The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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64 lines
2.0 KiB
64 lines
2.0 KiB
Time Trial Idea
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Upon completing a stage for the first time, the player is shown the completion time and a record time.
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On first clears, the player will always obtain a new record. Make it apparent to the player they obtained a new record.
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The overworld map will show a new section that says "Completion Time" for any previous completed stages.
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Upon the second time entering a stage, the game will spawn a timer that the player can run into to begin a time trial-like mode.
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During the Time Trial mode the player can defeat monsters to freeze the timer by 1 second per mob killed.
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Upon completion of a stage in time trial mode if the player beat their previous time (which they likely will) the record will update.
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For each class and stage combination there will be a "dev time"
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Achievements
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A Good Night's Rest - Unlock the Camp
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Handyman - Unlock Greg the Blacksmith
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A Strange Gemstone - Complete Chapter 1
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Slime Hunter(100), Killer(250), Slayer(1000)
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Slime King
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Slime King Destroyer (<1 Minute Kill)
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Ursule, Mother of Bears
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Ursule, Mother of Bears Destroyer (<1 Minute Kill)
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Tough as Steel - Obtain Level 5 on Warrior
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Skilled Marksman - Obtain Level 5 on Ranger
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Controller of Elements - Obtain Level 5 on Wizard
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+5 a Weapon
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+5 an Armor piece
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+10 an Armor piece
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Fully Decked out - Wear a full set of maxed out gear
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Beat the Devs - Obtained a Time Medal
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Speedrunner - Obtained 11 Time Medals
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SetAchievement
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File Hash on Save/Load.
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Movement still possible when alt-tabbing
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KILL_SLIME_1
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KILL_SLIME_2
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KILL_SLIME_3
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CAMP_UNLOCK
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BLACKSMITH_UNLOCK
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CHAPTER1_COMPLETE
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SLIME_KING
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SLIME_KING_DESTROYER
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URSULE
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URSULE_DESTROYER
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WARRIOR_LV5
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RANGER_LV5
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WIZARD_LV5
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WEAPON_LV5
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ARMOR_LV5
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ARMOR_LV10
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FULLY_DECKED_OUT
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Include a Reset Achievements button in Settings
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Enhancing can also trigger the "fully decked out" achievement
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============================================
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Consider a "killed by player" / "marked by player" flag for monsters to determine if a player gets credit for a monster kill (for achievements)
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Make another actions config file for the main build (The app # is different) |