The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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26 lines
1.3 KiB
26 lines
1.3 KiB
Time Trial Idea
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Upon completing a stage for the first time, the player is shown the completion time and a record time.
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On first clears, the player will always obtain a new record. Make it apparent to the player they obtained a new record.
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The overworld map will show a new section that says "Completion Time" for any previous completed stages.
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Upon the second time entering a stage, the game will spawn a timer that the player can run into to begin a time trial-like mode.
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During the Time Trial mode the player can defeat monsters to freeze the timer by 1 second per mob killed.
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Upon completion of a stage in time trial mode if the player beat their previous time (which they likely will) the record will update.
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For each class and stage combination there will be a "dev time"
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Settings menu doesn't scroll back up properly while the scrollbar does?
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Traveling merchants of different colors/looks.
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Steel Weapons appear in the demo for Chapter 2.
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Look into removing OVERRIDE from rumble settings. It looks like it was used to purposefully disable rumble, but looks very unnecessary.
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Move old maps from master branch into demo branch (has boundary changes)
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When a monster spawns, if it spawns inside a collision tile, attempt to set it outside somewhere and make a warning popup.
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New Monster Sound Effects
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DEMO
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Go back and apply new rendering code. |