||||||
|
class BaseControl |
||||||
|
{ |
||||||
|
public: |
||||||
|
BaseControl(olc::QuickGUI::Manager& manager); |
||||||
|
virtual ~BaseControl(); |
||||||
|
|
||||||
|
public: |
||||||
|
// Switches the control on/off
|
||||||
|
void Enable(const bool bEnable); |
||||||
|
// Sets whether or not the control is interactive/displayed
|
||||||
|
bool bVisible = true; |
||||||
|
|
||||||
|
// True on single frame control begins being manipulated
|
||||||
|
bool bPressed = false; |
||||||
|
// True on all frames control is under user manipulation
|
||||||
|
bool bHeld = false; |
||||||
|
// True on single frame control ceases being manipulated
|
||||||
|
bool bReleased = false; |
||||||
|
|
||||||
|
public: |
||||||
|
// Updates the controls behvaiour
|
||||||
|
virtual void Update(olc::PixelGameEngine* pge) = 0; |
||||||
|
// Draws the control using "sprite" based CPU operations
|
||||||
|
virtual void Draw(olc::PixelGameEngine* pge) = 0; |
||||||
|
// Draws the control using "decal" based GPU operations
|
||||||
|
virtual void DrawDecal(olc::PixelGameEngine* pge) = 0; |
||||||
|
|
||||||
|
protected: |
||||||
|
// Controls are related to a manager, where the theme resides
|
||||||
|
// and control groups can be implemented
|
||||||
|
olc::QuickGUI::Manager& m_manager; |
||||||
|
|
||||||
|
// All controls exists in one of four states
|
||||||
|
// Disabled - Greyed out and not interactive
|
||||||
|
// Normal - interactive and operational
|
||||||
|
// Hover - currently under the users mouse focus
|
||||||
|
// Click - user is interacting with the control
|
||||||
|
enum class State { Disabled, Normal, Hover, Click } m_state = State::Normal; |
||||||
|
|
||||||
|
// To add a "swish" to things, controls can fade between states
|
||||||
|
float m_fTransition = 0.0; |
||||||
|
}; |
||||||
|
|
||||||
|
|
||||||
|
// A QuickGUI::Manager acts as a convenient grouping of controls
|
||||||
|
class Manager |
||||||
|
{ |
||||||
|
public: |
||||||
|
// Construct Manager, bCleanUpForMe will automatically DELETE any controls
|
||||||
|
// given to this manager via AddControl() if true
|
||||||
|
Manager(const bool bCleanUpForMe = true); |
||||||
|
virtual ~Manager(); |
||||||
|
|
||||||
|
public: |
||||||
|
// Add a gui element derived form BaseControl to this manager
|
||||||
|
void AddControl(BaseControl* control); |
||||||
|
// Updates all controls this manager operates
|
||||||
|
void Update(olc::PixelGameEngine* pge); |
||||||
|
// Draws as "sprite" all controls this manager operates
|
||||||
|
void Draw(olc::PixelGameEngine* pge); |
||||||
|
// Draws as "decal" all controls this manager operates
|
||||||
|
void DrawDecal(olc::PixelGameEngine* pge); |
||||||
|
|
||||||
|
public: // This managers "Theme" can be set here
|
||||||
|
// Various element colours
|
||||||
|
olc::Pixel colNormal = olc::DARK_BLUE; |
||||||
|
olc::Pixel colHover = olc::BLUE; |
||||||
|
olc::Pixel colClick = olc::CYAN; |
||||||
|
olc::Pixel colDisable = olc::DARK_GREY; |
||||||
|
olc::Pixel colBorder = olc::WHITE; |
||||||
|
olc::Pixel colText = olc::WHITE; |
||||||
|
// Speed to transiton from Normal -> Hover
|
||||||
|
float fHoverSpeedOn = 10.0f; |
||||||
|
// Speed to transiton from Hover -> Normal
|
||||||
|
float fHoverSpeedOff = 4.0f; |
||||||
|
|
||||||
|
private: |
||||||
|
// Should this manager call delete on the controls it opeerates?
|
||||||
|
bool m_bEraseControlsOnDestroy = true; |
||||||
|
// Container of controls
|
||||||
|
std::vector<BaseControl*> m_vControls; |
||||||
|
}; |
||||||
|
|
||||||
|
|
||||||
|
// Creates a Label Control - it's just text!
|
||||||
|
class Label : public BaseControl |
||||||
|
{ |
||||||
|
public: |
||||||
|
Label(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
||||||
|
const std::string& text, // Text to display
|
||||||
|
const olc::vf2d& pos, // Location of label top-left
|
||||||
|
const olc::vf2d& size); // Size of label
|
||||||
|
|
||||||
|
public: |
||||||
|
// Position of button
|
||||||
|
olc::vf2d vPos; |
||||||
|
// Size of button
|
||||||
|
olc::vf2d vSize; |
||||||
|
// Text displayed on button
|
||||||
|
std::string sText; |
||||||
|
// Show a border?
