sigonasr2 c14740687b
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Fix reference problems with ability displays. Release Build 12233.
2025-06-16 16:43:36 -04:00

217 lines
9.4 KiB
C++

#pragma region License
/*
License (OLC-3)
~~~~~~~~~~~~~~~
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions or derivations of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions or derivative works in binary form must reproduce the above
copyright notice. This list of conditions and the following disclaimer must be
reproduced in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors may
be used to endorse or promote products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Portions of this software are copyright © 2024 The FreeType
Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
All rights reserved.
*/
#pragma endregion
#include "Ability.h"
#include "AdventuresInLestoria.h"
INCLUDE_game
PrecastData::PrecastData()
:castTime(0),range(0),size(0){};
PrecastData::PrecastData(float castTime)
:castTime(castTime),range(0),size(0),precastTargetingRequired(castTime>0){};
PrecastData::PrecastData(float castTime,float range,float size)
:castTime(castTime),range(range),size(size),precastTargetingRequired(range>0||castTime>0){};
InputGroup Ability::DEFAULT;
float Ability::iconMouseoverTime{};
float Ability::alphaMouseoverTime{};
std::string Ability::tooltipText{""};
std::string Ability::tooltipTitle{""};
Pixel Ability::tooltipTitleCol{};
Ability::Ability()
:name("???"),shortName("???"),description("???"),cooldown(0),COOLDOWN_TIME(0),input(&DEFAULT){};
Ability::Ability(std::string name,std::string shortName,std::string description,float cooldownTime,int manaCost,InputGroup*input,std::string icon,Pixel barColor1,Pixel barColor2,PrecastData precastInfo,bool canCancelCast)
:name(name),shortName(shortName),description(description),cooldown(0),COOLDOWN_TIME(cooldownTime),manaCost(manaCost),input(input),icon(icon),barColor1(barColor1),barColor2(barColor2),precastInfo(precastInfo),canCancelCast(canCancelCast){}
const float Ability::GetCooldownTime()const{
return COOLDOWN_TIME;
}
const bool Ability::operator==(const Ability&a)const{
return name==a.name&&isOriginalAbility==a.isOriginalAbility;
}
const std::string&Ability::GetName()const{
return name;
}
const std::string_view Ability::GetDescription()const{
return description;
}
const std::string Ability::GetNameWithPlayerModifiers()const{
std::string prefixName{};
std::string newName{name};
std::string suffixName{};
for(const auto&enchant:ItemEnchantInfo::GetAllEnchantsAffectingAbility(name)){
const ItemEnchantInfo::AbilityDescriptionModifiers&modifiers{enchant.get().GetModifiers()};
if(prefixName.length()>0&&modifiers.preName)prefixName+=" ";
prefixName+=modifiers.preName.value_or("");
if(modifiers.newName)newName=modifiers.newName.value();
if(suffixName.length()>0&&modifiers.preName)suffixName+=" ";
suffixName+=modifiers.postName.value_or("");
}
std::string finalName{prefixName};
if(finalName.length()>0&&newName.length()>0)finalName+=' ';
finalName+=newName;
if(finalName.length()>0&&suffixName.length()>0)finalName+=' ';
finalName+=suffixName;
return finalName;
}
const std::string Ability::GetDescriptionWithPlayerModifiers()const{
using SpecialKey=std::string;
using TranslateFunc=std::function<std::string(const datafile&data,const std::string&val)>;
std::unordered_map<SpecialKey,TranslateFunc>specialPrefixes{
#define TranslateFunc [&](const datafile&data,const std::string&val)->std::string
{"DamageMult",TranslateFunc{
float damageMult{stof(data.at(val).GetString())};
int finalDmg{int(damageMult*game->GetPlayer()->GetAttack())};
return std::format("{}",finalDmg);
}},
};
const Pixel specialValCol{69,249,255};
const auto ParseVariables=[&](const std::string_view abilityText)->std::string{
std::string finalText{};
size_t marker{};
std::string variableName{};
bool bracesFound{false};
const auto FindAndParse=[&finalText,&bracesFound,&variableName,&specialPrefixes,&specialValCol](datafile&data)->bool{
if(data.HasProperty(variableName)){
finalText+=specialValCol.toHTMLColorCode()+data.GetProperty(variableName).GetFullString()+WHITE.toHTMLColorCode();
bracesFound=false;
variableName="";
return true;
}else if(size_t separatorMarker{std::string::npos};(separatorMarker=variableName.find(':'))!=std::string::npos){
std::string separatorKey{variableName.substr(0,separatorMarker)};
std::string separatorVal{variableName.substr(separatorMarker+1)};
if(!specialPrefixes.count(separatorKey))ERR(std::format("Could not find translation function for key {} inside special prefixes map!",separatorKey))
else {
if(!data.HasProperty(separatorVal))return false; //Could not be found in this section, will need to seek in another location.
