The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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32 lines
1.5 KiB
32 lines
1.5 KiB
#include "Crawler.h"
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#include "MenuComponent.h"
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MenuComponent::MenuComponent(MenuType parent,geom2d::rect<float>rect,std::string label,MenuFunc onClick,bool selectable)
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:parentMenu(parent),rect(rect),label(label),menuDest(MenuType::ENUM_END),onClick(onClick),hoverEffect(0),selectable(selectable){}
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MenuComponent::MenuComponent(MenuType parent,geom2d::rect<float>rect,std::string label,MenuType menuDest,MenuFunc onClick,bool selectable)
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:parentMenu(parent),rect(rect),label(label),menuDest(menuDest),onClick(onClick),hoverEffect(0),selectable(selectable){}
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void MenuComponent::Update(Crawler*game){
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if(hovered){
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hoverEffect=std::min("ThemeGlobal.HighlightTime"_F,hoverEffect+game->GetElapsedTime());
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}else{
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hoverEffect=std::max(0.f,hoverEffect-game->GetElapsedTime());
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}
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}
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void MenuComponent::Draw(Crawler*game,vf2d parentPos,bool focused){
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game->FillRectDecal(rect.pos+parentPos,rect.size,PixelLerp(Menu::themes[Menu::themeSelection].GetButtonCol(),Menu::themes[Menu::themeSelection].GetHighlightCol(),hoverEffect/"ThemeGlobal.HighlightTime"_F)*(focused?1:"ThemeGlobal.MenuUnfocusedColorMult"_F));
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if(border){
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game->DrawRectDecal(rect.pos+parentPos,rect.size,focused?GREY:GREY*"ThemeGlobal.MenuUnfocusedColorMult"_F);
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}
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game->DrawStringPropDecal(rect.pos+parentPos+rect.size/2-game->GetTextSizeProp(label)/2,label,focused?WHITE:WHITE*"ThemeGlobal.MenuUnfocusedColorMult"_F);
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}
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MenuComponent*MenuComponent::PickUpDraggableItem(){
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return nullptr;
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}
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bool MenuComponent::DropDraggableItem(MenuComponent*draggable){
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return false;
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} |