The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
74 lines
3.1 KiB
74 lines
3.1 KiB
#pragma region License
|
|
/*
|
|
License (OLC-3)
|
|
~~~~~~~~~~~~~~~
|
|
|
|
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
|
|
|
|
Redistribution and use in source and binary forms, with or without modification,
|
|
are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions or derivations of source code must retain the above copyright
|
|
notice, this list of conditions and the following disclaimer.
|
|
|
|
2. Redistributions or derivative works in binary form must reproduce the above
|
|
copyright notice. This list of conditions and the following disclaimer must be
|
|
reproduced in the documentation and/or other materials provided with the distribution.
|
|
|
|
3. Neither the name of the copyright holder nor the names of its contributors may
|
|
be used to endorse or promote products derived from this software without specific
|
|
prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
|
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
SUCH DAMAGE.
|
|
|
|
Portions of this software are copyright © 2023 The FreeType
|
|
Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
|
|
All rights reserved.
|
|
*/
|
|
#pragma endregion
|
|
#pragma once
|
|
#include "State_OverworldMap.h"
|
|
#include "Menu.h"
|
|
#include "SpawnEncounterLabel.h"
|
|
#include "AdventuresInLestoria.h"
|
|
#include "ScrollableWindowComponent.h"
|
|
#include "DEFINES.h"
|
|
#include "Error.h"
|
|
|
|
INCLUDE_MONSTER_DATA
|
|
INCLUDE_LEVEL_NAMES
|
|
|
|
class EncountersSpawnListScrollableWindowComponent:public ScrollableWindowComponent{
|
|
protected:
|
|
public:
|
|
inline EncountersSpawnListScrollableWindowComponent(geom2d::rect<float>rect,ComponentAttr attributes=ComponentAttr::BACKGROUND|ComponentAttr::OUTLINE)
|
|
:ScrollableWindowComponent(rect,attributes){}
|
|
virtual inline void UpdateSpawns(std::vector<std::string>&spawns){
|
|
Menu::menus.at(parentMenu)->components.erase_if([&](auto key){
|
|
if(key.first.starts_with("Spawn ")){
|
|
std::erase_if(components,[&](MenuComponent*component){return key.second==component;});
|
|
delete key.second;
|
|
return true;
|
|
}
|
|
return false;});
|
|
int offsetY=0;
|
|
vf2d parentSize=Menu::menus.at(OVERWORLD_LEVEL_SELECT)->size;
|
|
for(std::string spawn:spawns){
|
|
ADD("Spawn "+spawn,SpawnEncounterLabel)({vf2d{0,float(offsetY)},{parentSize.x,12}},MONSTER_DATA.at(spawn).GetDisplayName(),spawn)END;
|
|
offsetY+=14;
|
|
}
|
|
}
|
|
protected:
|
|
virtual inline void Cleanup()override{
|
|
|
|
}
|
|
}; |