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#pragma region License
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/*
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions or derivations of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce the above
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copyright notice. This list of conditions and the following disclaimer must be
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reproduced in the documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors may
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be used to endorse or promote products derived from this software without specific
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prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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Portions of this software are copyright <EFBFBD> 2023 The FreeType
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
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All rights reserved.
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*/
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#pragma endregion
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#include "Menu.h"
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#include "TextEntryLabel.h"
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#include "MenuComponent.h"
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#include "SaveFile.h"
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void Menu::InitializeSaveFileWindow(){
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Menu*saveFileWindow=CreateMenu(SAVE_FILE_NAME,CENTERED,vi2d{96,96});
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saveFileWindow->ADD("Save File Name Entry Label",MenuLabel)(geom2d::rect<float>{{-8,0},{112,36}},"Save File Name:",1.0f,ComponentAttr::SHADOW)END;
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saveFileWindow->ADD("Save File Name Text Entry",TextEntryLabel)(geom2d::rect<float>{{-8,36},{112,24}},[](std::string_view updatedLabel){
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Component<MenuComponent>(SAVE_FILE_NAME,"Continue Button")->SetGrayedOut(updatedLabel.length()==0);
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},false,16U,2.f,ComponentAttr::FIT_TO_LABEL|ComponentAttr::OUTLINE|ComponentAttr::SHADOW|ComponentAttr::BACKGROUND)END;
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saveFileWindow->ADD("Back Button",MenuComponent)(geom2d::rect<float>{{-8,68},{48,12}},"Back",[](MenuFuncData data){Menu::CloseMenu();game->TextEntryEnable(false);return true;})END;
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saveFileWindow->ADD("Continue Button",MenuComponent)(geom2d::rect<float>{{56,68},{48,12}},"Begin",MenuType::CLASS_SELECTION,[](MenuFuncData data){
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SaveFile::SetSaveFileName(game->TextEntryGetString());
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SaveFile::SetSaveFileID(SaveFile::GetSaveFileCount());
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game->TextEntryEnable(false);
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SaveFile::SaveGame();
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return true;
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})END
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->SetGrayedOut(true);
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saveFileWindow->SetupKeyboardNavigation(
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[](MenuType type,Data&returnData){ //On Open
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returnData="Continue Button";
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},
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{ //Button Key
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{game->KEY_START,{"Confirm Filename",[](MenuType type){
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Component<MenuComponent>(type,"Continue Button")->Click();
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}}},
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{game->KEY_SELECT,{"Return to Title Screen",[](MenuType type){
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Component<MenuComponent>(type,"Back Button")->Click();
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}}},
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}
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,{ //Button Navigation Rules
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{"Continue Button",{
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.left="Back Button",
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.right="Back Button",}},
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{"Back Button",{
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.left="Continue Button",
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.right="Continue Button",}},
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});
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} |