|
||||||
|
bool bHasBorder = false; |
||||||
|
// Show a background?
|
||||||
|
bool bHasBackground = false; |
||||||
|
// Where should the text be positioned?
|
||||||
|
enum class Alignment |
||||||
|
{Left, Centre, Right} nAlign = Alignment::Centre; |
||||||
|
|
||||||
|
public: // BaseControl overrides
|
||||||
|
void Update(olc::PixelGameEngine* pge) override; |
||||||
|
void Draw(olc::PixelGameEngine* pge) override; |
||||||
|
void DrawDecal(olc::PixelGameEngine* pge) override; |
||||||
|
}; |
||||||
|
|
||||||
|
class TextBox : public Label |
||||||
|
{ |
||||||
|
public: |
||||||
|
TextBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
||||||
|
const std::string& text, // Text to display
|
||||||
|
const olc::vf2d& pos, // Location of text box top-left
|
||||||
|
const olc::vf2d& size); // Size of text box
|
||||||
|
|
||||||
|
public: // BaseControl overrides
|
||||||
|
void Update(olc::PixelGameEngine* pge) override; |
||||||
|
void Draw(olc::PixelGameEngine* pge) override; |
||||||
|
void DrawDecal(olc::PixelGameEngine* pge) override; |
||||||
|
|
||||||
|
protected: |
||||||
|
bool m_bTextEdit = false; |
||||||
|
|
||||||
|
}; |
||||||
|
|
||||||
|
// Creates a Button Control - a clickable, labelled rectangle
|
||||||
|
class Button : public BaseControl |
||||||
|
{ |
||||||
|
public: |
||||||
|
Button(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
||||||
|
const std::string& text, // Text to display
|
||||||
|
const olc::vf2d& pos, // Location of button top-left
|
||||||
|
const olc::vf2d& size); // Size of button
|
||||||
|
|
||||||
|
public: |
||||||
|
// Position of button
|
||||||
|
olc::vf2d vPos;
|
||||||
|
// Size of button
|
||||||
|
olc::vf2d vSize; |
||||||
|
// Text displayed on button
|
||||||
|
std::string sText; |
||||||
|
|
||||||
|
public: // BaseControl overrides
|
||||||
|
void Update(olc::PixelGameEngine* pge) override; |
||||||
|
void Draw(olc::PixelGameEngine* pge) override; |
||||||
|
void DrawDecal(olc::PixelGameEngine* pge) override; |
||||||
|
}; |
||||||
|
|
||||||
|
// Creates a Button Control - a clickable, labelled rectangle
|
||||||
|
class CheckBox : public Button |
||||||
|
{ |
||||||
|
public: |
||||||
|
CheckBox(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
||||||
|
const std::string& text, // Text to display
|
||||||
|
const bool check, // Is checked or not?
|
||||||
|
const olc::vf2d& pos, // Location of button top-left
|
||||||
|
const olc::vf2d& size); // Size of button
|
||||||
|
|
||||||
|
public: |
||||||
|
bool bChecked = false; |
||||||
|
|
||||||
|
public: // BaseControl overrides
|
||||||
|
void Update(olc::PixelGameEngine* pge) override; |
||||||
|
void Draw(olc::PixelGameEngine* pge) override; |
||||||
|
void DrawDecal(olc::PixelGameEngine* pge) override; |
||||||
|
}; |
||||||
|
|
||||||
|
|
||||||
|
// Creates a Slider Control - a grabbable handle that slides between two locations
|
||||||
|
class Slider : public BaseControl |
||||||
|
{ |
||||||
|
public: |
||||||
|
Slider(olc::QuickGUI::Manager& manager, // Associate with a Manager
|
||||||
|
const olc::vf2d& posmin, // Screen location of "minimum"
|
||||||
|
const olc::vf2d& posmax, // Screen location of "maximum"
|
||||||
|
const float valmin, // Value of minimum
|
||||||
|
const float valmax, // Value of maximum
|
||||||
|
const float value); // Starting value
|
||||||
|
|
||||||
|
public: |
||||||
|
// Minium value
|
||||||
|
float fMin = -100.0f; |
||||||
|
// Maximum value
|
||||||
|
float fMax = +100.0f; |
||||||
|
// Current value
|
||||||
|
float fValue = 0.0f; |
||||||
|
// Size of grab handle
|
||||||
|
float fGrabRad = 8.0f; |
||||||
|
// Location of minimum/start
|
||||||
|
olc::vf2d vPosMin; |
||||||
|
// Location of maximum/end
|
||||||
|
olc::vf2d vPosMax; |
||||||
|
|
||||||
|
public: // BaseControl overrides
|
||||||
|
void Update(olc::PixelGameEngine* pge) override; |
||||||
|
void Draw(olc::PixelGameEngine* pge) override; |
||||||
|
void DrawDecal(olc::PixelGameEngine* pge) override; |
||||||
|
}; |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
