The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/MenuLabel.h

24 lines
601 B

#pragma once
#include "MenuComponent.h"
#include "DEFINES.h"
#include "Crawler.h"
INCLUDE_game
class MenuLabel:public MenuComponent{
public:
inline MenuLabel(geom2d::rect<float>rect,std::string label)
:MenuComponent(rect,label,MenuFunc{},false){
border=false;
}
inline void SetLabel(std::string text){
label=text;
}
protected:
virtual void inline Update(Crawler*game)override{
MenuComponent::Update(game);
}
virtual void inline Draw(Crawler*game,vf2d parentPos,bool focused)override{
MenuComponent::Draw(game,parentPos,focused);
}
};