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sigonasr2
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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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assets
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config
History
sigonasr2
593180c730
Fix player spawn locations being a whole tile off. Change map background scrolling to not be fixed, but to utilize the entire image across the span of a map. Add a foreground background layer to provide 2 potential parallax backgrounds. Release Build 9091.
2024-04-25 18:16:38 -05:00
..
audio
Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476.
2024-03-27 00:58:10 -05:00
classes
Implement visual novel Wizard player character. Change displayed character image based on class selection. Change image for display on Equip and class info window for the Wizard. Release Build 8925.
2024-04-14 15:43:18 -05:00
gfx
Fix player spawn locations being a whole tile off. Change map background scrolling to not be fixed, but to utilize the entire image across the span of a map. Add a foreground background layer to provide 2 potential parallax backgrounds. Release Build 9091.
2024-04-25 18:16:38 -05:00
items
Issue#43 resolved. Steel weapons removed from blacksmith crafting list.
2024-04-01 18:17:24 +00:00
settings
Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875.
2024-04-13 09:37:18 -05:00
shops
Traveling merchant randomized data is now saved
2024-02-01 20:38:53 +00:00
story
Include new story art.
2024-03-04 18:17:25 -06:00
Achievements.txt
Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551.
2024-03-29 15:47:36 -05:00
configuration.txt
Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875.
2024-04-13 09:37:18 -05:00
credits.txt
Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369.
2024-03-25 04:47:34 -05:00
Interface.txt
Added vignette effect when taking damage. Release Build 8614.
2024-03-31 20:39:51 -05:00
levels.txt
Add back in 2-1 and missing level entry and world map entry for 2-1 access. Added placeholder sprites and spawn templates for all chapter 2 enemies.
2024-04-15 00:14:11 -05:00
minimap.txt
Add in breadcrumb re-exploration for minimaps. Release Build 8921.
2024-04-14 14:48:37 -05:00
Monsters.txt
Goblin Dagger AI basic behaviors implemented. Release Build 9027.
2024-04-21 19:22:01 -05:00
MonsterStrategies.txt
Update Dagger Goblin template to use a distinct icon in maps. Change all monster tileset paths from maps/Monsters to maps/ (game requires all tilesets placed in there). Added slash behaviors for dagger-wielding goblins. Release Build 9037.
2024-04-24 00:47:16 -05:00
NPCs.txt
Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
2024-03-20 00:33:30 -05:00
Player.txt
Add in breadcrumb re-exploration for minimaps. Release Build 8921.
2024-04-14 14:48:37 -05:00
richpresence.txt
Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226.
2024-03-22 01:32:16 -05:00