#ifdef OLC_PGEX_QUICKGUI |
||||||
|
#undef OLC_PGEX_QUICKGUI |
||||||
|
namespace olc::QuickGUI |
||||||
|
{ |
||||||
|
|
||||||
|
#pragma region BaseControl |
||||||
|
BaseControl::BaseControl(olc::QuickGUI::Manager& manager) : m_manager(manager) |
||||||
|
{ |
||||||
|
m_manager.AddControl(this); |
||||||
|
} |
||||||
|
|
||||||
|
BaseControl::~BaseControl() |
||||||
|
{ |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
void BaseControl::Enable(const bool bEnable) |
||||||
|
{ |
||||||
|
m_state = bEnable ? State::Normal : State::Disabled; |
||||||
|
} |
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
#pragma region Manager |
||||||
|
Manager::Manager(const bool bCleanUpForMe) |
||||||
|
{ |
||||||
|
m_bEraseControlsOnDestroy = bCleanUpForMe; |
||||||
|
} |
||||||
|
|
||||||
|
Manager::~Manager() |
||||||
|
{ |
||||||
|
if (m_bEraseControlsOnDestroy) |
||||||
|
for (auto& p : m_vControls) |
||||||
|
delete p; |
||||||
|
|
||||||
|
m_vControls.clear(); |
||||||
|
} |
||||||
|
|
||||||
|
void Manager::AddControl(BaseControl* control) |
||||||
|
{ |
||||||
|
m_vControls.push_back(control); |
||||||
|
} |
||||||
|
|
||||||
|
void Manager::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
for (auto& p : m_vControls) p->Update(pge); |
||||||
|
} |
||||||
|
|
||||||
|
void Manager::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
for (auto& p : m_vControls) p->Draw(pge); |
||||||
|
} |
||||||
|
|
||||||
|
void Manager::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
for (auto& p : m_vControls) p->DrawDecal(pge); |
||||||
|
} |
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
#pragma region Label |
||||||
|
Label::Label(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size) |
||||||
|
: BaseControl(manager) |
||||||
|
{ |
||||||
|
vPos = pos; vSize = size; sText = text; |
||||||
|
} |
||||||
|
|
||||||
|
void Label::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
void Label::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
if (bHasBackground) |
||||||
|
{ |
||||||
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal); |
||||||
|
} |
||||||
|
|
||||||
|
if(bHasBorder) |
||||||
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder); |
||||||
|
|
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
switch (nAlign) |
||||||
|
{ |
||||||
|
case Alignment::Left: |
||||||
|
pge->DrawStringProp(olc::vf2d( vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f ), sText, m_manager.colText); |
||||||
|
break; |
||||||
|
case Alignment::Centre: |
||||||
|
pge->DrawStringProp(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText); |
||||||
|
break; |
||||||
|
case Alignment::Right: |
||||||
|
pge->DrawStringProp(olc::vf2d{ vPos.x + vSize.x - vText.x - 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText); |
||||||
|
break; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
void Label::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
if (bHasBackground) |
||||||
|
{ |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal); |
||||||
|
} |
||||||
|
|
||||||
|
if (bHasBorder) |
||||||
|
{ |
||||||
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME); |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2,2), m_manager.colBorder); |
||||||
|
pge->SetDecalMode(olc::DecalMode::NORMAL); |
||||||
|
} |
||||||
|
|
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
switch (nAlign) |
||||||
|
{ |
||||||
|
case Alignment::Left: |
||||||
|
pge->DrawStringPropDecal({ vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText); |
||||||
|
break; |
||||||
|
case Alignment::Centre: |
||||||
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText); |
||||||
|
break; |
||||||
|
case Alignment::Right: |
||||||
|
pge->DrawStringPropDecal({ vPos.x + vSize.x - vText.x - 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f }, sText, m_manager.colText); |
||||||
|
break; |
||||||
|
} |
||||||
|
} |
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
|
||||||
|
#pragma region TextBox |
||||||
|
TextBox::TextBox(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size) |
