The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/sounds
sigonasr2 d21352a633 Added low health warning visuals and sound effect. Release Build 8145. 11 months ago
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bear_slam.ogg Bear strategy implemented. Release Build 5823. 1 year ago
birds1.ogg
birds2.ogg
birds3.ogg
birds4.ogg
button_click2.ogg Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 1 year ago
campfire.ogg Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 1 year ago
changevolume.ogg Added bgm and sfx sliders. 1 year ago
consume_item.ogg
consume_potion.ogg
craft_equip.ogg Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman. 1 year ago
equip.ogg
equip2.ogg
equip_ring.ogg
footsteps.ogg
footsteps_wet.ogg
foresty1_1.ogg Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795. 12 months ago
health_warning.ogg Added low health warning visuals and sound effect. Release Build 8145. 11 months ago
item_buy.ogg
item_collect.ogg
item_craft.ogg
item_enhance.ogg
item_sell.ogg
levelup.ogg Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095. 1 year ago
lock.ogg Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291. 1 year ago
menu_navigate.ogg Implemented equipment menu navigation (partially). 1 year ago
monster_hurt.ogg
player_hit1.ogg All basic sound effects implemented. 1 year ago
player_hit2.ogg All basic sound effects implemented. 1 year ago
ranger_auto1.ogg
ranger_auto2.ogg
ranger_backstep.ogg
ranger_charged_shot.ogg
ranger_multishot.ogg
ranger_rapid_fire.ogg
sfx100v2_loop_water_01.ogg
slime_dead.ogg
slime_dead2.ogg
slime_king_landing.ogg
slime_king_shoot.ogg
slime_shoot.ogg
slime_shoot2.ogg
slime_walk.ogg
slime_walk2.ogg
slime_walk3.ogg
spell_cast.ogg
toggle_off.ogg Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 1 year ago
toggle_on.ogg Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 1 year ago
ursule_dead.ogg Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 1 year ago
ursule_phase_transition.ogg Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 1 year ago
warrior_auto1.ogg All basic sound effects implemented. 1 year ago
warrior_battlecry.ogg
warrior_blockhit1.ogg All basic sound effects implemented. 1 year ago
warrior_blockhit2.ogg
warrior_groundslam.ogg
warrior_sonicslash.ogg
wisp_hit.ogg Phase 1 and 2 implemented. 1 year ago
wizard_auto1.ogg
wizard_auto2.ogg
wizard_firebolt.ogg
wizard_firebolt_hit.ogg
wizard_lightningbolt.ogg All basic sound effects implemented. 1 year ago
wizard_meteor.ogg
wizard_meteor_lingering.ogg
wizard_teleport.ogg
xpgain.ogg Added dynamic labels for gamepad controls input helper. Fixed wrapping bug for pressing right on monster loot scrollable container. Added XP gain sound effect. Release Build 7112. 1 year ago