The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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sigonasr2 e8f6d972ad Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level. 1 year ago
.vscode Class quick test swapping reimplemented. 1 year ago
Crawler Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level. 1 year ago
x64/Release Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level. 1 year ago
.gitattributes Add .gitattributes and .gitignore. 1 year ago
.gitignore Condensed and finished pre-casting code. Refactored the way ability casting is handled 1 year ago
Crawler.sln Implement Wizard Ability 1 (Firebolt) configuration parameters. 1 year ago
commit.bat Added commit script 1 year ago
runGame.bat Add run game script (runs last release build) to root directory. 1 year ago