||||||
|
: Label(manager, text, pos, size) |
||||||
|
{ |
||||||
|
nAlign = Alignment::Left; |
||||||
|
bHasBorder = true; |
||||||
|
bHasBackground = false; |
||||||
|
} |
||||||
|
|
||||||
|
void TextBox::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (m_state == State::Disabled || !bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
bPressed = false; |
||||||
|
bReleased = false; |
||||||
|
|
||||||
|
olc::vf2d vMouse = pge->GetMousePos(); |
||||||
|
|
||||||
|
if (vMouse.x >= vPos.x && vMouse.x < vPos.x + vSize.x && |
||||||
|
vMouse.y >= vPos.y && vMouse.y < vPos.y + vSize.y) |
||||||
|
{ |
||||||
|
// Released inside box does nothing to me, but i may have
|
||||||
|
// to finish off the neighbours... oo err
|
||||||
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased; |
||||||
|
if (bReleased && pge->IsTextEntryEnabled() && !m_bTextEdit) |
||||||
|
{ |
||||||
|
pge->TextEntryEnable(false); |
||||||
|
} |
||||||
|
|
||||||
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed; |
||||||
|
if (bPressed && !pge->IsTextEntryEnabled() && !m_bTextEdit) |
||||||
|
{
|
||||||
|
pge->TextEntryEnable(true, sText); |
||||||
|
m_bTextEdit = true; |
||||||
|
} |
||||||
|
|
||||||
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld; |
||||||
|
|
||||||
|
|
||||||
|
} |
||||||
|
else |
||||||
|
{ |
||||||
|
// Released outside box
|
||||||
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased; |
||||||
|
if (bReleased && m_bTextEdit) |
||||||
|
{ |
||||||
|
sText = pge->TextEntryGetString(); |
||||||
|
pge->TextEntryEnable(false); |
||||||
|
m_bTextEdit = false; |
||||||
|
} |
||||||
|
}
|
||||||
|
|
||||||
|
if (m_bTextEdit && pge->IsTextEntryEnabled()) |
||||||
|
sText = pge->TextEntryGetString(); |
||||||
|
} |
||||||
|
|
||||||
|
void TextBox::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
if (bHasBackground) |
||||||
|
{ |
||||||
|
pge->FillRect(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal); |
||||||
|
} |
||||||
|
|
||||||
|
if (bHasBorder) |
||||||
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder); |
||||||
|
|
||||||
|
if (m_bTextEdit && pge->IsTextEntryEnabled()) |
||||||
|
{ |
||||||
|
// Draw Cursor
|
||||||
|
int32_t i = pge->TextEntryGetCursor(); |
||||||
|
olc::vf2d vCursorPos = pge->GetTextSizeProp(sText.substr(0, i)); |
||||||
|
pge->FillRect(olc::vf2d(vPos.x + 2.0f + vCursorPos.x, (vPos.y + (vSize.y - 10.0f) * 0.5f)), { 2, 10 }, m_manager.colText); |
||||||
|
} |
||||||
|
|
||||||
|
// Draw Text
|
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
pge->DrawStringProp(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), sText, m_manager.colText); |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
void TextBox::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
if (bHasBackground) |
||||||
|
{ |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colNormal); |
||||||
|
} |
||||||
|
|
||||||
|
if (bHasBorder) |
||||||
|
{ |
||||||
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME); |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder); |
||||||
|
pge->SetDecalMode(olc::DecalMode::NORMAL); |
||||||
|
} |
||||||
|
|
||||||
|
if (m_bTextEdit && pge->IsTextEntryEnabled()) |
||||||
|
{ |
||||||
|
// Draw Cursor
|
||||||
|
int32_t i = pge->TextEntryGetCursor(); |
||||||
|
olc::vf2d vCursorPos = pge->GetTextSizeProp(sText.substr(0, i)); |
||||||
|
pge->FillRectDecal(olc::vf2d(vPos.x + 2.0f + vCursorPos.x, (vPos.y + (vSize.y - 10.0f) * 0.5f)), { 2, 10 }, m_manager.colText); |
||||||
|
} |
||||||
|
|
||||||
|
// Draw Text
|
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
pge->DrawStringPropDecal(olc::vf2d(vPos.x + 2.0f, vPos.y + (vSize.y - vText.y) * 0.5f), sText, m_manager.colText); |
||||||
|
} |
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
#pragma region Button |
||||||
|
Button::Button(olc::QuickGUI::Manager& manager, const std::string& text, const olc::vf2d& pos, const olc::vf2d& size)
|
||||||
|
: BaseControl(manager) |
||||||
|
{ |
||||||
|
vPos = pos; vSize = size; sText = text; |
