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Environmental Audio
{
Waterfall
{
File = sfx100v2_loop_water_01.ogg
Volume = 100%
}
Birds1
{
File = birds1.ogg
Volume = 100%
}
Birds2
{
File = birds2.ogg
Volume = 100%
}
Birds3
{
File = birds3.ogg
Volume = 100%
}
Birds4
{
File = birds4.ogg
Volume = 100%
}
Campfire
{
File = campfire.ogg
Volume = 100%
}
}