The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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sigonasr2, Sig, Sigo
cbf323da89
Story I unlocks from the beginning of the game.
Warrior auto-attack facing direction is now based on attacking direction of target.
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1 year ago |
.vscode
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Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser.
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1 year ago |
Adventures in Lestoria
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Story I unlocks from the beginning of the game.
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1 year ago |
x64/Release
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Fix crash due to off-by-one error with randomizing the traveling merchant when reaching chapter 2+. Fix player inventory scrollbars not resizing when items are removed from the inventory because of crafting. Release Build 7857, Test Version 0.4.1
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1 year ago |
.gitattributes
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Add .gitattributes and .gitignore.
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2 years ago |
.gitignore
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Fix crash due to off-by-one error with randomizing the traveling merchant when reaching chapter 2+. Fix player inventory scrollbars not resizing when items are removed from the inventory because of crafting. Release Build 7857, Test Version 0.4.1
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1 year ago |
Adventures in Lestoria.sln
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Added NPC structures and new NPCs to the hub map.
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1 year ago |
CMakeLists.txt
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Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
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1 year ago |
commit.bat
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Added commit script
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2 years ago |
debug.sh
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Add debug flag when building emscripten in debug mode.
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1 year ago |
debugGame.sh
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Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux.
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1 year ago |
distribute.ps1
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Fix crash due to off-by-one error with randomizing the traveling merchant when reaching chapter 2+. Fix player inventory scrollbars not resizing when items are removed from the inventory because of crafting. Release Build 7857, Test Version 0.4.1
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1 year ago |
emscripten_build.ps1
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Fix crash with emscripten version during story scenes. Fix inproper Blacksmith equipment displays for crafting menu (chapter check missing, wrong enhancement level checks). Fix Blacksmith trigger not unlocking on the right node. Fix Chapter 2 trigger. Fix emscripten build scripts. Release Version 7848.
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1 year ago |
emscripten_build.sh
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Sort all layers before splitting them into upper and lower in preparation for sorted rendering.
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1 year ago |
emscripten_debug_build.ps1
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Fix crash with emscripten version during story scenes. Fix inproper Blacksmith equipment displays for crafting menu (chapter check missing, wrong enhancement level checks). Fix Blacksmith trigger not unlocking on the right node. Fix Chapter 2 trigger. Fix emscripten build scripts. Release Version 7848.
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1 year ago |
emscripten_debug_build.sh
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Add DAs input functions
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1 year ago |
emscripten_run.ps1
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Implemented cmake for parallel building in emscripten/linux
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1 year ago |
emscripten_run.sh
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Include emscripten build functions
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1 year ago |
git-filter-repo
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Include `git-filter-repo` script. Rewrite history to exclude gamepack.pak file. Regenerate locked gamepack.pak file using unpublished key data. Release Build 7609.
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1 year ago |
release.sh
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Add in Linux build commands with new cmake build.
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1 year ago |
runGame.bat
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Update release build to version 6216.
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1 year ago |
runGame.sh
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Add in Linux build commands with new cmake build.
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1 year ago |