||||||
|
} |
||||||
|
|
||||||
|
void Button::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (m_state == State::Disabled || !bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
bPressed = false; |
||||||
|
bReleased = false; |
||||||
|
float fElapsedTime = pge->GetElapsedTime(); |
||||||
|
|
||||||
|
olc::vf2d vMouse = pge->GetMousePos(); |
||||||
|
if (m_state != State::Click) |
||||||
|
{ |
||||||
|
if (vMouse.x >= vPos.x && vMouse.x < vPos.x + vSize.x && |
||||||
|
vMouse.y >= vPos.y && vMouse.y < vPos.y + vSize.y) |
||||||
|
{ |
||||||
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn; |
||||||
|
m_state = State::Hover; |
||||||
|
|
||||||
|
bPressed = pge->GetMouse(olc::Mouse::LEFT).bPressed;
|
||||||
|
if (bPressed) |
||||||
|
{ |
||||||
|
m_state = State::Click; |
||||||
|
} |
||||||
|
|
||||||
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld; |
||||||
|
} |
||||||
|
else |
||||||
|
{ |
||||||
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff; |
||||||
|
m_state = State::Normal; |
||||||
|
} |
||||||
|
} |
||||||
|
else |
||||||
|
{
|
||||||
|
bHeld = pge->GetMouse(olc::Mouse::LEFT).bHeld; |
||||||
|
bReleased = pge->GetMouse(olc::Mouse::LEFT).bReleased; |
||||||
|
if (bReleased) m_state = State::Normal; |
||||||
|
} |
||||||
|
|
||||||
|
m_fTransition = std::clamp(m_fTransition, 0.0f, 1.0f); |
||||||
|
} |
||||||
|
|
||||||
|
void Button::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
switch (m_state) |
||||||
|
{ |
||||||
|
case State::Disabled: |
||||||
|
pge->FillRect(vPos, vSize, m_manager.colDisable); |
||||||
|
break; |
||||||
|
case State::Normal: |
||||||
|
case State::Hover: |
||||||
|
pge->FillRect(vPos, vSize, olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
break; |
||||||
|
case State::Click: |
||||||
|
pge->FillRect(vPos, vSize, m_manager.colClick); |
||||||
|
break; |
||||||
|
} |
||||||
|
|
||||||
|
pge->DrawRect(vPos, vSize - olc::vf2d(1, 1), m_manager.colBorder); |
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
pge->DrawStringProp(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText); |
||||||
|
} |
||||||
|
|
||||||
|
void Button::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
switch (m_state) |
||||||
|
{ |
||||||
|
case State::Disabled: |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colDisable); |
||||||
|
break; |
||||||
|
case State::Normal: |
||||||
|
case State::Hover: |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
break; |
||||||
|
case State::Click: |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colClick); |
||||||
|
break; |
||||||
|
} |
||||||
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME); |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(1, 1), vSize - olc::vf2d(2, 2), m_manager.colBorder); |
||||||
|
pge->SetDecalMode(olc::DecalMode::NORMAL); |
||||||
|
|
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText); |
||||||
|
} |
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
|
||||||
|
#pragma region CheckBox |
||||||
|
CheckBox::CheckBox(olc::QuickGUI::Manager& manager, const std::string& text, const bool check, const olc::vf2d& pos, const olc::vf2d& size) |
||||||
|
: Button(manager, text, pos, size) |
||||||
|
{ |
||||||
|
bChecked = check; |
||||||
|
} |
||||||
|
|
||||||
|
void CheckBox::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (m_state == State::Disabled || !bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
Button::Update(pge); |
||||||
|
if (bPressed) bChecked = !bChecked; |
||||||
|
} |
||||||
|
|
||||||
|
void CheckBox::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
Button::Draw(pge); |
||||||
|
|
||||||
|
if (bChecked) |
||||||
|
pge->DrawRect(vPos + olc::vf2d(2, 2), vSize - olc::vi2d(4, 4), m_manager.colBorder); |
||||||
|
} |
||||||
|
|
||||||
|
void CheckBox::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
Button::DrawDecal(pge); |
||||||
|
|
||||||
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME); |
||||||
|
pge->FillRectDecal(vPos + olc::vf2d(2,2), vSize - olc::vf2d(4, 4), m_manager.colBorder); |
||||||
|
