The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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sigonasr2 aefa81d71f Remove all player buffs/debuffs at the start of a stage to prevent buff stacking exploit from using items in your loadout and dying/restarting the stage. Release Build 10256. 5 months ago
.idea Add deadly dash attack sound effects and basic behavior 5 months ago
.vscode Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser. 11 months ago
Adventures in Lestoria Remove all player buffs/debuffs at the start of a stage to prevent buff stacking exploit from using items in your loadout and dying/restarting the stage. Release Build 10256. 5 months ago
Adventures in Lestoria Tests Add unit testing for DOT effects, true damage effects, and applying mark tests to both player tests and monster tests. Fixed bugs related to DOTs not triggering proper damage events and not resetting DOT damage number timers over time. 105/105 unit tests passing. Release Build 10254. 5 months ago
x64/Release Remove all player buffs/debuffs at the start of a stage to prevent buff stacking exploit from using items in your loadout and dying/restarting the stage. Release Build 10256. 5 months ago
.gitattributes Add .gitattributes and .gitignore. 2 years ago
.gitignore Add new item icons. Change safe area indicator colors. Make safe area indicator color configurable. Release Build 10039. 5 months ago
Adventures in Lestoria.sln Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests. 6 months ago
CMakeLists.txt Update CMakeLists to use imported libs for Discord and Steam APIs 8 months ago
ClassDiagram.png Update to PGE v2.25. 9 months ago
commit.bat Added commit script 1 year ago
debug.sh Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
debugGame.sh Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux. 10 months ago
distribute.ps1 Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
distribute.sh Must have at least 20 messages to be considered a successful run. 6 months ago
emscripten_build.ps1 Add Thief Roll Ability. Release Build 10093. 5 months ago
emscripten_build.sh Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
emscripten_debug_build.ps1 Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
emscripten_debug_build.sh Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
emscripten_run.ps1 Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
emscripten_run.sh Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
git-filter-repo Include `git-filter-repo` script. Rewrite history to exclude gamepack.pak file. Regenerate locked gamepack.pak file using unpublished key data. Release Build 7609. 10 months ago
read_debug_log.ps1 Popup debugging log scripts and sessions included in dev environment. 9 months ago
release.sh Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 8 months ago
runGame - NO STEAM.bat Fix redistribution scripts and Linux scripts. Linux scripts now detect if Steam is installed and if the game properly initializes with steam. If it does not, it will restart itself to run in nosteam mode. Added the ability to read command line arguments into the game. Release Build 9441. 6 months ago
runGame.bat Update release build to version 6216. 11 months ago
runGame.sh Add steam API to build. Release Build 8219. 9 months ago