The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
 
 
 
 
 
 
AdventuresInLestoria/Adventures in Lestoria/TODO.txt

19 lines
722 B

Add unconscious monster state.
DEMO
====
Add Sherman and Blacksmith story images
Have all song ideas by Nov 1st
- Chapter 3 boss outro
- Chapter 4 Stage + boss + outro
- Chapter 5 Stage + boss + outro
Adding new class animations
===========================
Player.txt contains animation names the player has to have loaded.
<className>.cpp contains walk and idle animation references that must be loaded in the Initialize() function.
Animation.cpp contains the SetupClassWalkIdleAnimations() function which all classes need to implement with their spritesheet and class name (all caps) to create the WALK and IDLE animations in the animation database.
All other custom player class animations must be added here too.