pge->SetDecalMode(olc::DecalMode::NORMAL); |
||||||
|
|
||||||
|
olc::vf2d vText = pge->GetTextSizeProp(sText); |
||||||
|
pge->DrawStringPropDecal(vPos + (vSize - vText) * 0.5f, sText, m_manager.colText); |
||||||
|
} |
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
#pragma region Slider |
||||||
|
Slider::Slider(olc::QuickGUI::Manager& manager, const olc::vf2d& posmin, const olc::vf2d& posmax, const float valmin, const float valmax, const float value)
|
||||||
|
: BaseControl(manager) |
||||||
|
{ |
||||||
|
vPosMin = posmin; vPosMax = posmax; fMin = valmin; fMax = valmax; fValue = value; |
||||||
|
} |
||||||
|
|
||||||
|
void Slider::Update(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (m_state == State::Disabled || !bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
float fElapsedTime = pge->GetElapsedTime(); |
||||||
|
|
||||||
|
olc::vf2d vMouse = pge->GetMousePos(); |
||||||
|
bHeld = false; |
||||||
|
if (m_state == State::Click) |
||||||
|
{ |
||||||
|
olc::vf2d d = vPosMax - vPosMin; |
||||||
|
float u = d.dot(vMouse - vPosMin) / d.mag2(); |
||||||
|
fValue = u * (fMax - fMin) + fMin; |
||||||
|
bHeld = true; |
||||||
|
} |
||||||
|
else |
||||||
|
{ |
||||||
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin)); |
||||||
|
if ((vMouse - vSliderPos).mag2() <= int32_t(fGrabRad) * int32_t(fGrabRad)) |
||||||
|
{ |
||||||
|
m_fTransition += fElapsedTime * m_manager.fHoverSpeedOn; |
||||||
|
m_state = State::Hover; |
||||||
|
if (pge->GetMouse(olc::Mouse::LEFT).bPressed) |
||||||
|
{ |
||||||
|
m_state = State::Click; |
||||||
|
bPressed = true; |
||||||
|
} |
||||||
|
} |
||||||
|
else |
||||||
|
m_state = State::Normal; |
||||||
|
} |
||||||
|
|
||||||
|
if (pge->GetMouse(olc::Mouse::LEFT).bReleased) |
||||||
|
{ |
||||||
|
m_state = State::Normal; |
||||||
|
bReleased = true; |
||||||
|
} |
||||||
|
|
||||||
|
if (m_state == State::Normal) |
||||||
|
{ |
||||||
|
m_fTransition -= fElapsedTime * m_manager.fHoverSpeedOff; |
||||||
|
m_state = State::Normal; |
||||||
|
bHeld = false;
|
||||||
|
} |
||||||
|
|
||||||
|
fValue = std::clamp(fValue, fMin, fMax); |
||||||
|
m_fTransition = std::clamp(m_fTransition, 0.0f, 1.0f); |
||||||
|
} |
||||||
|
|
||||||
|
void Slider::Draw(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
pge->DrawLine(vPosMin, vPosMax, m_manager.colBorder); |
||||||
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin)); |
||||||
|
|
||||||
|
switch (m_state) |
||||||
|
{ |
||||||
|
case State::Disabled: |
||||||
|
pge->FillCircle(vSliderPos, int32_t(fGrabRad), m_manager.colDisable); |
||||||
|
break; |
||||||
|
case State::Normal: |
||||||
|
case State::Hover: |
||||||
|
pge->FillCircle(vSliderPos, int32_t(fGrabRad), olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
break; |
||||||
|
case State::Click: |
||||||
|
pge->FillCircle(vSliderPos, int32_t(fGrabRad), m_manager.colClick); |
||||||
|
break; |
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
pge->DrawCircle(vSliderPos, int32_t(fGrabRad), m_manager.colBorder); |
||||||
|
} |
||||||
|
|
||||||
|
void Slider::DrawDecal(olc::PixelGameEngine* pge) |
||||||
|
{ |
||||||
|
if (!bVisible) |
||||||
|
return; |
||||||
|
|
||||||
|
pge->DrawLineDecal(vPosMin, vPosMax, m_manager.colBorder); |
||||||
|
olc::vf2d vSliderPos = vPosMin + (vPosMax - vPosMin) * ((fValue - fMin) / (fMax - fMin)); |
||||||
|
|
||||||
|
switch (m_state) |
||||||
|
{ |
||||||
|
case State::Disabled: |
||||||
|
pge->FillRectDecal(vSliderPos - olc::vf2d(fGrabRad, fGrabRad), olc::vf2d(fGrabRad, fGrabRad) * 2.0f, m_manager.colDisable); |
||||||
|
break; |
||||||
|
case State::Normal: |
||||||
|
case State::Hover: |
||||||
|
pge->FillRectDecal(vSliderPos - olc::vf2d(fGrabRad, fGrabRad), olc::vf2d(fGrabRad, fGrabRad) * 2.0f, olc::PixelLerp(m_manager.colNormal, m_manager.colHover, m_fTransition)); |
||||||
|
break; |
||||||
|
case State::Click: |
||||||
|
pge->FillRectDecal(vSliderPos - olc::vf2d(fGrabRad, fGrabRad), olc::vf2d(fGrabRad, fGrabRad) * 2.0f, m_manager.colClick); |
||||||
|
break; |
||||||
|
} |
||||||
|
|