finalText+=specialValCol.toHTMLColorCode()+specialPrefixes[separatorKey](data,separatorVal)+WHITE.toHTMLColorCode();
bracesFound=false;
return true;
}
}
return false;
};
while(marker<abilityText.length()){
const char c{abilityText[marker]};
if(!bracesFound&&c=='{')bracesFound=true;
else if(bracesFound&&c=='}'){ //Parse the variable.
if(!FindAndParse((*abilityConfig).get()))
ERR(std::format("Could not find variable {} for Ability {}",variableName,GetName()));
}else if(bracesFound)variableName+=c;
else finalText+=c;
marker++;
}
return finalText;
};
std::string prefixDescription{};
std::string newDescription{ParseVariables(description)};
std::string suffixDescription{};
bool descriptionHasBeenModifiedAgain{false};
for(const auto&enchant:ItemEnchantInfo::GetAllEnchantsAffectingAbility(name)){
const ItemEnchantInfo::AbilityDescriptionModifiers&modifiers{enchant.get().GetModifiers()};
if(prefixDescription.length()>0&&modifiers.preDescription)prefixDescription+=" ";
prefixDescription+=modifiers.preDescription.value_or("");
if(modifiers.newDescription)newDescription=*modifiers.newDescription;
if(suffixDescription.length()>0&&modifiers.preDescription)suffixDescription+=" ";
suffixDescription+=modifiers.postDescription.value_or("");
const auto ParseVariablesForEnchant=[&](const std::string_view abilityText)->std::string{
std::string finalText{};
size_t marker{};
std::string variableName{};
bool bracesFound{false};
const auto FindAndParse=[&finalText,&bracesFound,&variableName,&specialPrefixes,&specialValCol](datafile&data)->bool{
if(data.HasProperty(variableName)){
finalText+=specialValCol.toHTMLColorCode()+data.GetProperty(variableName).GetFullString()+WHITE.toHTMLColorCode();
bracesFound=false;
variableName="";
return true;
}else if(size_t separatorMarker{std::string::npos};(separatorMarker=variableName.find(':'))!=std::string::npos){
std::string separatorKey{variableName.substr(0,separatorMarker)};
std::string separatorVal{variableName.substr(separatorMarker+1)};
if(!specialPrefixes.count(separatorKey))ERR(std::format("Could not find translation function for key {} inside special prefixes map!",separatorKey))
else {
if(!data.HasProperty(separatorVal))return false; //Could not be found in this section, will need to seek in another location.
finalText+=specialValCol.toHTMLColorCode()+specialPrefixes[separatorKey](data,separatorVal)+WHITE.toHTMLColorCode();
bracesFound=false;
return true;
}
}
return false;
};
while(marker<abilityText.length()){
const char c{abilityText[marker]};
if(!bracesFound&&c=='{')bracesFound=true;
else if(bracesFound&&c=='}'){ //Parse the variable.
if(!FindAndParse(enchant.get().GetData()["Ability Settings"]))
if(!FindAndParse(enchant.get().GetData()))
if(!FindAndParse((*(*enchant.get().GetAbility())->abilityConfig).get()))
ERR(std::format("Could not find variable {} for enchant Ability Settings of enchantment {}",variableName,enchant.get().Name()));
}else if(bracesFound)variableName+=c;
else finalText+=c;
marker++;
}
return finalText;
};
prefixDescription=ParseVariablesForEnchant(prefixDescription);
if(!descriptionHasBeenModifiedAgain){
descriptionHasBeenModifiedAgain=true;
newDescription=description;
}
newDescription=ParseVariablesForEnchant(newDescription);
suffixDescription=ParseVariablesForEnchant(suffixDescription);
}
std::string finalDescription{prefixDescription};
if(finalDescription.length()>0&&newDescription.length()>0)finalDescription+=' ';
finalDescription+=newDescription;
if(finalDescription.length()>0&&suffixDescription.length()>0)finalDescription+=' ';
finalDescription+=suffixDescription;
return finalDescription;
}