||||||
|
pge->SetDecalMode(olc::DecalMode::WIREFRAME); |
||||||
|
pge->FillRectDecal(vSliderPos - olc::vf2d(fGrabRad, fGrabRad), olc::vf2d(fGrabRad, fGrabRad) * 2.0f, m_manager.colBorder); |
||||||
|
pge->SetDecalMode(olc::DecalMode::NORMAL); |
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
#pragma endregion |
||||||
|
|
||||||
|
} |
||||||
|
#endif // OLC_PGEX_QUICKGUI
|
||||||
|
#endif // OLC_PGEX_QUICKGUI_H
|
@ -0,0 +1,9 @@ |
|||||||
|
export AUTO_UPDATE=true |
||||||
|
|
||||||
|
source utils/define.sh |
||||||
|
|
||||||
|
define PROJECT_NAME "C++ProjectTemplate" |
||||||
|
define CUSTOM_PARAMS "-std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -I/usr/include/lua5.3" |
||||||
|
define LANGUAGE "C++" |
||||||
|
|
||||||
|
source utils/main.sh |
@ -0,0 +1,53 @@ |
|||||||
|
// The MIT License (MIT)
|
||||||
|
|
||||||
|
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
|
||||||
|
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
// this software and associated documentation files (the "Software"), to deal in
|
||||||
|
// the Software without restriction, including without limitation the rights to
|
||||||
|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||||
|
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
// subject to the following conditions:
|
||||||
|
|
||||||
|
// The above copyright notice and this permission notice shall be included in all
|
||||||
|
// copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||||
|
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||||
|
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||||
|
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
// This file was generated with a script.
|
||||||
|
// Generated 2022-06-25 08:14:19.336233 UTC
|
||||||
|
// This header was generated with sol v3.3.0 (revision eba86625)
|
||||||
|
// https://github.com/ThePhD/sol2
|
||||||
|
|
||||||
|
#ifndef SOL_SINGLE_CONFIG_HPP |
||||||
|
#define SOL_SINGLE_CONFIG_HPP |
||||||
|
|
||||||
|
// beginning of sol/config.hpp
|
||||||
|
|
||||||
|
/* Base, empty configuration file!
|
||||||
|
|
||||||
|
To override, place a file in your include paths of the form: |
||||||
|
|
||||||
|
. (your include path here) |
||||||
|
| sol (directory, or equivalent) |
||||||
|
| config.hpp (your config.hpp file) |
||||||
|
|
||||||
|
So that when sol2 includes the file |
||||||
|
|
||||||
|
#include <sol/config.hpp> |
||||||
|
|
||||||
|
it gives you the configuration values you desire. Configuration values can be |
||||||
|
seen in the safety.rst of the doc/src, or at |
||||||
|
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
|
||||||
|
the build system, or the command line options of your compiler. |
||||||
|
|
||||||
|
*/ |
||||||
|
|
||||||
|
// end of sol/config.hpp
|
||||||
|
|
||||||
|
#endif // SOL_SINGLE_CONFIG_HPP
|
@ -0,0 +1 @@ |
|||||||
|
sigonasr2 <sigonasr2@gmail.com> |
@ -0,0 +1,5 @@ |
|||||||
|
Java/ |
||||||
|
C/ |
||||||
|
C++/ |
||||||
|
scripts/ |
||||||
|
utils/ |
@ -0,0 +1,26 @@ |
|||||||
|
export VARS=("") |
||||||
|
|
||||||
|
export LANGUAGE="" |
||||||
|
|
||||||
|
function define() { |
||||||
|
VARS+=("$1") |
||||||
|
value="${*:2}" |
||||||
|
eval export "$1"='$value' |
||||||
|
} |
||||||
|
|
||||||
|
if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then |
||||||
|
source utils/search.sh |
||||||
|
|
||||||
|
find . -type f -name md5 -delete |
||||||
|
find . -type f -name filelist -delete |
||||||
|
|
||||||
|
#Check for hashes |
||||||
|
FILES=$(cat utils/.updateDirectories) |
||||||
|
for f in $FILES |
||||||
|
do |
||||||
|
search $f |
||||||
|
check $f |
||||||
|
done |
||||||
|
else |
||||||
|
echo "Dev build, no checks required." |
||||||
|
fi |
@ -0,0 +1,5 @@ |
|||||||
|
.coauthors |
||||||
|
define.sh |
||||||
|
main.sh |
||||||
|
search.sh |
||||||
|
.updateDirectories |
@ -0,0 +1,28 @@ |
|||||||
|
if [ -z "$1" ] |
||||||
|
then |
||||||
|
echo "" |
||||||
|
echo " Usage: ./sig <command> {args}" |
||||||
|
echo "" |
||||||
|
printf "====\tCurrent Configuration" |
||||||
|
printf "\t=====================" |
||||||
|
for t in ${VARS[@]} |
||||||
|
do |
||||||
|
printf "\n\t%-15s%20s" $t ${!t} |
||||||
|
done |
||||||
|
printf "\n=====================================================" |
||||||
|
echo "" |
||||||
|
echo "" |
||||||
|
echo " Command List:" |
||||||
|
FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /') |
||||||
|
for f in $FILES |
||||||
|
do |
||||||
|
if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then |
||||||
|
DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)" |
||||||
|
printf "\n\t%-15s%-65s" $f "${DESC:1}" |
||||||
|
fi |
||||||
|
done |
||||||
|
echo "" |
||||||
|
exit |
||||||
|
fi |
||||||
|
|
||||||
|
./$LANGUAGE/scripts/$1.sh "${@:2}" |
@ -0,0 +1,4 @@ |
|||||||
|
define.sh:3ecab0dffe2adfb950f3eb7c7061b750 - |
||||||
|
main.sh:4e6e9f0650ec790ce2c4364db94f0caa - |
||||||
|
search.sh:30e1842e9a13452ea883bb6516d28e1c - |
||||||
|
.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 - |
@ -0,0 +1,103 @@ |
|||||||
|
function search() { |
||||||
|
FILES2=$(ls -A $1 2>/dev/null) |
||||||
|
for g in $FILES2 |
||||||
|
do |
||||||
|
if [ -d $1$g ]; |
||||||
|
then |
||||||
|
echo "$1$g is a directory" |
||||||
|
search $1$g/ |
||||||
|
else |
||||||
|
echo "$1$g is a file" |
||||||
|
if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then |
||||||
|
if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then |
||||||
|
SUM=$(md5sum < $1$g) |
||||||
|
echo "$g:$SUM" >> $1md5 |
||||||
|
fi |
||||||
|
echo "$g" >> $1filelist |
||||||
|
else |
||||||
|
echo " ignoring $g..." |
||||||
|
fi |
||||||
|
fi |
||||||
|
done |
||||||
|
} |
||||||
|
|
||||||
|
function check() { |
||||||
|
echo "Check $1" |
||||||
|
FILES2=$(ls -A $1 2>/dev/null) |
||||||
|
if [ -f "$1/md5" ]; |
||||||
|
then |
||||||
|
echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out |
||||||
|
cmp -s $1/md5 /tmp/out |
||||||
|
if [ "$?" -ne 0 ] |
||||||
|
then |
||||||
|
echo " Differences detected!" |
||||||
|
cat /tmp/out |
||||||
|
while IFS= read -r line |
||||||
|
do |
||||||
|
IFS=':' read -ra split <<< $line |
||||||
|
g="${split[0]}" |
||||||
|
echo "LINE -- $g" |
||||||
|
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
||||||
|
if [ -f $1$g ]; |
||||||
|
then |
||||||
|
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||||
|
echo "++Redownload $1$g..." |
||||||
|
if [ -f "$1$g" ]; then |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||||
|
else |
||||||
|
echo "===Could not find directory, assuming regular scripts directory exists." |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||||
|
fi |
||||||
|
fi |
||||||
|
else |
||||||
|
echo "++==Downloading $1$g..." |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||||
|
fi |
||||||
|
fi |
||||||
|
done < /tmp/out |
||||||
|
fi |
||||||
|
fi |
||||||
|
if [ -f "$1/filelist" ]; |
||||||
|
then |
||||||
|
echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out |
||||||
|
cmp -s $1/filelist /tmp/out |
||||||
|
if [ "$?" -ne 0 ] |
||||||
|
then |
||||||
|
echo " Differences detected!" |
||||||
|
cat /tmp/out |
||||||
|
while IFS= read -r line |
||||||
|
do |
||||||
|
IFS=':' read -ra split <<< $line |
||||||
|
g="${split[0]}" |
||||||
|
echo "LINE -- $g" |
||||||
|
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
||||||
|
if [ -f $1$g ]; |
||||||
|
then |
||||||
|
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||||
|
echo "++Redownload $1$g..." |
||||||
|
if [ -f "$1$g" ]; then |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||||
|
else |
||||||
|
echo "===Could not find directory, assuming regular scripts directory exists." |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||||
|
fi |
||||||
|
fi |
||||||
|
else |
||||||
|
echo "++==Downloading $1$g..." |
||||||
|
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||||
|
fi |
||||||
|
fi |
||||||
|
done < /tmp/out |
||||||
|
fi |
||||||
|
fi |
||||||
|
for g in $FILES2 |
||||||
|
do |
||||||
|
if [ -d $1$g ]; |
||||||
|
then |
||||||
|
echo "$1$g is a directory" |
||||||
|
check $1$g/ |
||||||
|
fi |
||||||
|
done |
||||||
|
} |